Masters Edition II

Zuran Spellcaster

Zuran Spellcaster {2}{U}

Creature - Human Wizard
{T}: Zuran Spellcaster deals 1 damage to any target.
"A mage must be precise as well as potent; cautious, as well as clever."
—Zur the Enchanter
1/1
Armor Thrull

Armor Thrull {2}{B}

Creature - Thrull
{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
"The worst thing about being a mercenary for the Ebon Hand is having to wear a dead thrull."
—Ivra Jursdotter
1/3
Ashen Ghoul

Ashen Ghoul {3}{B}

Creature - Zombie
Haste
{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
3/1
Balduvian Dead

Balduvian Dead {3}{B}

Creature - Zombie
{2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
2/3
Brine Shaman

Brine Shaman {1}{B}

Creature - Human Cleric Shaman
{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
{1}{U}{U}, Sacrifice a creature: Counter target creature spell.
"The shamans of Marit Lage do her bidding in secret, but they do it gladly."
—Halvor Arenson, Kjeldoran priest
1/1
Broken Visage

Broken Visage {4}{B}

Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Related card: Apocalypse Chime
Cloak of Confusion

Cloak of Confusion {1}{B}

Enchantment - Aura
Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
Dance of the Dead

Dance of the Dead {1}{B}

Enchantment - Aura
Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dûl, and they shall wither."
—Leshrac, Walker of Night
Demonic Consultation

Demonic Consultation {B}

Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Drift of the Dead

Drift of the Dead {3}{B}

Creature - Wall
Defender
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."
—Lim-Dûl, the Necromancer
*/*
Dry Spell

Dry Spell {1}{B}

Sorcery
Dry Spell deals 1 damage to each creature and each player.
"Wherever water is lacking, all things suffer."
—Autumn Willow
Related card: Apocalypse Chime
Dystopia

Dystopia {1}{B}{B}

Enchantment
Cumulative upkeep—Pay 1 life.
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Ebon Praetor

Ebon Praetor {4}{B}{B}

Creature - Avatar Praetor
First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.
5/5
Foul Familiar

Foul Familiar {2}{B}

Creature - Spirit
Foul Familiar can't block.
{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
"Serve me, and live forever."
—Lim-Dûl, the Necromancer
3/1
Funeral March

Funeral March {1}{B}{B}

Enchantment - Aura
Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.
"This party is such fun—but it's a shame to mourn just one."
—Irini Sengir
Related card: Apocalypse Chime
Gangrenous Zombies

Gangrenous Zombies {1}{B}{B}

Creature - Zombie
{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
2/2
Grandmother Sengir

Grandmother Sengir {4}{B}

Legendary Creature - Human Wizard
{1}{B}, {T}: Target creature gets -1/-1 until end of turn.
"Rarely have power and madness been so delightfully wed as they have in our dear grandmother."
—Baron Sengir
3/3
Related card: Apocalypse Chime
Icequake

Icequake {1}{B}{B}

Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
"When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again."
—Lim-Dûl, the Necromancer
Ihsan's Shade

Ihsan's Shade {3}{B}{B}{B}

Legendary Creature - Shade Knight
Protection from white
"Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra paladins where none existed before. May his suffering equal his betrayal."
—Baris, Serra inquisitor
5/5
Related card: Apocalypse Chime
Imperial Seal

Imperial Seal {B}

Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
"If Heaven has placed it in your hands, it means that the throne is destined to be yours."
Infernal Darkness

Infernal Darkness {2}{B}{B}

Enchantment
Cumulative upkeep—Pay {B} and 1 life.
If a land is tapped for mana, it produces {B} instead of any other type.
"I thought the day had brought enough horrors for our ragged band, but the night was far worse."
—Lucilde Fiksdotter, leader of the Order of the White Shield
Kjeldoran Dead

Kjeldoran Dead {B}

Creature - Skeleton
When Kjeldoran Dead enters the battlefield, sacrifice a creature.
{B}: Regenerate Kjeldoran Dead.
"They shall kill those whom once they loved."
—Lim-Dûl, the Necromancer
3/1
Knight of Stromgald

Knight of Stromgald {B}{B}

Creature - Human Knight
Protection from white
{B}: Knight of Stromgald gains first strike until end of turn.
{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.
"Kjeldorans should rule supreme, and to the rest, death!"
—Avram Garrisson, leader of the Knights of Stromgald
2/1
Krovikan Fetish

Krovikan Fetish {2}{B}

Enchantment - Aura
Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.
Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle.