29693 cards found
Vedalken Engineer

Vedalken Engineer {1}{U}

Creature - Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Art is unknown to the vedalken—for them, all creations must serve a purpose.
1/1
Vex

Vex {2}{U}

Instant
Counter target spell. That spell's controller may draw a card.
"The druids would be better off if they spent more time in the lab and less time watching trees grow."
—Pontifex, elder researcher
  • Darksteel
Viridian Acolyte

Viridian Acolyte {G}

Creature - Elf Shaman
{1}, {T}: Add one mana of any color.
"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home."
1/1
  • Darksteel
Viridian Zealot

Viridian Zealot {G}{G}

Creature - Elf Warrior
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.
"I will fight only the way nature intended—and nature intended us to win."
2/1
Voltaic Construct

Voltaic Construct {4}

Artifact Creature - Golem Construct
{2}: Untap target artifact creature.
The undead may outlast the living, but those who have never lived outlast them both.
2/2
  • Darksteel
Vulshok War Boar

Vulshok War Boar {2}{R}{R}

Creature - Boar Beast
When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact.
It must eat its weight in metal daily, or its furnacelike belly will consume itself for lack of fuel.
5/5
  • Darksteel
Wand of the Elements

Wand of the Elements {4}

Artifact
{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.
{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
It gives legs to the earth and wings to the sky.
  • Darksteel
Well of Lost Dreams

Well of Lost Dreams {4}

Artifact
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Some say the knowledge lost during the Ritual of Rebuking is returned through the well's waters.
Wirefly Hive

Wirefly Hive {3}

Artifact
{3}, {T}: Flip a coin. If you win the flip, create a 2/2 colorless Insect artifact creature token with flying named Wirefly. If you lose the flip, destroy all permanents named Wirefly.
"The lifespan of a wirefly can be precisely described as 'short.'"
—Bruenna, Neurok leader
  • Darksteel
Aether Spellbomb

Aether Spellbomb {1}

Artifact
{U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand.
{1}, Sacrifice Aether Spellbomb: Draw a card.
"Release that which was never caged."
—Spellbomb inscription
Alpha Myr

Alpha Myr {2}

Artifact Creature - Myr
First to charge, first to fight.
2/1
  • Mirrodin
Altar of Shadows

Altar of Shadows {7}

Artifact
At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.
{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
  • Mirrodin
Altar's Light

Altar's Light {2}{W}{W}

Instant
Exile target artifact or enchantment.
"The altar does nothing; the device is crushed under the weight of its own impurity."
—Ushanti, leonin seer
  • Mirrodin
Ancient Den

Ancient Den

Artifact Land
{T}: Add {W}.
Taj-Nar, throne of Raksha Golden Cub, destined leader of the leonin prides.
Arc-Slogger

Arc-Slogger {3}{R}{R}

Creature - Beast
{R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to any target.
A shuffling sound and the smell of ozone follow the slogger as surely as its electric tail.
4/5
  • Mirrodin
Assert Authority

Assert Authority {5}{U}{U}

Instant
Affinity for artifacts
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
  • Mirrodin
Atog

Atog {1}{R}

Creature - Atog
Sacrifice an artifact: Atog gets +2/+2 until end of turn.
On Dominaria, a scavenger. On Mirrodin, a predator.
1/2
Related card: Golgothian Sylex
Auriok Bladewarden

Auriok Bladewarden {1}{W}

Creature - Human Soldier
{T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.
The Auriok have learned through constant struggle that allies are more precious than water.
1/1
  • Mirrodin
Auriok Steelshaper

Auriok Steelshaper {1}{W}

Creature - Human Soldier
Equip costs you pay cost {1} less.
As long as Auriok Steelshaper is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
They put their safety in his hands. He puts sharpened steel in theirs.
1/1
  • Mirrodin
Auriok Transfixer

Auriok Transfixer {W}

Creature - Human Scout
{W}, {T}: Tap target artifact.
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."
1/1
  • Mirrodin
Awe Strike

Awe Strike {W}

Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Stunned by the mere presence of the leonin kha, the nim raider quickly fell to its knees.
  • Mirrodin
Banshee's Blade

Banshee's Blade {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2}
  • Mirrodin
Battlegrowth

Battlegrowth {G}

Instant
Put a +1/+1 counter on target creature.
"I would gladly die for the forest, but I'm much better at killing for it."
  • Mirrodin
Betrayal of Flesh

Betrayal of Flesh {5}{B}

Instant
Choose one —
• Destroy target creature.
• Return target creature card from your graveyard to the battlefield.
Entwine—Sacrifice three lands.
Blinding Beam

Blinding Beam {2}{W}

Instant
Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine {1}