Masters 25

Nyx-Fleece Ram

Nyx-Fleece Ram {1}{W}

Enchantment Creature - Sheep
At the beginning of your upkeep, you gain 1 life.
The gods are fascinated by innocence, perhaps because it's a quality they themselves lack.
0/5
Ordeal of Heliod

Ordeal of Heliod {1}{W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
Related card: Domesticated Mammoth
Path of Peace

Path of Peace {3}{W}

Sorcery
Destroy target creature. Its owner gains 4 life.
As Hedrax stepped into oblivion, he welcomed the unwavering silence.
Promise of Bunrei

Promise of Bunrei {2}{W}

Enchantment
When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens.
"I am not afraid to die today nor afraid of what death will bring."
Renewed Faith

Renewed Faith {2}{W}

Instant
You gain 6 life.
Cycling {1}{W}
When you cycle Renewed Faith, you may gain 2 life.
Skepticism fades in the face of the miraculous.
Rest in Peace

Rest in Peace {1}{W}

Enchantment
When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.
Savannah Lions

Savannah Lions {W}

Creature - Cat
"One alone is fearsome; one among many is unstoppable."
—Benalish proverb
2/1
Squadron Hawk

Squadron Hawk {1}{W}

Creature - Bird
Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
1/1
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
Thalia, Guardian of Thraben

Thalia, Guardian of Thraben {1}{W}

Legendary Creature - Human Soldier
First strike
Noncreature spells cost {1} more to cast.
"Thraben is our home and I will not see it fall to this unhallowed horde."
2/1
Urbis Protector

Urbis Protector {4}{W}{W}

Creature - Human Cleric
When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
"Guilds be damned. We can fend for ourselves."
—Vennick of the Gateless
1/1
Valor in Akros

Valor in Akros {3}{W}

Enchantment
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
There's no stronger armor than the bravery of those beside you.
Whitemane Lion

Whitemane Lion {1}{W}

Creature - Cat
Flash
When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Saltfield nomads call a sudden storm a "whitemane."
2/2
Accumulated Knowledge

Accumulated Knowledge {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
"I have seen and heard much here. There are secrets within secrets. Let me show you."
—Takara, to Eladamri
Arcane Denial

Arcane Denial {1}{U}

Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Bident of Thassa

Bident of Thassa {2}{U}{U}

Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.
The wills of mortals shift as the tide ebbs and flows.
Blue Elemental Blast

Blue Elemental Blast {U}

Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Nothing escapes a sharp mind.
Blue Sun's Zenith

Blue Sun's Zenith {X}{U}{U}{U}

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"The Origin Query will wait. We must ensure we survive to return to it."
—Pelyus, vedalken ordinar
Borrowing 100,000 Arrows

Borrowing 100,000 Arrows {2}{U}

Sorcery
Draw a card for each tapped creature target opponent controls.
Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs.
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Related card: Tome of Gadwick
Brine Elemental

Brine Elemental {4}{U}{U}

Creature - Elemental
Morph {5}{U}{U}
When Brine Elemental is turned face up, each opponent skips their next untap step.
Water calls to water, and the world is left exhausted and withered in its wake.
5/4
Choking Tethers

Choking Tethers {3}{U}

Instant
Tap up to four target creatures.
Cycling {1}{U}
When you cycle Choking Tethers, you may tap target creature.
Related card: Skywriter Djinn
Coralhelm Guide

Coralhelm Guide {1}{U}

Creature - Merfolk Scout Ally
{4}{U}: Target creature can't be blocked this turn.
"She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there."
—Jori En, expedition leader
2/1
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive