17732 cards found
Lookout's Dispersal

Lookout's Dispersal {2}{u}

Instant
Lookout's Dispersal costs {1} less to cast if you control a Pirate.
Counter target spell unless its controller pays {4}.
Her song plucks the strings of the storm, shifting wind and storm into a harmony that will carry her ship to safety.
  • Ixalan
Arenson's Aura

Arenson's Aura {2}{w}

Enchantment
{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
"Cloak me in mystery, hide my names from my enemies, and let me draw from the well of power."
—Halvor Arenson, Kjeldoran priest
Plagued Rusalka

Plagued Rusalka {b}

Creature - Spirit
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
"Look at her, once filled with innocence. Death has a way of wringing away such . . . deficiencies."
—Savra
1/1
Terravore

Terravore {1}{g}{g}

Creature - Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
*/*
  • Odyssey
Sacred Rites

Sacred Rites {w}

Instant
Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
  • Odyssey
Ghitu Firebreathing

Ghitu Firebreathing {1}{r}

Enchantment - Aura
Flash
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
{R}: Return Ghitu Firebreathing to its owner's hand.
  • Time Spiral
Dronepack Kindred Vildin-Pack Outcast

Dronepack Kindred

Creature - Eldrazi Werewolf
Trample
{1}: Dronepack Kindred gets +1/+0 until end of turn.
These new terrors will not recede with the setting of the moon.
5/7
Card has other part: Vildin-Pack Outcast
  • Eldritch Moon
Might Weaver

Might Weaver {1}{g}

Creature - Human Wizard
{2}: Target red or white creature gains trample until end of turn.
"Let my strength harden your resolve."
2/1
Planar Void

Planar Void {b}

Enchantment
Whenever another card is put into a graveyard from anywhere, exile that card.
"Planeswalking isn't about walking. It's about falling and screaming."
—Xantcha, Phyrexian outcast
  • Urza's Saga
Aether Chaser

Aether Chaser {1}{r}

Creature - Human Artificer
First strike
When Aether Chaser enters the battlefield, you get {E}{E} .
Whenever Aether Chaser attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
2/1
  • Aether Revolt
Rakdos Ragemutt

Rakdos Ragemutt {3}{b}{r}

Creature - Elemental Hound
Lifelink, haste
Ragemutts pull the chariots of the Butcher Clowns, a trio of wingless, zombified faeries formerly of the Izzet.
3/3
  • Return to Ravnica
Rockcaster Platoon

Rockcaster Platoon {5}{w}{w}

Creature - Rhino Soldier
{4}{G}: Rockcaster Platoon deals 2 damage to each creature with flying and each player.
"Aven bandits can be sly. You've got to fill the sky with boulders—and then seek cover immediately."
—Knight-Captain Wyhorn
5/7
  • Shards of Alara
Urban Burgeoning

Urban Burgeoning {g}

Enchantment - Aura
Enchant land
Enchanted land has "Untap this land during each other player's untap step."
The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic.
  • Return to Ravnica
Invocation of Saint Traft

Invocation of Saint Traft {1}{w}{u}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."
  • Shadows over Innistrad
Camel

Camel {w}

Creature - Camel
Banding
As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.
Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels.
0/1
  • Arabian Nights
Sunbeam Spellbomb

Sunbeam Spellbomb {1}

Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
"Cure that which was never ill."
—Spellbomb inscription
  • Mirrodin
Weapon Surge

Weapon Surge {r}

Instant
Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R}
  • Dragon's Maze
Spire Phantasm

Spire Phantasm {2}{u}{u}

Creature - Gargoyle Illusion
Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.
Flying
When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card.
3/2
  • Conspiracy: Take the Crown
Glyph of Life

Glyph of Life {w}

Instant
Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Any wall can be battered down, but at what cost?
  • Legends
Mayael the Anima

Mayael the Anima {r}{g}{w}

Legendary Creature - Elf Shaman
{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.
2/3
Enormous Baloth

Enormous Baloth {6}{g}

Creature - Beast
Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.
7/7
Obelisk Spider

Obelisk Spider {1}{b}{g}

Creature - Spider
Reach
Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature.
Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
1/4
  • Hour of Devastation
Waterspout Djinn

Waterspout Djinn {2}{u}{u}

Creature - Djinn
Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
"Fly us higher, out of its storm."
—Sisay, captain of the Weatherlight
4/4
Stave Off

Stave Off {w}

Instant
Target creature gains protection from the color of your choice until end of turn.
Crystalline Sliver

Crystalline Sliver {w}{u}

Creature - Sliver
All Slivers have shroud.
Bred as living shields, these slivers have proven unruly—they know they cannot be caught.
2/2