2693 cards found
Azorius Justiciar

Azorius Justiciar {2}{W}{W}

Creature - Human Wizard
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control.
"Your potential to commit a crime warrants further investigation."
2/2
Azorius Keyrune

Azorius Keyrune {3}

Artifact
{T}: Add {W} or {U}.
{W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
"The higher the mind soars, the greater its understanding of the law."
—Isperia
Azorius Signet

Azorius Signet {2}

Artifact
{1}, {T}: Add {W}{U}.
The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.
Related card: Relics of the Rubblebelt
Azure Drake

Azure Drake {3}{U}

Creature - Drake
Flying
Little dreamt could seem so cruel
As waiting for the wings outspread,
The jagged teeth, the burning eyes,
And dagger-claws that clench to nerves.
2/4
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}
(Miku, Lost but Singing)

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"With every step, I discover a new stage. With every breath, a new song."
1/2
Back to Nature

Back to Nature {1}{G}

Instant
Destroy all enchantments.
Balance

Balance {1}{W}

Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Baldin, Century Herdmaster

Baldin, Century Herdmaster {4}{W}{W}
(E. Honda, Sumo Champion)

Legendary Creature - Human Warrior
As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
0/7
Balduvian Bears

Balduvian Bears {1}{G}

Creature - Bear
"They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times."
—Disa the Restless, journal entry
2/2
Balduvian Dead

Balduvian Dead {3}{B}

Creature - Zombie
{2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
2/3
Balduvian Horde

Balduvian Horde {2}{R}{R}

Creature - Human Barbarian
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
"Peace will come only when we have taken Varchild's head."
—Lovisa Coldeyes, Balduvian chieftain
5/5
Baleful Strix

Baleful Strix {U}{B}

Artifact Creature - Bird
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Some superstitious persons believe that owls, being creatures of the night, are agents of Evil; but those who make such claims see only the reflection of their own guilty Consciences.
1/1
Ball Lightning

Ball Lightning {R}{R}{R}

Creature - Elemental
Trample
Haste
At the beginning of the end step, sacrifice Ball Lightning.
6/1
Related card: Groundbreaker
Ballroom

Ballroom

Land
Ballroom enters the battlefield tapped.
{T}: Add {W} or {B}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Balthor the Defiled

Balthor the Defiled {2}{B}{B}

Legendary Creature - Zombie Dwarf
Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.
He was once one of the mightiest pit fighters alive. That description is still mostly accurate.
2/2
Band Together

Band Together {2}{G}

Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
In times of peril, the vision the ancient paruns had for their city comes into focus.
Banefire

Banefire {X}{R}

Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Related card: Kayla's Kindling
Banisher Priest

Banisher Priest {1}{W}{W}

Creature - Human Cleric
When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.
"Oathbreaker, I cast you out!"
2/2
Banishing Light

Banishing Light {2}{W}

Enchantment
When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
The Champion reached for a stone, and Heliod placed the sun into her hand.
—The Theriad
Related card: Faithful Disciple
Bant Panorama

Bant Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Bant's hearts are as pure as its air and as bright as its skies.
Baral, Chief of Compliance

Baral, Chief of Compliance {1}{U}
(Vizzini, Criminal Mastermind)

Legendary Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
"Inconceivable!"
1/3
Barbed Sextant

Barbed Sextant {1}

Artifact
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Barkchannel Pathway
Tidechannel Pathway

Barkchannel Pathway

Land
{T}: Add {G}.
Card has other part: Tidechannel Pathway
Barren Moor

Barren Moor

Land
Barren Moor enters the battlefield tapped.
{T}: Add {B}.
Cycling {B}
Basal Sliver

Basal Sliver {2}{B}

Creature - Sliver
All Slivers have "Sacrifice this permanent: Add {B}{B}."
"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
—Endrek Sahr, master breeder
2/2