29335 cards found
Saheeli's Directive

Saheeli's Directive {X}{R}{R}{R}

Sorcery
Improvise
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Vigean Graftmage

Vigean Graftmage {2}{U}

Creature - Vedalken Wizard Mutant
Graft 2
{1}{U}: Untap target creature with a +1/+1 counter on it.
0/0
Spell Suck

Spell Suck {2}{U}{U}

Instant
Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
S-U-C-K
  • Unstable
Gruesome Slaughter

Gruesome Slaughter {6}

Sorcery
Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."
Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.
Thirsting Axe

Thirsting Axe {3}

Artifact - Equipment
Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2}
Sometimes the weapon wields the bearer.
  • Eldritch Moon
Piper's Melody

Piper's Melody {G}

Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Those who follow nature's path eventually walk in a circle.
  • Odyssey
Pillardrop Rescuer

Pillardrop Rescuer {4}{W}

Creature - Spirit Cleric
Flying
When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.
Gentle hands of stone whisk the careless from the crumbling ruins of Pillardrop.
2/2
Starving Revenant

Starving Revenant {2}{B}{B}

Creature - Spirit Horror
When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
4/4
  • The Lost Caverns of Ixalan Promos 123p 123s
  • The Lost Caverns of Ixalan 123 338
Crimestopper Sprite

Crimestopper Sprite {2}{U}

Creature - Faerie Detective
As an additional cost to cast this spell, you may collect evidence 6.
Flying
When Crimestopper Sprite enters the battlefield, tap target creature. If evidence was collected, put a stun counter on it.
2/2
  • Murders at Karlov Manor
Spara's Adjudicators

Spara's Adjudicators {2}{G}{W}{U}

Creature - Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
Related card: Spara's Adjudicators (Alchemy)
  • Streets of New Capenna 224 335 400
Tishana, Voice of Thunder

Tishana, Voice of Thunder {5}{G}{U}

Legendary Creature - Merfolk Shaman
Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters the battlefield, draw a card for each creature you control.
*/*
Silumgar Monument

Silumgar Monument {3}

Artifact
{T}: Add {U} or {B}.
{4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure.
  • Dragons of Tarkir
Alpine Grizzly

Alpine Grizzly {2}{G}

Creature - Bear
The Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule.
4/2
Temple of Aclazotz
Arguel's Blood Fast

Temple of Aclazotz

Legendary Land
{T}: Add {B}.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
. . . to the lost temple of a bat-god of night, eternal enemy to the Threefold Sun.
Card has other part: Arguel's Blood Fast
Related card: High Marshal Arguel
Dance of the Manse

Dance of the Manse {X}{W}{U}

Sorcery
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Final Fortune

Final Fortune {R}{R}

Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
A reward is worthless if you aren't around to enjoy it.
Vulshok Sorcerer

Vulshok Sorcerer {1}{R}{R}

Creature - Human Shaman
Haste
{T}: Vulshok Sorcerer deals 1 damage to any target.
Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces.
1/1
Kozilek's Sentinel

Kozilek's Sentinel {1}{R}

Creature - Eldrazi Drone
Devoid
Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.
It moves through the tunnels as slowly and surely as the shifting stones.
1/4
  • Battle for Zendikar
Bant Battlemage

Bant Battlemage {2}{W}

Creature - Human Wizard
{G}, {T}: Target creature gains trample until end of turn.
{U}, {T}: Target creature gains flying until end of turn.
"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches."
2/2
  • Shards of Alara
Rising of the Day

Rising of the Day {2}{R}

Enchantment
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Over the low hills the horns were sounding. Hastening down the long slopes were a thousand men on foot; their swords were in their hands.
  • The Lord of the Rings: Tales of Middle-earth 145 427 596
Reins of the Vinesteed

Reins of the Vinesteed {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
  • Morningtide
Tribute to Urborg

Tribute to Urborg {1}{B}

Instant
Kicker {1}{U}
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard.
  • Dominaria United
Scapeshift

Scapeshift {2}{G}{G}

Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
"Whether we like it or not, our arrival has altered the landscape."
—Malcolm, navigator of the Belligerent
Shield of the Oversoul

Shield of the Oversoul {2}{G/W}

Enchantment - Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has indestructible.
As long as enchanted creature is white, it gets +1/+1 and has flying.
War Priest of Thune

War Priest of Thune {1}{W}

Creature - Human Cleric
When War Priest of Thune enters the battlefield, you may destroy target enchantment.
"The sacred might of Thune thunders in my soul."
2/2