674 cards found
Gallows at Willow Hill

Gallows at Willow Hill {3}

Artifact
{3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying.
  • Avacyn Restored
Galvanic Alchemist

Galvanic Alchemist {2}{U}

Creature - Human Wizard
Soulbond
As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."
1/4
  • Avacyn Restored
Galvanic Juggernaut

Galvanic Juggernaut {4}

Artifact Creature - Juggernaut
Galvanic Juggernaut attacks each combat if able.
Galvanic Juggernaut doesn't untap during your untap step.
Whenever another creature dies, untap Galvanic Juggernaut.
5/5
Gang of Devils

Gang of Devils {5}{R}

Creature - Devil
When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets.
"Well, how could I know they'd explode?"
—Gregel, township militia
3/3
Garruk Relentless
Garruk, the Veil-Cursed

Garruk Relentless {3}{G}

Legendary Planeswalker - Garruk
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
[0]: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.
[0]: Create a 2/2 green Wolf creature token.
Loyalty:
3
Card has other part: Garruk, the Veil-Cursed
Garruk, the Veil-Cursed
Garruk Relentless

Garruk, the Veil-Cursed

Legendary Planeswalker - Garruk
(Color indicator: Garruk, the Veil-Cursed is black and green)
[+1]: Create a 1/1 black Wolf creature token with deathtouch.
[–1]: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
[–3]: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Card has other part: Garruk Relentless
Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the memories of those they lost lies the strength needed to defend their city.
Gatstaf Howler
Gatstaf Shepherd

Gatstaf Howler

Creature - Werewolf
(Color indicator: Gatstaf Howler is green)
Intimidate
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
3/3
Card has other part: Gatstaf Shepherd
  • Innistrad
Gatstaf Shepherd
Gatstaf Howler

Gatstaf Shepherd {1}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.
"What is worse than a wolf in sheep's clothing?"
—Wolfhunter's riddle
2/2
Card has other part: Gatstaf Howler
  • Innistrad
Gavony Ironwright

Gavony Ironwright {2}{W}

Creature - Human Soldier
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.
"I wish my work could shelter everyone, yet I pray we are never so few that it does."
1/4
  • Dark Ascension
Gavony Township

Gavony Township

Land
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses."
—Gregel, militia leader
Geist Snatch

Geist Snatch {2}{U}{U}

Instant
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Angels and demons aren't the only ones listening to your prayers.
  • Avacyn Restored
Geist Trappers

Geist Trappers {4}{G}

Creature - Human Warrior
Soulbond
As long as Geist Trappers is paired with another creature, both creatures have reach.
3/5
  • Avacyn Restored
Geist of Saint Traft

Geist of Saint Traft {1}{W}{U}

Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
2/2
Geist-Honored Monk

Geist-Honored Monk {3}{W}{W}

Creature - Human Monk
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.
*/*
Geistcatcher's Rig

Geistcatcher's Rig {6}

Artifact Creature - Construct
When Geistcatcher's Rig enters, you may have it deal 4 damage to target creature with flying.
The rigs were outlawed except in Nephalia, where malign spirits are as plentiful as crazed inventors.
4/5
  • Innistrad
Geistflame

Geistflame {R}

Instant
Geistflame deals 1 damage to any target.
Flashback {3}{R}
Innistrad pyromancers find their best raw materials in the fury of the dead.
Geralf's Messenger

Geralf's Messenger {B}{B}{B}

Creature - Zombie
Geralf's Messenger enters tapped.
When Geralf's Messenger enters, target opponent loses 2 life.
Undying
3/2
Geralf's Mindcrusher

Geralf's Mindcrusher {4}{U}{U}

Creature - Zombie Horror
When Geralf's Mindcrusher enters, target player mills five cards.
Undying
5/5
Ghastly Haunting
Soul Seizer

Ghastly Haunting

Enchantment - Aura
(Color indicator: Ghastly Haunting is blue)
Enchant creature
You control enchanted creature.
The body often twists and flails spasmodically as the spirit explores its new home.
Card has other part: Soul Seizer
  • Dark Ascension
Ghost Quarter

Ghost Quarter

Land
{T}: Add {C}.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Deserted, but not uninhabited.
Ghostform

Ghostform {1}{U}

Sorcery
Up to two target creatures can't be blocked this turn.
"There's no such thing as 'impenetrable.'"
Related card: Skywriter Djinn
Ghostly Flicker

Ghostly Flicker {2}{U}

Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Sometimes it's useful to take a break from existence.
Ghostly Possession

Ghostly Possession {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Ghostly Touch

Ghostly Touch {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
"Geists wish to make themselves known. I'm merely the vessel for their efforts."
  • Avacyn Restored