Magic 2015

Indulgent Tormentor

Indulgent Tormentor {3}{B}{B}

Creature - Demon
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.
The promise of anguish is payment enough for services rendered.
5/3
Leeching Sliver

Leeching Sliver {1}{B}

Creature - Sliver
Whenever a Sliver you control attacks, defending player loses 1 life.
"Seeing one slowly devour one of my party begged the question—do they know what cruelty is?"
—Hastric, Thunian scout
1/1
Liliana Vess

Liliana Vess {3}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Target player discards a card.
[–2]: Search your library for a card, then shuffle and put that card on top.
[–8]: Put all creature cards from all graveyards onto the battlefield under your control.
Loyalty:
5
Mind Rot

Mind Rot {2}{B}

Sorcery
Target player discards two cards.
"It saddens me to lose a source of inspiration. This one seemed especially promising."
—Ashiok
Necrobite

Necrobite {2}{B}

Instant
Target creature gains deathtouch until end of turn. Regenerate it.
Necrogen Scudder

Necrogen Scudder {2}{B}

Creature - Phyrexian Horror
Flying
When Necrogen Scudder enters the battlefield, you lose 3 life.
Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls.
3/3
Necromancer's Assistant

Necromancer's Assistant {2}{B}

Creature - Zombie
When Necromancer's Assistant enters the battlefield, mill three cards.
Zombies and necromancers agree: easy access to brains is preferred.
3/1
Necromancer's Stockpile

Necromancer's Stockpile {1}{B}

Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
The experiments decided to perform some research of their own.
Nightfire Giant

Nightfire Giant {4}{B}

Creature - Zombie Giant
Nightfire Giant gets +1/+1 as long as you control a Mountain.
{4}{R}: Nightfire Giant deals 2 damage to any target.
Nightfire turns the greatest weakness of the undead into formidable strength.
4/3
Ob Nixilis, Unshackled

Ob Nixilis, Unshackled {4}{B}{B}

Legendary Creature - Demon
Flying, trample
Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
Designed by Brad Muir
4/4
Paragon of Open Graves

Paragon of Open Graves {3}{B}

Creature - Skeleton Warrior
Other black creatures you control get +1/+1.
{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn.
2/2
Rotfeaster Maggot

Rotfeaster Maggot {4}{B}

Creature - Insect
When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.
Is it at the top of the food chain or the bottom?
3/5
Shadowcloak Vampire

Shadowcloak Vampire {4}{B}

Creature - Vampire
Pay 2 life: Shadowcloak Vampire gains flying until end of turn.
"My favorite guilty pleasure? Are there innocent ones?"
4/3
Sign in Blood

Sign in Blood {B}{B}

Sorcery
Target player draws two cards and loses 2 life.
Little agonies pave the way to greater power.
Soul of Innistrad

Soul of Innistrad {4}{B}{B}

Creature - Avatar
Deathtouch
{3}{B}{B}: Return up to three target creature cards from your graveyard to your hand.
{3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.
6/6
Stab Wound

Stab Wound {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Related card: Perforator Crocodile
Stain the Mind

Stain the Mind {4}{B}

Sorcery
Convoke
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Typhoid Rats

Typhoid Rats {B}

Creature - Rat
Deathtouch
Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.
1/1
Ulcerate

Ulcerate {B}

Instant
Target creature gets -3/-3 until end of turn. You lose 3 life.
"If it were merely lethal, that would be sufficient. The art, however, is in maximizing the suffering it causes."
—Liliana Vess
Unmake the Graves

Unmake the Graves {4}{B}

Instant
Convoke
Return up to two target creature cards from your graveyard to your hand.
"I'm raising an army. Any volunteers?"
Wall of Limbs

Wall of Limbs {2}{B}

Creature - Zombie Wall
Defender
Whenever you gain life, put a +1/+1 counter on Wall of Limbs.
{5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.
0/3
Waste Not

Waste Not {1}{B}

Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add {B}{B}.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Designed by the Magic community
Witch's Familiar

Witch's Familiar {2}{B}

Creature - Frog
Some bog witches practice the strange art of batrachomancy, reading portents in the number, size, and color of warts on a toad's hide.
2/3
Related card: Cursebound Witch
Xathrid Slyblade

Xathrid Slyblade {2}{B}

Creature - Human Assassin
Hexproof
{3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.
Designed by Rob Pardo
2/1
Zof Shade

Zof Shade {3}{B}

Creature - Shade
{2}{B}: Zof Shade gets +2/+2 until end of turn.
Shades are drawn to places of power, often rooting themselves in a single area to feed.
2/2