Shadows over Innistrad

Incited Rabble
Town Gossipmonger

Incited Rabble

Creature - Human
(Color indicator: Incited Rabble is red)
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
Rumors are sparks: gather enough of them and something's going to catch fire.
2/3
Card has other part: Town Gossipmonger
Unruly Mob

Unruly Mob {1}{W}

Creature - Human
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
"Those who aren't welcome will know it!"
—Kolman, elder of Gatstaf
1/1
Vessel of Ephemera

Vessel of Ephemera {1}{W}

Enchantment
{2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
Geists seeking redemption must first be given the opportunity.
Aberrant Researcher
Perfected Form

Aberrant Researcher {3}{U}

Creature - Human Insect
Flying
At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.
"Metamorphosis is a process."
—Laboratory notes
3/2
Card has other part: Perfected Form
Perfected Form
Aberrant Researcher

Perfected Form

Creature - Insect Horror
(Color indicator: Perfected Form is blue)
Flying
The final pages of the experiment log were blank. Investigators found it abandoned on a desk in the researcher's lab, open, the pages flipping in the wind from a shattered window.
5/4
Card has other part: Aberrant Researcher
Broken Concentration

Broken Concentration {1}{U}{U}

Instant
Counter target spell.
Madness {3}{U}
Some minds bend under pressure. Others break.
Catalog

Catalog {2}{U}

Instant
Draw two cards, then discard a card.
"The appearance of these warped stones throughout the provinces is too pervasive to be random. More evidence is needed to determine the reason behind them."
—Tamiyo's journal
Compelling Deterrence

Compelling Deterrence {1}{U}

Instant
Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
"So much for neighborly hospitality!"
Confirm Suspicions

Confirm Suspicions {3}{U}{U}

Instant
Counter target spell.
Investigate three times.
Everyone has something to hide.
Daring Sleuth
Bearer of Overwhelming Truths

Daring Sleuth {1}{U}

Creature - Human Rogue
When you sacrifice a Clue, transform Daring Sleuth.
"No matter the cost, I must discover the source of these strange happenings."
2/1
Card has other part: Bearer of Overwhelming Truths
Bearer of Overwhelming Truths
Daring Sleuth

Bearer of Overwhelming Truths

Creature - Human Wizard
(Color indicator: Bearer of Overwhelming Truths is blue)
Prowess
Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate.
3/2
Card has other part: Daring Sleuth
Deny Existence

Deny Existence {2}{U}

Instant
Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
When all logical solutions fail, try an illogical one.
Drownyard Explorers

Drownyard Explorers {3}{U}

Creature - Human Wizard
When Drownyard Explorers enters the battlefield, investigate.
"Angels and inquisitors terrorize villages, but no one seems to notice the stirring out at sea."
2/4
Drunau Corpse Trawler

Drunau Corpse Trawler {3}{U}

Creature - Zombie
When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token.
{2}{B}: Target Zombie gains deathtouch until end of turn.
Seagrafs yield an abundance of resources for stitchers and ghoulcallers alike.
1/1
Engulf the Shore

Engulf the Shore {3}{U}

Instant
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
"The tides have begun to ignore the moon."
—Tamiyo's journal
Epiphany at the Drownyard

Epiphany at the Drownyard {X}{U}

Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
"Is this what you found, Tamiyo?"
—Jace Beleren
Erdwal Illuminator

Erdwal Illuminator {1}{U}

Creature - Spirit
Flying
Whenever you investigate for the first time each turn, investigate an additional time.
"When all else fails, follow the geist's lantern."
—Vallon, Thraben inspector
1/3
Essence Flux

Essence Flux {U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal.
Fleeting Memories

Fleeting Memories {2}{U}

Enchantment
When Fleeting Memories enters the battlefield, investigate.
Whenever you sacrifice a Clue, target player mills three cards.
Forgotten Creation

Forgotten Creation {3}{U}

Creature - Zombie Horror
Skulk
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
"My earliest work escapes me."
—Stitcher Geralf
3/3
Furtive Homunculus

Furtive Homunculus {1}{U}

Creature - Homunculus
Skulk
"In terms of intelligence, homunculi are somewhere between humans and skaabs—clever enough to follow more complex orders, but dim enough to not question them."
—Stitcher Geralf
2/1
Geralf's Masterpiece

Geralf's Masterpiece {3}{U}{U}

Creature - Zombie Horror
Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
{3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
7/7
Ghostly Wings

Ghostly Wings {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.
Gone Missing

Gone Missing {4}{U}

Sorcery
Put target permanent on top of its owner's library.
Investigate.
"Sometimes it's best for the lost to stay lost."
—Herzag, mayor of Havengul
Invasive Surgery

Invasive Surgery {U}

Instant
Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.