Avacyn Restored

Spirit Away

Spirit Away {5}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has flying.
The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.
Stern Mentor

Stern Mentor {3}{U}

Creature - Human Wizard
Soulbond
As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards."
2/2
Stolen Goods

Stolen Goods {3}{U}

Sorcery
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Tamiyo, the Moon Sage

Tamiyo, the Moon Sage {3}{U}{U}

Legendary Planeswalker - Tamiyo
[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.
[–2]: Draw a card for each tapped creature target player controls.
[–8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Loyalty:
4
Tandem Lookout

Tandem Lookout {2}{U}

Creature - Human Scout
Soulbond
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
2/1
Temporal Mastery

Temporal Mastery {5}{U}{U}

Sorcery
Take an extra turn after this one. Exile Temporal Mastery.
Miracle {1}{U}
Time is a marvelous plaything.
Vanishment

Vanishment {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Miracle {U}
Wingcrafter

Wingcrafter {U}

Creature - Human Wizard
Soulbond
As long as Wingcrafter is paired with another creature, both creatures have flying.
1/1
Appetite for Brains

Appetite for Brains {B}

Sorcery
Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card.
Just as with a peach, the first bite is always the juiciest.
Barter in Blood

Barter in Blood {2}{B}{B}

Sorcery
Each player sacrifices two creatures.
"We must all make sacrifices for the good of Innistrad."
—Sorin Markov
Blood Artist

Blood Artist {1}{B}

Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."
0/1
Related cards: Blood Artist (Alchemy) Sanguine Brushstroke
Bloodflow Connoisseur

Bloodflow Connoisseur {2}{B}

Creature - Vampire
Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
"Death not for survival but for vanity and pleasure? This is the decadence I sought to curb."
—Sorin Markov
1/1
Bone Splinters

Bone Splinters {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
"Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ."
—Gisa the Mad
Butcher Ghoul

Butcher Ghoul {1}{B}

Creature - Zombie
Undying
Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing.
1/1
Corpse Traders

Corpse Traders {3}{B}

Creature - Human Rogue
{2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Those without breath can't complain.
3/3
Crypt Creeper

Crypt Creeper {1}{B}

Creature - Zombie
Sacrifice Crypt Creeper: Exile target card from a graveyard.
"I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger."
—Captain Eberhart
2/1
Dark Impostor

Dark Impostor {2}{B}

Creature - Vampire Assassin
{4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.
"Ah, this is a nice life. I can see why you were so desperate to keep it."
2/2
Death Wind

Death Wind {X}{B}

Instant
Target creature gets -X/-X until end of turn.
Leukin stared at the smoldering angel feathers. "Run!" he screamed to his patrol. "We don't stand a chance!"
Demonic Rising

Demonic Rising {3}{B}{B}

Enchantment
At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Which is the greater folly, summoning the demon or expecting gratitude from it?
Demonic Taskmaster

Demonic Taskmaster {2}{B}

Creature - Demon
Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
Subservience to greater power is the only law in the pit.
4/3
Demonlord of Ashmouth

Demonlord of Ashmouth {2}{B}{B}

Creature - Demon
Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying
5/4
Descent into Madness

Descent into Madness {3}{B}{B}

Enchantment
At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.
The stairs lead down in both directions.
Dread Slaver

Dread Slaver {3}{B}{B}

Creature - Zombie Horror
Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Half a brain rules the mindless.
3/5
Driver of the Dead

Driver of the Dead {3}{B}

Creature - Vampire
When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.
3/2
Essence Harvest

Essence Harvest {2}{B}

Sorcery
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Captain Lewenheart uncovered evidence of a demon cult among the clergy. The Skirsdag never gave him a chance to prove his case.