25182 cards found
Merciless Resolve

Merciless Resolve {2}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
"You sought to anger me, Nahiri. Soon you will see how well you have succeeded."
Mercurial Chemister

Mercurial Chemister {3}{U}{R}

Creature - Human Wizard
{U}, {T}: Draw two cards.
{R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's mana value.
What some see as "distracted" is really "fathoming the unfathomable."
2/3
Mercurial Geists

Mercurial Geists {2}{U}{R}

Creature - Spirit
Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.
"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."
—Laboratory notes
1/3
Mercurial Pretender

Mercurial Pretender {4}{U}

Creature - Shapeshifter
You may have Mercurial Pretender enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand."
The king went off to find himself. Imagine his terror when he succeeded.
0/0
Mercurial Spelldancer

Mercurial Spelldancer {1}{U}

Creature - Phyrexian Rogue
Mercurial Spelldancer can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
2/1
  • Phyrexia: All Will Be One Promos 61p 61s
  • Phyrexia: All Will Be One 61 381
Mercurial Transformation

Mercurial Transformation {1}{U}

Sorcery - Lesson
Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
"For sun's sake, I just want a crab!"
  • Strixhaven: School of Mages
Mercy Killing

Mercy Killing {2}{G/W}

Instant
Target creature's controller sacrifices it, then creates X 1/1 green and white Elf Warrior creature tokens, where X is that creature's power.
"We will give you the peace you seek, though you may not yet know you seek it."
  • Shadowmoor
Meren of Clan Nel Toth

Meren of Clan Nel Toth {2}{B}{G}

Legendary Creature - Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3/4
Merfolk Branchwalker

Merfolk Branchwalker {1}{G}

Creature - Merfolk Scout
When Merfolk Branchwalker enters the battlefield, it explores.
2/1
  • Ixalan
Merfolk Cave-Diver

Merfolk Cave-Diver {2}{U}

Creature - Merfolk Scout
Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.
"Learn all you can of this underground sea. I suspect more secrets of our ancestors lie waiting in its depths."
—Tishana
2/4
  • The Lost Caverns of Ixalan
Merfolk Coralsmith

Merfolk Coralsmith {2}{U}

Creature - Merfolk
{1}: Merfolk Coralsmith gets +1/-1 until end of turn.
When Merfolk Coralsmith dies, scry 2.
"Wooden swords rot. Steel axes rust. But coral only grows."
2/3
  • Wilds of Eldraine
Merfolk Falconer

Merfolk Falconer {3}{U}{U}

Creature - Merfolk Wizard
Flying
Whenever you cast a kicked spell, scry 2.
"For generations, we have bred and trained falcons for expeditions into Emeria. Now more sky ruins open themselves to those with the means to reach the heights!"
4/4
  • Zendikar Rising
Merfolk Looter

Merfolk Looter {1}{U}

Creature - Merfolk Rogue
{T}: Draw a card, then discard a card.
Merfolk don't always know what they're looking for, but they're certain once they find it.
1/1
Merfolk Mesmerist

Merfolk Mesmerist {1}{U}

Creature - Merfolk Wizard
{U}, {T}: Target player mills two cards.
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
—Drugo, town guard
1/2
Merfolk Mistbinder

Merfolk Mistbinder {G}{U}

Creature - Merfolk Shaman
Other Merfolk you control get +1/+1.
"The mist clothes us when we are bare, hides us when we are alone, and unites us when we are together."
—Nirit of Pashona's band
2/2
Merfolk Observer

Merfolk Observer {1}{U}

Creature - Merfolk Rogue
When Merfolk Observer enters the battlefield, look at the top card of target player's library.
"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."
2/1
  • Rise of the Eldrazi
Merfolk Pupil

Merfolk Pupil {1}{U}

Creature - Merfolk Wizard
When Merfolk Pupil enters the battlefield, draw a card, then discard a card.
{1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.
Maintaining a personal bubble is even more important when you have gills.
1/1
  • Jumpstart 2022
Merfolk Seastalkers

Merfolk Seastalkers {3}{U}

Creature - Merfolk Scout
Islandwalk
{2}{U}: Tap target creature without flying.
"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
—Nikou, Joraga bard
2/3
  • Zendikar
Merfolk Secretkeeper

Merfolk Secretkeeper {U}

Creature - Merfolk Wizard
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
0/4
Card has other part: Venture Deeper
Merfolk Skydiver

Merfolk Skydiver {G}{U}

Creature - Merfolk Mutant
Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
{3}{G}{U}: Proliferate.
1/1
Related card: Contagion Dispenser
Merfolk Skyscout

Merfolk Skyscout {2}{U}{U}

Creature - Merfolk Scout
Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
"Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still."
2/3
Merfolk Sovereign

Merfolk Sovereign {1}{U}{U}

Creature - Merfolk Noble
Other Merfolk creatures you control get +1/+1.
{T}: Target Merfolk creature can't be blocked this turn.
"Be like the sea: flow around that which is unmovable; for everything else, crash into it unrelentingly."
2/2
Merfolk Spy

Merfolk Spy {U}

Creature - Merfolk Rogue
Islandwalk
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
1/1
Merfolk Thaumaturgist

Merfolk Thaumaturgist {2}{U}

Creature - Merfolk Wizard
{T}: Switch target creature's power and toughness until end of turn.
"Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well."
—Tahngarth of the Weatherlight
1/2
Related card: Dwarven Thaumaturgist
  • Planar Chaos
Merfolk Trickster

Merfolk Trickster {U}{U}

Creature - Merfolk Wizard
Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
Saved from destruction by one planeswalker's sacrifice, the Eliterate colony forswore the taking of life.
2/2
  • Dominaria