33835 cards found
Network Marauder

Network Marauder {2}{U}

Artifact Creature - Robot Pirate
When this creature enters and whenever another artifact you control with mana value 3 or greater enters, all artifact creature cards and Spacecraft cards you own perpetually get +1/+0.
Warp {1}{U}
1/3
  • Alchemy: Edge of Eternities
Network Terminal

Network Terminal {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.
Public access terminals around Towashi provide residents with up-to-date information on everything from traffic delays to hostile kami sightings.
  • Kamigawa: Neon Dynasty
Neural Network

Neural Network

Artifact - Contraption
Whenever you crank this Contraption, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.
  • Unstable
Neurok Commando

Neurok Commando {1}{U}{U}

Creature - Human Rogue
Shroud
Whenever this creature deals combat damage to a player, you may draw a card.
"There's no more time for secluded study. Answers are there only for those with the courage to take them."
2/1
  • Mirrodin Besieged
Neurok Familiar

Neurok Familiar {1}{U}

Creature - Bird
Flying
When this creature enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
1/1
  • Mirrodin
Neurok Hoversail

Neurok Hoversail {1}

Artifact - Equipment
Equipped creature has flying.
Equip {2}
  • Mirrodin
Neurok Invisimancer

Neurok Invisimancer {1}{U}{U}

Creature - Human Wizard
This creature can't be blocked.
When this creature enters, target creature can't be blocked this turn.
"They won't see your shadow or hear your breath, but they will feel your blade."
2/1
Neurok Prodigy

Neurok Prodigy {2}{U}

Creature - Human Wizard
Flying
Discard an artifact card: Return this creature to its owner's hand.
"Why should I be bound by rules when I can see so far beyond them?"
2/1
  • Darksteel
Neurok Replica

Neurok Replica {3}

Artifact Creature - Wizard
{1}{U}, Sacrifice this creature: Return target creature to its owner's hand.
All the curiosity of the Neurok with only a trace of their duplicity.
1/4
Neurok Spy

Neurok Spy {2}{U}

Creature - Human Rogue
This creature can't be blocked as long as defending player controls an artifact.
From the murk of Mephidross to the heart of Kuldotha, the vedalken send their servants forth to gather knowledge from every inch of Mirrodin.
2/2
  • Mirrodin
Neurok Stealthsuit

Neurok Stealthsuit {2}

Artifact - Equipment
Equipped creature has shroud.
{U}{U}: Attach this Equipment to target creature you control.
Equip {1}
Neurok Transmuter

Neurok Transmuter {2}{U}

Creature - Human Wizard
{U}: Target creature becomes an artifact in addition to its other types until end of turn.
{U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
2/2
  • Darksteel
Neutralize

Neutralize {1}{U}{U}

Instant
Counter target spell.
Cycling {2}
On Ikoria, reactive magic can make the difference between barely grazed and really dead.
Neutralize the Guards

Neutralize the Guards {2}{B}

Instant
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2.
"Don't bother getting up. I'll see myself in."
  • Outlaws of Thunder Junction
Neutralizing Blast

Neutralizing Blast {1}{U}

Instant
Counter target multicolored spell.
"To defeat your enemies, you must remove their ability to make war against you."
  • Fate Reforged
Neva, Stalked by Nightmares

Neva, Stalked by Nightmares {2}{W}{B}

Legendary Creature - Human Noble
Menace
When Neva enters, return target creature or enchantment card from your graveyard to your hand.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.
2/2
  • Wilds of Eldraine
Never

Never {1}{B}{B}

Sorcery
Destroy target creature or planeswalker.
Card has other part: Return
Never Happened

Never Happened {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Dimir assassins have the precision to slay a single memory.
Neverending Torment

Neverending Torment {4}{B}{B}

Sorcery
Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles.
Epic
  • Saviors of Kamigawa
Nevermaker

Nevermaker {3}{U}

Creature - Elemental
Flying
When this creature leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke {3}{U}
2/3
Nevermind

Nevermind

Instant - Arcane
(Color indicator: Nevermind is red)
(Spells without mana costs can't be played)
When this spell resolves, discard a card. Then draw a card.
Splice onto Anything {1}{R} (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.)
  • Unknown Event
Nevermore

Nevermore {1}{W}{W}

Enchantment
As this enchantment enters, choose a nonland card name.
Spells with the chosen name can't be cast.
"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."
  • Innistrad
Neverwinter Dryad

Neverwinter Dryad {G}

Creature - Dryad
{2}, Sacrifice this creature: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
Its life force entwined with its tree, a dryad is an elusive and solitary being that wishes only to be left alone.
1/1
  • Adventures in the Forgotten Realms 195 329
Neverwinter Hydra

Neverwinter Hydra {X}{X}{G}{G}

Creature - Hydra
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward {4}
0/0
  • Forgotten Realms Commander 41 310
Nevinyrral's Disk

Nevinyrral's Disk {4}

Artifact
This artifact enters tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Nevinyrral's final act of spite was to make sure all of his magic was destroyed along with him.