27783 cards found
Reclaim the Wastes

Reclaim the Wastes {G}

Sorcery
Kicker {3}
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
  • Zendikar Rising
Reclaiming Vines

Reclaiming Vines {2}{G}{G}

Sorcery
Destroy target artifact, enchantment, or land.
"This world tires of its long occupation."
—Nissa Revane
Reclamation

Reclamation {2}{G}{W}

Enchantment
Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking.
"We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder."
—Arna Kennerüd, Skyknight
  • Ice Age
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
2/1
Reclusive Artificer

Reclusive Artificer {2}{U}{R}

Creature - Human Artificer
Haste
When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.
2/3
Reclusive Taxidermist

Reclusive Taxidermist {1}{G}

Creature - Human Druid
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
{T}: Add one mana of any color.
All druids seek to preserve nature, but some go about it in rather unusual ways.
1/2
Reclusive Wight

Reclusive Wight {3}{B}

Creature - Zombie Minion
At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
There are places so horrible that even the dead hide their faces.
4/4
  • Urza's Saga
Recoil

Recoil {1}{U}{B}

Instant
Return target permanent to its owner's hand. Then that player discards a card.
Anything sent into a plagued world is bound to come back infected.
Recollect

Recollect {2}{G}

Sorcery
Return target card from your graveyard to your hand.
"The bones of the past will tell their tales—if you know how to speak their language."
Recommission

Recommission {1}{W}

Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
"Put your backs into it! If we don't lay claim to it, the Fallaji will!"
  • The Brothers' War
Recon Craft Theta

Recon Craft Theta {4}

Artifact - Vehicle
Flying
When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate.
Crew 2
4/4
Reconnaissance

Reconnaissance {W}

Enchantment
{0}: Remove target attacking creature you control from combat and untap it.
War favors the informed.
Reconnaissance Mission

Reconnaissance Mission {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling {2}
"The bonders work with creatures that fly, slink, and burrow. Assume they know everything."
—Jirina Kudro
Reconstruct History

Reconstruct History {2}{R}{W}

Sorcery
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
  • Strixhaven: School of Mages
Reconstructed Thopter

Reconstructed Thopter {3}

Artifact Creature - Thopter
Flying
Unearth {2}
From above, the brothers noticed strange glyphs etched into the desert sand.
2/1
  • The Brothers' War
Reconstruction

Reconstruction {U}

Sorcery
Return target artifact card from your graveyard to your hand.
Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts.
Related card: Golgothian Sylex
Record Store

Record Store

Artifact - Contraption
Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
  • Unstable
Recoup

Recoup {1}{R}

Sorcery
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback {3}{R}
Recover

Recover {2}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
"No more fear of death's oblivion—is this not the greatest treasure of all?"
—Gurezan, Legion resurrectionist
Recross the Paths

Recross the Paths {2}{G}

Sorcery
Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand.
  • Morningtide
Recruit the Worthy

Recruit the Worthy {W}

Instant
Buyback {3}
Create a 1/1 white Soldier creature token.
For peace of mind, they mustered for war.
  • Modern Horizons
Recruiter of the Guard

Recruiter of the Guard {2}{W}

Creature - Human Soldier
When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Before a cause can have supporters, it has to have a voice.
1/1
Recruitment Drive

Recruitment Drive {2}{W}

Sorcery
Roll a d20.
1—9 | Create two 1/1 white Soldier creature tokens.
10—19 | Create two 2/2 white Knight creature tokens.
20 | Create three 2/2 white Knight creature tokens.
  • Commander Legends: Battle for Baldur's Gate
Recruitment Officer

Recruitment Officer {W}

Creature - Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Every name on this list is already a hero! Will you add your own to it?"
2/1
Recumbent Bliss

Recumbent Bliss {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.
Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.