135 cards found
Abeyance

Abeyance {1}{W}

Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
"I'm too modest a wizard to reveal the full extent of my abilities."
—Ertai, wizard adept
  • Weatherlight
Abyssal Specter

Abyssal Specter {2}{B}{B}

Creature - Specter
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
To gaze under its hood is to invite death.
2/3
Agonizing Memories

Agonizing Memories {2}{B}{B}

Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
"I think little of the foes I've slain. But I'm haunted by the friends I've sent to die."
—The Southern Paladin
Ahn-Crop Crasher

Ahn-Crop Crasher {2}{R}

Creature - Minotaur Warrior
Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn.
"Hesitation breeds dissension. To be worthy of the next life, you must never look back."
—Anep, vizier of Hazoret
3/2
  • Amonkhet
An-Zerrin Ruins

An-Zerrin Ruins {2}{R}{R}

Enchantment
As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
"The An-Zerrins have served me well, ever since I first killed them."
—Baron Sengir
Arachnus Spinner

Arachnus Spinner {5}{G}

Creature - Spider
Reach
Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.
5/7
Related card: Arachnus Web
Arena

Arena

Land
{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other.
Aspect of Hydra

Aspect of Hydra {G}

Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green.
"Even alone I outnumber you."
  • Born of the Gods
Aspect of Wolf

Aspect of Wolf {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Ass Whuppin'

Ass Whuppin' {1}{W}{B}

Sorcery
Destroy target silver-bordered permanent in any game you can see from your seat.
Asses to ashes,
Donkeys to dust.
Assembled Alphas

Assembled Alphas {5}{R}

Creature - Wolf
Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
There is always a toll to pay for passage.
5/5
  • Eldritch Moon
Avarax

Avarax {3}{R}{R}

Creature - Beast
Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.
{1}{R}: Avarax gets +1/+0 until end of turn.
3/3
Bassara Tower Archer

Bassara Tower Archer {G}{G}

Creature - Human Archer
Hexproof, reach
Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.
2/1
  • Journey into Nyx
Battle-Rattle Shaman

Battle-Rattle Shaman {3}{R}

Creature - Goblin Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
2/2
Bereavement

Bereavement {1}{B}

Enchantment
Whenever a green creature dies, its controller discards a card.
"Grief is as useless as love."
—Gix, Yawgmoth praetor
Berserk Murlodont

Berserk Murlodont {4}{G}

Creature - Beast
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"The harder we press forward, the harder Krosa pushes us back."
—Aven scout
3/3
  • Legions
Blood Bairn

Blood Bairn {2}{B}

Creature - Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
The travelers were warned to watch out for children on the road.
2/2
Bog Rats

Bog Rats {B}

Creature - Rat
Bog Rats can't be blocked by Walls.
Their stench was vile and strong enough, but not nearly as powerful as their hunger.
1/1
Bog Smugglers

Bog Smugglers {1}{B}{B}

Creature - Human Mercenary
Swampwalk
They slide over the bog like oil across glass.
2/2
  • Mercadian Masques
Bog Wraith

Bog Wraith {3}{B}

Creature - Wraith
Swampwalk
The bodies of its victims are the only tracks it leaves.
3/3
Braids, Cabal Minion

Braids, Cabal Minion {2}{B}{B}

Legendary Creature - Human Minion
At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."
2/2
Brushstrider

Brushstrider {1}{G}

Creature - Beast
Vigilance
Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes.
3/1
Char

Char {2}{R}

Instant
Char deals 4 damage to any target and 2 damage to you.
Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.
Chub Toad

Chub Toad {2}{G}

Creature - Frog
Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.
Chub Toad, Chub Toad
At the door.
Run away quick
Or you'll run no more.
—Traditional children's rhyme
1/1
Comet Storm

Comet Storm {X}{R}{R}

Instant
Multikicker {1}
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.