6459 cards found
Dinosaurs on a Spaceship

Dinosaurs on a Spaceship {4}{R}{W}

Creature - Dinosaur
Vigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—{3}{R}{W}
Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
7/7
Dire Fleet Daredevil

Dire Fleet Daredevil {1}{R}

Creature - Human Pirate
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
2/1
Dire Fleet Ravager

Dire Fleet Ravager {3}{B}{B}

Creature - Orc Pirate Wizard
Menace, deathtouch
When this creature enters, each player loses a third of their life, rounded up.
His fists fume with the decay of death, each strike a plague on the hearts of his enemies.
4/4
Dire Mimic

Dire Mimic {2}

Artifact - Treasure
Flash
{T}, Sacrifice this artifact: Add one mana of any color.
{3}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
Sometimes the closet is the monster.
  • Commander Legends: Battle for Baldur's Gate
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.
2/2
Diregraf Colossus

Diregraf Colossus {2}{B}

Creature - Zombie Giant
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2/2
Dirge of Dread

Dirge of Dread {2}{B}

Sorcery
All creatures gain fear until end of turn.
Cycling {1}{B}
When you cycle this card, you may have target creature gain fear until end of turn.
Disa the Restless

Disa the Restless {2}{B}{R}{G}

Legendary Creature - Human Scout
Whenever a Lhurgoyf permanent card is put into your graveyard from anywhere other than the battlefield, put it onto the battlefield.
Whenever one or more creatures you control deal combat damage to a player, create a Tarmogoyf token.
5/6
Disallow

Disallow {1}{U}{U}

Instant
Counter target spell, activated ability, or triggered ability.
"How easily your flames are quenched."
—Baral, Chief of Compliance
Disaster Radius

Disaster Radius {5}{R}{R}

Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand.
Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's mana value.
Disciple of Bolas

Disciple of Bolas {3}{B}

Creature - Human Wizard
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
"Lord Bolas has shown me how each miserable little life holds untold resources."
2/1
Disciple of Caelus Nin

Disciple of Caelus Nin {4}{W}

Creature - Human Wizard
When this creature enters, starting with you, each player chooses up to five permanents they control. All permanents other than this creature that weren't chosen this way phase out.
Permanents can't phase in.
3/4
Disciple of Griselbrand

Disciple of Griselbrand {1}{B}

Creature - Human Cleric
{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few.
1/1
Discovery

Discovery {1}{U/B}

Sorcery
Surveil 2, then draw a card.
Card has other part: Dispersal
Discreet Retreat

Discreet Retreat {3}{B}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources."
Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.
  • Outlaws of Thunder Junction Commander 20 56
Disdainful Stroke

Disdainful Stroke {1}{U}

Instant
Counter target spell with mana value 4 or greater.
"You are beneath contempt. Your lineage will be forgotten."
Disenchant

Disenchant {1}{W}

Instant
Destroy target artifact or enchantment.
Where the holy light of the angels has shone, only purity remains.
Related card: Garth One-Eye
Disinformation Campaign

Disinformation Campaign {1}{U}{B}

Enchantment
When this enchantment enters, you draw a card and each opponent discards a card.
Whenever you surveil, return this enchantment to its owner's hand.
"People would sooner savor sweet lies than chew plain truths."
—Lazav
Dismal Backwater

Dismal Backwater

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}.
Dismantling Blow

Dismantling Blow {2}{W}

Instant
Kicker {2}{U}
Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
Dismantling Wave

Dismantling Wave {2}{W}

Sorcery
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling {6}{W}{W}
When you cycle this card, destroy all artifacts and enchantments.
Dismiss

Dismiss {2}{U}{U}

Instant
Counter target spell.
Draw a card.
"There is nothing you can do that I cannot simply deny."
—Ertai, wizard adept
Disorder in the Court

Disorder in the Court {X}{W}{U}

Instant
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step.
  • Murders at Karlov Manor Commander
  • Crimson Vow Commander 29 67
Disorienting Choice

Disorienting Choice {3}{G}

Sorcery
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
  • Duskmourn: House of Horror Commander 32 60
Dispatch

Dispatch {W}

Instant
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Venser wondered if it could still be called a teleportation spell if the destination is oblivion.