Tempest

Dauthi Slayer

Dauthi Slayer {B}{B}

Creature - Dauthi Soldier
Shadow
Dauthi Slayer attacks each combat if able.
"They have knives for every soul."
—Lyna, Soltari emissary
2/2
Death Pits of Rath

Death Pits of Rath {3}{B}{B}

Enchantment
Whenever a creature is dealt damage, destroy it. It can't be regenerated.
As the sludge below began to shift and take shapes, Gerrard turned from the railing to Orim. "I suppose," he said, "it's a little too late for prayer, isn't it?"
Diabolic Edict

Diabolic Edict {1}{B}

Instant
Target player sacrifices a creature.
Greven il-Vec lifted Vhati off his feet. "The fall will give you time to think on your failure."
Disturbed Burial

Disturbed Burial {1}{B}

Sorcery
Buyback {3}
Return target creature card from your graveyard to your hand.
Dread of Night

Dread of Night {B}

Enchantment
White creatures get -1/-1.
"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist."
—Selenia, dark angel
Dregs of Sorrow

Dregs of Sorrow {X}{4}{B}

Sorcery
Destroy X target nonblack creatures. Draw X cards.
Crovax gazed upon the dead, and for one dark moment he saw a banquet.
Endless Scream

Endless Scream {X}{B}

Enchantment - Aura
Enchant creature
Endless Scream enters the battlefield with X scream counters on it.
Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
"I have made Crovax weep; now I will make him scream. The pain will not end, but will bind him to me."
—Volrath
Enfeeblement

Enfeeblement {B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
Crovax had witnessed Selenia lead the Predator to the Weatherlight. As the battle raged on deck, he felt his strength melt in the heat of her betrayal.
Evincar's Justice

Evincar's Justice {2}{B}{B}

Sorcery
Buyback {3}
Evincar's Justice deals 2 damage to each creature and each player.
Extinction

Extinction {4}{B}

Sorcery
Destroy all creatures of the creature type of your choice.
"I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them."
—Volrath
Fevered Convulsions

Fevered Convulsions {B}{B}

Enchantment
{2}{B}{B}: Put a -1/-1 counter on target creature.
"Tell me again why you failed to capture Gerrard, you worthless pile of spine."
—Volrath, to Greven
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
A full coffin is like a full coffer—both are attractive to thieves.
2/2
Imps' Taunt

Imps' Taunt {1}{B}

Instant
Buyback {3}
Target creature attacks this turn if able.
Kezzerdrix

Kezzerdrix {2}{B}{B}

Creature - Rabbit Beast
First strike
At the beginning of your upkeep, if your opponents control no creatures, Kezzerdrix deals 4 damage to you.
4/4
Knight of Dusk

Knight of Dusk {1}{B}{B}

Creature - Human Knight
{B}{B}: Destroy target creature blocking Knight of Dusk.
Fall like night upon the foe.
—Motto of the Knights of Dusk
2/2
Leeching Licid

Leeching Licid {1}{B}

Creature - Licid
{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player.
1/1
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Maddening Imp

Maddening Imp {2}{B}

Creature - Imp
Flying
{T}: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
1/1
Marsh Lurker

Marsh Lurker {3}{B}

Creature - Beast
Sacrifice a Swamp: Marsh Lurker gains fear until end of turn.
From the mists it rises, into the mists it retreats; through the mists it walks, fearless and unseen.
3/2
Mindwhip Sliver

Mindwhip Sliver {2}{B}

Creature - Sliver
All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery."
"They share more than their thoughts. We must shatter their link quickly!"
—Hanna, to Orim
2/2
Minion of the Wastes

Minion of the Wastes {3}{B}{B}{B}

Creature - Minion
Trample
As Minion of the Wastes enters the battlefield, pay any amount of life.
Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
*/*
Perish

Perish {2}{B}

Sorcery
Destroy all green creatures. They can't be regenerated.
"There will come a time when the voices of soil and seedling will sing only laments."
—Oracle en-Vec
Pit Imp

Pit Imp {B}

Creature - Imp
Flying
{B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
The moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion.
0/1
Rain of Tears

Rain of Tears {1}{B}{B}

Sorcery
Destroy target land.
"These rains cannot quench; they carve the land's face like a scalpel on flesh."
—Crovax
Rats of Rath

Rats of Rath {1}{B}

Creature - Rat
{B}: Destroy target artifact, creature, or land you control.
"These creatures offer new challenges in the scrutiny of entrails."
—Oracle en-Vec
2/1