10988 cards found
An Offer You Can't Refuse

An Offer You Can't Refuse {U}

Instant
Counter target noncreature spell. Its controller creates two Treasure tokens.
An Unearthly Child

An Unearthly Child {1}{U}{U}

Enchantment - Saga
I, II, III — Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order.
  • Doctor Who 35 640
An-Havva Constable

An-Havva Constable {1}{G}{G}

Creature - Human
An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
"Joskun and the other constables serve with passion, if not with grace."
—Devin, faerie noble
2/1+*
Related card: Apocalypse Chime
An-Zerrin Ruins

An-Zerrin Ruins {2}{R}{R}

Enchantment
As An-Zerrin Ruins enters, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
"The An-Zerrins have served me well, ever since I first killed them."
—Baron Sengir
Related card: Apocalypse Chime
Anaba Ancestor

Anaba Ancestor {1}{R}

Creature - Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt."
—Taysir
1/1
Related card: Apocalypse Chime
Anaba Spirit Crafter

Anaba Spirit Crafter {2}{R}{R}

Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
"The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be."
—Onatah, Anaba Shaman
1/3
Related card: Apocalypse Chime
Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit {W}{W}

Legendary Creature - Spirit Soldier
Whenever another nontoken creature you control enters, bolster 1.
Martyred for worshipping her ancestors, she now walks among them.
2/2
Analyze the Pollen

Analyze the Pollen {G}

Sorcery
As an additional cost to cast this spell, you may collect evidence 8.
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
  • Murders at Karlov Manor Promos 150p 150s
  • Murders at Karlov Manor 150 308
Anarchy

Anarchy {2}{R}{R}

Sorcery
Destroy all white permanents.
"The shaman waved the staff, and the land itself went mad."
—Disa the Restless, journal entry
Anathemancer

Anathemancer {1}{B}{R}

Creature - Zombie Wizard
When Anathemancer enters, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth {5}{B}{R}
2/2
Anavolver

Anavolver {3}{G}

Creature - Volver
Kicker {1}{U} and/or {B}
If Anavolver was kicked with its {1}{U} kicker, it enters with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its {B} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
3/3
  • Apocalypse
Anax and Cymede

Anax and Cymede {1}{R}{W}

Legendary Creature - Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
Akros's greatest heroes are also its royalty.
3/2
Anax and Cymede & Kynaios and Tiro

Anax and Cymede & Kynaios and Tiro {1}{R}{G}{W}{U}

Legendary Creature - Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede & Kynaios and Tiro, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
3/8
Ancestor Dragon

Ancestor Dragon {4}{W}{W}

Creature - Dragon
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
It is said that Yinglong gave birth to the qilin and the phoenix, and after them, all the hairy and winged beings in the world. Thus it is known as the Ancestor Dragon.
5/6
Ancestor's Prophet

Ancestor's Prophet {4}{W}

Creature - Human Cleric
Tap five untapped Clerics you control: You gain 10 life.
"We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life."
1/5
Ancestral Knowledge

Ancestral Knowledge {1}{U}

Enchantment
Cumulative upkeep {1}
When Ancestral Knowledge enters, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.
  • Weatherlight
Ancestral Memories

Ancestral Memories {2}{U}{U}{U}

Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
"It's a poor sort of memory that only works backwards."
—Lewis Carroll,
Through the Looking Glass
Ancestral Recall

Ancestral Recall {U}

Instant
Target player draws three cards.
Related card: Oracle of the Alpha
Ancestral Tribute

Ancestral Tribute {5}{W}{W}

Sorcery
You gain 2 life for each card in your graveyard.
Flashback {9}{W}{W}{W}
  • Odyssey
Ancestral Vision

Ancestral Vision

Sorcery
(Color indicator: Ancestral Vision is blue)
Suspend 4—{U}
Target player draws three cards.
Ancient Amphitheater

Ancient Amphitheater

Land
As Ancient Amphitheater enters, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters tapped.
{T}: Add {R} or {W}.
The arbiter Galanda Feudkiller judges Lorwyn's squabbles from a lofty perspective.
Ancient Cellarspawn

Ancient Cellarspawn {1}{B}{B}

Enchantment Creature - Horror
Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast.
Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.
Where it treads, plants wither. Where it breathes, poison spreads.
3/3
  • Duskmourn: House of Horror Commander 16 47
Ancient Craving

Ancient Craving {3}{B}

Sorcery
You draw three cards and you lose 3 life.
Knowledge demands sacrifice.
Ancient Den

Ancient Den

Artifact Land
{T}: Add {W}.
Ancient Grudge

Ancient Grudge {1}{R}

Instant
Destroy target artifact.
Flashback {G}
Shelby locked eyes with the ferocious creature as the glass began to crack. With one more lunge, she would break through and confront her nemesis at last.