33835 cards found
Stalwart Shield-Bearers

Stalwart Shield-Bearers {1}{W}

Creature - Human Soldier
Defender
Other creatures you control with defender get +0/+2.
"Hold fast the line! Either we stop them here or we wake up in their guts!"
—Tala Vertan, Makindi shieldmate
0/3
  • Rise of the Eldrazi
Stomper Cub

Stomper Cub {3}{G}{G}

Creature - Beast
Trample
"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
—Samila, Murasa Expeditionary House
5/3
  • Rise of the Eldrazi
Student of Warfare

Student of Warfare {W}

Creature - Human Knight
Level up {W}
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
1/1
Suffer the Past

Suffer the Past {X}{B}

Instant
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Ulamog's tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one.
Surrakar Spellblade

Surrakar Spellblade {1}{U}{U}

Creature - Surrakar
Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature.
Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
2/1
Surreal Memoir

Surreal Memoir {3}{R}

Sorcery
Return an instant card at random from your graveyard to your hand.
Rebound
Survival Cache

Survival Cache {2}{W}

Sorcery
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound
Tajuru Preserver

Tajuru Preserver {1}{G}

Creature - Elf Shaman
Spells and abilities your opponents control can't cause you to sacrifice permanents.
"No more blood shall be spilled to satisfy another's deluded lust for power."
2/1
  • Rise of the Eldrazi
Thought Gorger

Thought Gorger {2}{B}{B}

Creature - Horror
Trample
When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
2/2
  • Rise of the Eldrazi
Time of Heroes

Time of Heroes {1}{W}

Enchantment
Each creature you control with a level counter on it gets +2/+2.
No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.
  • Rise of the Eldrazi
Transcendent Master

Transcendent Master {1}{W}{W}

Creature - Human Cleric Avatar
Level up {1}
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink, indestructible
3/3
Tuktuk the Explorer

Tuktuk the Explorer {2}{R}

Legendary Creature - Goblin
Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
1/1
Ulamog's Crusher

Ulamog's Crusher {8}

Creature - Eldrazi
Annihilator 2
This creature attacks each combat if able.
"Whatever the Eldrazi's purpose is, it has nothing to do with something so insignificant as us."
—Nirthu, lone missionary
8/8
Ulamog, the Infinite Gyre

Ulamog, the Infinite Gyre {11}

Legendary Creature - Eldrazi
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
10/10
Umbra Mystic

Umbra Mystic {2}{W}

Creature - Human Wizard
Auras attached to permanents you control have umbra armor.
"I have found the courage to face death—twice, if I must."
2/2
Unified Will

Unified Will {1}{U}

Instant
Counter target spell if you control more creatures than that spell's controller.
"We're glad to be of service—to be an audience to your failure."
—Maizah Shere, Tazeem lullmage
  • Rise of the Eldrazi
Valakut Fireboar

Valakut Fireboar {4}{R}

Creature - Elemental Boar
Whenever this creature attacks, switch its power and toughness until end of turn.
"Just move very slowly, and for the love of Ula, do not get it mad."
—Chadir the Navigator
1/7
  • Rise of the Eldrazi
Vendetta

Vendetta {B}

Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
"Consider my debt to your kin paid in full."
—Idrol, Guul Draz assassin
Venerated Teacher

Venerated Teacher {2}{U}

Creature - Human Wizard
When this creature enters, put two level counters on each creature you control with level up.
"The unfathomable is upon us, students. I have no doubt you will rise to the occasion."
2/2
Vengevine

Vengevine {2}{G}{G}

Creature - Elemental
Haste
Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.
Leave but a shred of root and it will return, bursting with vigor.
4/3
Vent Sentinel

Vent Sentinel {3}{R}

Creature - Elemental
Defender
{1}{R}, {T}: This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender.
"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
—The War Diaries
2/4
Virulent Swipe

Virulent Swipe {B}

Instant
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound
Wall of Omens

Wall of Omens {1}{W}

Creature - Wall
Defender
When this creature enters, draw a card.
"I search for a vision of Zendikar that does not include the Eldrazi."
—Expedition journal entry
0/4
Warmonger's Chariot

Warmonger's Chariot {2}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip {3}
The best defense is a good offense.
World at War

World at War {3}{R}{R}

Sorcery
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound