523 cards found
Goblin Morale Sergeant

Goblin Morale Sergeant {1}{R}

Creature - Goblin Soldier
Haste
Enlist
Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste.
2/1
  • Alchemy: Dominaria
Goblin Motivator

Goblin Motivator {R}

Creature - Goblin Warrior
{T}: Target creature gains haste until end of turn.
Small words stoke large flames.
1/1
Goblin Mountaineer

Goblin Mountaineer {R}

Creature - Goblin Scout
Mountainwalk
Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below.
1/1
Goblin Mutant

Goblin Mutant {2}{R}{R}

Creature - Goblin Mutant
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
If only it had three brains, too.
5/3
Goblin Outlander

Goblin Outlander {B}{R}

Creature - Goblin Scout
Protection from white
Egbol stared in wonder at Naya's landscape. So much to eat. So much to steal.
2/2
  • Conflux
Goblin Patrol

Goblin Patrol {R}

Creature - Goblin
Echo {R}
"Take the sharp metal stick and make a lotta holes."
—Jula, goblin raider
2/1
Goblin Picker

Goblin Picker {1}{R}

Creature - Goblin
{R}, {T}, Discard a card: Draw a card.
Countless generations of Shivan goblins have worked on the Mana Rig, giving them an unparalleled eye for useful relics.
2/2
  • Dominaria United
Goblin Piker

Goblin Piker {1}{R}

Creature - Goblin Warrior
Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.
2/1
Goblin Piledriver

Goblin Piledriver {1}{R}

Creature - Goblin Warrior
Protection from blue
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1/2
Goblin Polka Band

Goblin Polka Band {R}{R}

Summon Goblin
{2}, {T}, Pay {R} for each target: Tap any number of random target creatures. Goblins tapped in this way do not untap during their controllers' next untap phases.
1/1
  • Astral Cards
Goblin Psychopath

Goblin Psychopath {3}{R}

Creature - Goblin Mutant
Whenever this creature attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
He never wastes energy distinguishing between friend and foe.
5/5
Goblin Pyromancer

Goblin Pyromancer {3}{R}

Creature - Goblin Wizard
When this creature enters, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.
"The good news is, we figured out how the wand works. The bad news is, we figured out how the wand works."
2/2
  • Onslaught
Goblin Rabblemaster

Goblin Rabblemaster {2}{R}

Creature - Goblin Warrior
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
2/2
Goblin Racketeer

Goblin Racketeer {3}{R}

Creature - Goblin Rogue
Whenever this creature attacks, you may goad target creature defending player controls.
"It, uh, fell off a cart?"
4/2
  • Conspiracy: Take the Crown
Goblin Raider

Goblin Raider {1}{R}

Creature - Goblin Warrior
This creature can't block.
He's smart for a goblin. He can do two things: hit and run.
2/2
Goblin Razerunners

Goblin Razerunners {2}{R}{R}

Creature - Goblin Warrior
{1}{R}, Sacrifice a land: Put a +1/+1 counter on this creature.
At the beginning of your end step, you may have this creature deal damage equal to the number of +1/+1 counters on it to target player or planeswalker.
Finding themselves in a new and unexplored world, they immediately set it on fire.
3/4
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
"Next!"
1/1
Goblin Replica

Goblin Replica {3}

Artifact Creature - Goblin
{3}{R}, Sacrifice this creature: Destroy target artifact.
It destroys with unthinking glee.
2/2
  • Mirrodin
Goblin Researcher

Goblin Researcher {3}{R}

Creature - Goblin Wizard
When this creature enters, exile the top card of your library. During any turn you attacked with this creature, you may play that card.
Slonk was struck by lightning twenty-seven times before he got the idea. Another forty-three hits and he'd perfected it.
3/3
Goblin Rimerunner

Goblin Rimerunner {2}{R}

Snow Creature - Goblin Warrior
{T}: Target creature can't block this turn.
{S}: This creature gains haste until end of turn.
Rimerunners set off avalanches to immobilize foes as well as to create more challenging slopes.
2/2
  • Coldsnap
Goblin Ringleader

Goblin Ringleader {3}{R}

Creature - Goblin
Haste
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/2
Goblin Rock Sled

Goblin Rock Sled {1}{R}

Creature - Goblin
Trample
This creature doesn't untap during your untap step if it attacked during your last turn.
This creature can't attack unless defending player controls a Mountain.
3/1
Goblin Roughrider

Goblin Roughrider {2}{R}

Creature - Goblin Knight
Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that the legend of the Skrill Tamer was born.
3/2
Goblin Ruinblaster

Goblin Ruinblaster {2}{R}

Creature - Goblin Shaman
Kicker {R}
Haste
When this creature enters, if it was kicked, destroy target nonbasic land.
2/1
Goblin S.W.A.T. Team

Goblin S.W.A.T. Team {3}{R}

Creature - Goblin Warrior
Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on this creature unless an opponent swats the table within five seconds. Activate only once each turn.
They refer to their methods as "special S.W.A.T. tactics," and no one has lived to correct them.
2/2