304 cards found
Resurgence

Resurgence {3}{R}{W}

Sorcery
Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Card has other part: Response
Returned Pastcaller

Returned Pastcaller {3}{R}{R/W}{W}

Creature - Spirit Cleric
Flying
When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand.
Lorehold spirit statues are not forbidden from raising statues of their own.
4/2
  • Strixhaven: School of Mages
Reyav, Master Smith

Reyav, Master Smith {R}{W}

Legendary Creature - Dwarf Artificer
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
His impromptu demonstration of the portable energy shield attachment both saved lives and increased demand for aether-powered multi-tool gauntlets tenfold.
2/2
Ride Down

Ride Down {R}{W}

Instant
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
The Order of Saint Traft cleared the roads of cultists and horrors, opening the way for the villagers to flee Thraben.
Riders of Rohan

Riders of Rohan {3}{R}{W}

Creature - Human Knight
When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash {4}{R}{W}
4/4
  • Tales of Middle-earth Commander 67 148 474
Rip Apart

Rip Apart {R}{W}

Sorcery
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Torn from history. Torn from memory. Torn from reality.
Rise of the Hobgoblins

Rise of the Hobgoblins {R/W}{R/W}

Enchantment
When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.
{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
A river even the merrow dare not cross.
  • Eventide
Risona, Asari Commander

Risona, Asari Commander {1}{R}{W}

Legendary Creature - Human Samurai
Haste
Whenever Risona, Asari Commander deals combat damage to a player, if it doesn't have an indestructible counter on it, put an indestructible counter on it.
Whenever combat damage is dealt to you, remove an indestructible counter from Risona.
3/3
Rohirrim Chargers

Rohirrim Chargers {2}{R}{W}

Creature - Human Knight
You may exert Rohirrim Chargers as it attacks.
Whenever you exert a creature, reveal cards from the top of your library until you reveal an Equipment card. Put that card onto the battlefield attached to that creature, then put the rest on the bottom of your library in a random order.
4/4
  • Tales of Middle-earth Commander 496 540
Sacred Fire

Sacred Fire {R}{W}

Instant
Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback {4}{R}{W}
"Do not confuse justice with mercy."
—Odric, Order of Saint Traft
Savai Thundermane

Savai Thundermane {R}{W}

Creature - Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
A crackling roar is the last sound many hunters hear.
3/2
  • Ikoria: Lair of Behemoths
Scalesoul Gnome

Scalesoul Gnome {3}{R}{W}

Artifact Creature - Gnome
Trample, Haste
Whenever Scalesoul Gnome deals combat damage to a player, discover X, where X is that damage.
Whenever you play a card from exile, conjure a duplicate of it into your hand.
3/5
  • Alchemy: Ixalan
Scourge of the Nobilis

Scourge of the Nobilis {2}{R/W}

Enchantment - Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink.
  • Eventide
Searing Meditation

Searing Meditation {1}{R}{W}

Enchantment
Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target.
"When I meditate I see the world as it should be. All that does not fit, I remove."
—Alovnek, Boros guildmage
Sentinel Sarah Lyons

Sentinel Sarah Lyons {3}{R}{W}

Legendary Creature - Human Knight
Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.
4/4
Shadowfax, Lord of Horses

Shadowfax, Lord of Horses {3}{R}{W}

Legendary Creature - Horse
Horses you control have haste.
Whenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
4/4
  • The Lord of the Rings: Tales of Middle-earth 227 678
Shattering Blow

Shattering Blow {1}{R/W}

Instant
Exile target artifact.
"Aurelia seems too eager to solve her problems by delivering them to oblivion."
—Prime Speaker Zegana
  • Gatecrash
Showdown of the Skalds

Showdown of the Skalds {2}{R}{W}

Enchantment - Saga
I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.
II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Sky Terror

Sky Terror {R}{W}

Creature - Dinosaur
Flying, menace
"Wherever the Threefold Sun shines, great wings may go."
—Emperor Apatzec Intli III
2/2
  • Ixalan
Skyknight Legionnaire

Skyknight Legionnaire {1}{R}{W}

Creature - Human Knight
Flying, haste
Squadrons of skyknights are available for deployment around the clock, capable of reaching any district in the city within minutes.
2/2
Related card: Tajic, Legion's Valor
Skyknight Vanguard

Skyknight Vanguard {R}{W}

Creature - Human Knight
Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
"Jump! NOW!"
1/2
  • Core Set 2020
Solar Blaze

Solar Blaze {2}{R}{W}

Sorcery
Each creature deals damage to itself equal to its power.
"The primary weapon is nothing more than light. It shows them what they are, and they burn of their own accord."
—Aurelia
  • War of the Spark
  • War of the Spark Promos 216p 216s
Soltari Guerrillas

Soltari Guerrillas {2}{R}{W}

Creature - Soltari Soldier
Shadow
{0}: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
3/2
Sophina, Spearsage Deserter

Sophina, Spearsage Deserter {2}{R}{W}

Legendary Creature - Human Soldier
Menace
Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature.
Friends forever
4/4
Spark Trooper

Spark Trooper {1}{R}{R}{W}

Creature - Elemental Soldier
Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.
Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.
6/1
Related card: Tajic, Legion's Valor