8437 cards found
Dread Whispers

Dread Whispers {1}{B}

Sorcery - Adventure
You draw a card and you lose 1 life.
Card has other part: Mosswood Dreadknight
Dreadbore

Dreadbore {B}{R}

Sorcery
Destroy target creature or planeswalker.
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.
4/2
Dreadfeast Demon

Dreadfeast Demon {5}{B}{B}

Creature - Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Dreadfeast Demon.
By the sixth day of darkness, the lake was more blood than water.
6/6
Dreadhorde Arcanist

Dreadhorde Arcanist {1}{R}

Creature - Zombie Wizard
Trample
Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
1/3
Dreadhorde Butcher

Dreadhorde Butcher {B}{R}

Creature - Zombie Warrior
Haste
Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.
1/1
Dreadhorde Invasion

Dreadhorde Invasion {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Dreadship Reef

Dreadship Reef

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Dreadship Reef.
{1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
Dreadwaters

Dreadwaters {3}{U}

Sorcery
Target player mills X cards, where X is the number of lands you control.
Stray into the Morkrut and it may rise to claim you.
Dreadwurm

Dreadwurm {4}{B}

Creature - Wurm Horror
Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn.
5/4
  • Magic Online Promos
  • Zendikar Rising 100 297
Dream Cache

Dream Cache {2}{U}

Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Dreams' riches are easily spent.
—Suq'Ata adage
Dream Devourer

Dream Devourer {1}{B}

Creature - Demon Cleric
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}.
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
0/3
Dream Strix

Dream Strix {2}{U}

Creature - Bird Illusion
Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn.
3/2
Dream Trawler

Dream Trawler {2}{W}{W}{U}{U}

Creature - Sphinx
Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
3/5
Dream Twist

Dream Twist {U}

Instant
Target player mills three cards.
Flashback {1}{U}
Dreamborn Muse

Dreamborn Muse {2}{U}{U}

Creature - Spirit
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
"Her voice is insight, piercing and true."
—Ixidor, reality sculptor
2/2
Dreamcaller Siren

Dreamcaller Siren {2}{U}{U}

Creature - Siren Pirate
Flash
Flying
Dreamcaller Siren can block only creatures with flying.
When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
3/3
Dreamroot Cascade

Dreamroot Cascade

Land
Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Soothing whispers invite travelers to step closer, closer, closer . . . until they vanish soundlessly beneath the surface.
Dreamshackle Geist

Dreamshackle Geist {1}{U}{U}

Creature - Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
3/1
Related card: Dreamshackle Geist (Alchemy)
Dreamstealer

Dreamstealer {2}{B}

Creature - Human Wizard
Menace
Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.
Eternalize {4}{B}{B}
1/2
Dreamtail Heron

Dreamtail Heron {4}{U}

Creature - Elemental Bird
Mutate {3}{U}
Flying
Whenever this creature mutates, draw a card.
3/4
  • Magic Online Promos
  • Ikoria: Lair of Behemoths 47 284
Dreg Mangler

Dreg Mangler {1}{B}{G}

Creature - Plant Zombie
Haste
Scavenge {3}{B}{G}
3/3
Dregscape Sliver

Dregscape Sliver {1}{B}

Creature - Sliver
Each Sliver creature card in your graveyard has unearth {2}.
Unearth {2}
"A colony of horrors lurks beneath the mire. One must move deliberately with every ste—"
—Loamlair guide, last words
2/2
Dregscape Zombie

Dregscape Zombie {1}{B}

Creature - Zombie
Unearth {B}
The undead of Grixis are fueled by their hatred of the living.
2/1
Drench the Soil in Their Blood

Drench the Soil in Their Blood

Scheme
When you set this scheme in motion, after this main phase, there is an additional combat phase followed by an additional main phase. Creatures you control gain vigilance until end of turn.
"Are they dead yet? No? Then my previous order stands."
  • DCI Promos