18161 cards found
Embrace My Diabolical Vision

Embrace My Diabolical Vision

When you set this scheme in motion, each player shuffles his or her hand and graveyard into his or her library. You draw seven cards, then each other player draws four cards.
"My vision is for the good of everyone. Mostly me."
  • Archenemy
Phyrexian Juggernaut

Phyrexian Juggernaut {6}

Artifact Creature - Juggernaut
Phyrexian Juggernaut attacks each combat if able.
Where nature impedes, Phyrexians overcome.
  • Mirrodin Besieged
Fortress Cyclops

Fortress Cyclops {3}{r}{w}

Creature - Cyclops Soldier
Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.
Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.
"They think they tamed him, but he will always be a wild titan, a force of nature."
—Nedja, Gruul shaman
  • Gatecrash
Goblin Cohort

Goblin Cohort {r}

Creature - Goblin Warrior
Goblin Cohort can't attack unless you've cast a creature spell this turn.
Akki shells provided good protection when downhill charging became headlong tumbling.
Mercadian Bazaar

Mercadian Bazaar

Mercadian Bazaar enters the battlefield tapped.
{T}: Put a storage counter on Mercadian Bazaar.
{T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} to your mana pool for each storage counter removed this way.
  • Mercadian Masques
Niv-Mizzet, Dracogenius

Niv-Mizzet, Dracogenius {2}{u}{u}{r}{r}

Legendary Creature - Dragon Wizard
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
{U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player.
He has no patience for minds that do not inspire him or explode by trying.
Mana Maze

Mana Maze {1}{u}

Players can't cast spells that share a color with the spell most recently cast this turn.
"Those who know only one path to victory can never hope to triumph."
—The Blind Seer
  • Invasion
Magosi, the Waterveil

Magosi, the Waterveil

Magosi, the Waterveil enters the battlefield tapped.
{T}: Add {U} to your mana pool.
{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
  • Zendikar
Faerie Noble

Faerie Noble {2}{g}

Creature - Faerie
Other Faerie creatures you control get +0/+1.
{T}: Other Faerie creatures you control get +1/+0 until end of turn.
"Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now, there's some straight talkers."
—Joskun, An-Havva Constable
Scarred Vinebreeder

Scarred Vinebreeder {1}{b}

Creature - Elf Shaman
{2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.
For disfigured elves, there are few choices beyond death or nettlevine.
  • Lorwyn
Knight of New Alara

Knight of New Alara {2}{g}{w}

Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."
Kinscaer Harpoonist

Kinscaer Harpoonist {3}{u}

Creature - Kithkin Soldier
Whenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.
The suspicious kithkin of Kinscaer patrol the skies, their eyes attuned to the shapes of outsiders.
  • Shadowmoor
Burning Sun's Avatar

Burning Sun's Avatar {3}{r}{r}{r}

Creature - Dinosaur Avatar
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature.
"Tilonalli's searing rays carry the spark of life's eventual destruction as all light fades."
—Chitlati, Lightning Rider
  • Ixalan
Whirlpool Rider

Whirlpool Rider {1}{u}

Creature - Merfolk
When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
Where the wind meets the water, change is inevitable.
  • Apocalypse
Yule Ooze

Yule Ooze {2}{r}{g}

Creature - Ooze
At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost.
{R}{G}, Eat some food: Regenerate Yule Ooze.
It loves having family for dinner.
  • Happy Holidays

Glarecaster {4}{w}{w}

Creature - Bird Cleric
{5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to target creature or player instead.
  • Onslaught
Gift of the Woods

Gift of the Woods {g}

Enchantment - Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.
  • Alliances 73 74
Humble the Brute

Humble the Brute {4}{w}

Destroy target creature with power 4 or greater.
"The element of surprise only works when it's backed up by a bolt between the eyes."
  • Shadows over Innistrad
Nacre Talisman

Nacre Talisman {2}

Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
  • Ice Age
Spidersilk Net

Spidersilk Net {0}

Artifact - Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
"Dragons are our betters, but we will fight them if our dragonlord orders it."
Spontaneous Artist

Spontaneous Artist {3}{r}

Creature - Human Rogue
When Spontaneous Artist enters the battlefield, you get {E} .
Pay {E}: Target creature gains haste until end of turn.
Graffiti of the "leaking spire" symbol is found wherever the renegades have been.
  • Kaladesh
Swift Warkite

Swift Warkite {4}{b}{r}

Creature - Dragon
When Swift Warkite enters the battlefield, you may put a creature card with converted mana cost 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
  • Dragons of Tarkir
Glacial Crasher

Glacial Crasher {4}{u}{u}

Creature - Elemental
Glacial Crasher can't attack unless there is a Mountain on the battlefield.
  • Magic 2015 Core Set
Vectis Dominator

Vectis Dominator {1}{w}{b}

Artifact Creature - Human Wizard
{T}: Tap target creature unless its controller pays 2 life.
"I appreciate the artistry of the telemins, but the creatures of the other worlds provide a much more dramatic performance."
—Ennor, mentalist
  • Alara Reborn
Illicit Auction

Illicit Auction {3}{r}{r}

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature.