34764 cards found
Lingering Tormentor

Lingering Tormentor {3}{B}

Creature - Spirit
Fear
Persist
The bogeyman doesn't disappear when you close your eyes.
2/2
  • Eventide
Loyal Gyrfalcon

Loyal Gyrfalcon {3}{W}

Creature - Bird
Defender, flying
Whenever you cast a white spell, this creature loses defender until end of turn.
It's tethered not to keep it from fleeing but to keep it from eating everything in sight.
3/3
  • Eventide
Marshdrinker Giant

Marshdrinker Giant {3}{G}{G}

Creature - Giant Warrior
When this creature enters, destroy target Island or Swamp an opponent controls.
When giants rise from their long slumbers, they rarely remember how fragile the waking world can be.
4/3
  • Eventide
Merrow Bonegnawer

Merrow Bonegnawer {B}

Creature - Merfolk Rogue
{T}: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap this creature.
Banished to the Dark Meanders for hideous crimes, some merrows find a taste for the darkness . . . and the dead.
1/1
  • Eventide
Merrow Levitator

Merrow Levitator {3}{U}

Creature - Merfolk Wizard
{T}: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap this creature.
He fancies himself a master thief, claiming to "steal the ground" from his victims.
2/3
  • Eventide
Mindwrack Liege

Mindwrack Liege {3}{U/R}{U/R}{U/R}

Creature - Horror
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
4/4
  • Double Masters 2022 255 526
  • Eventide
Mirror Sheen

Mirror Sheen {1}{U/R}{U/R}

Enchantment
{1}{U/R}{U/R}: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.
Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas.
  • Eventide
Monstrify

Monstrify {3}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Retrace
Gackt came to regret keeping his pet toads on his head.
  • Eventide
Moonhold

Moonhold {2}{R/W}

Instant
Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell.
Murkfiend Liege

Murkfiend Liege {2}{G/U}{G/U}{G/U}

Creature - Horror
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
4/4
Necroskitter

Necroskitter {1}{B}{B}

Creature - Elemental
Wither
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
1/4
Needle Specter

Needle Specter {1}{B}{B}

Creature - Specter
Flying
Wither
Whenever this creature deals combat damage to a player, that player discards that many cards.
1/1
Nettle Sentinel

Nettle Sentinel {G}

Creature - Elf Warrior
This creature doesn't untap during your untap step.
Whenever you cast a green spell, you may untap this creature.
Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.
2/2
Nightmare Incursion

Nightmare Incursion {5}{B}

Sorcery
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.
  • Eventide
Nightsky Mimic

Nightsky Mimic {1}{W/B}

Creature - Shapeshifter
Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn.
A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.
2/1
  • Eventide
Nip Gwyllion

Nip Gwyllion {W/B}

Creature - Hag
Lifelink
Once your life and all your worldly possessions have been surrendered to her, a gwyllion can be surprisingly civilized.
1/1
  • Eventide
Nobilis of War

Nobilis of War {R/W}{R/W}{R/W}{R/W}{R/W}

Creature - Spirit Avatar
Flying
Attacking creatures you control get +2/+0.
"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."
—The Seer's Parables
3/4
Noggle Bandit

Noggle Bandit {1}{U/R}{U/R}

Creature - Noggle Rogue
This creature can't be blocked except by creatures with defender.
Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.
2/2
Noggle Bridgebreaker

Noggle Bridgebreaker {2}{U/R}{U/R}

Creature - Noggle Rogue
When this creature enters, return a land you control to its owner's hand.
"It's always funny till someone gets hurt. Then it's hilarious."
4/3
  • Eventide
Noggle Hedge-Mage

Noggle Hedge-Mage {2}{U/R}

Creature - Noggle Wizard
When this creature enters, if you control two or more Islands, you may tap two target permanents.
When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
2/2
Noggle Ransacker

Noggle Ransacker {2}{U/R}

Creature - Noggle Rogue
When this creature enters, each player draws two cards, then discards a card at random.
Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.
2/1
Noxious Hatchling

Noxious Hatchling {3}{B/G}

Creature - Elemental
This creature enters with four -1/-1 counters on it.
Wither
Whenever you cast a black spell, remove a -1/-1 counter from this creature.
Whenever you cast a green spell, remove a -1/-1 counter from this creature.
6/6
  • Eventide
Nucklavee

Nucklavee {4}{U/R}{U/R}

Creature - Beast
When this creature enters, you may return target red sorcery card from your graveyard to your hand.
When this creature enters, you may return target blue instant card from your graveyard to your hand.
It loathes all tastes but two: spells and flesh.
4/4
Odious Trow

Odious Trow {B/G}

Creature - Troll
{1}{B/G}: Regenerate this creature.
Trows are the vile trolls that lurk in the bogs of Shadowmoor. They reappear each night to frighten the living and gnaw the dead.
1/1
  • Eventide
Oona's Grace

Oona's Grace {2}{U}

Instant
Target player draws a card.
Retrace
Oona grants her favored subjects a dream from her own guarded heart.