This land enters tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever this land attacks, create a Map token.
As the hedrons began to coalesce into colossal Eldrazi superstructures, the griffins were forced to seek new territory lest their aeries be crushed between the massive stone monoliths.
Whenever an artifact or Artificer you control enters, you may pay {1}. If you do, you get {E}{E}. Pay six {E}, Sacrifice this enchantment: Draw three cards.
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.
{2}, {T}: Exile target artifact card from a graveyard. Put a charge counter on this artifact. {2}, {T}, Remove a charge counter from this artifact: Create a 3/3 colorless Phyrexian Golem artifact creature token.
Imprint — When this artifact enters, you may exile an artifact card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.
Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types.
While his master tried to surpass nature, Tawnos aimed to capture its beauty.
Defender, haste {T}: Draw a card, then discard a card.
A well-made homunculus grooms the mind of its master, pruning the thoughts that lead to madness. Few loredelvers survive the study of the infinite without one.
Reach, defender Commander spells you cast cost {1} less to cast. Whenever you cast a commander spell, create X 1/1 Stained Glass artifact creature tokens that are all colors, where X is the number of colors of that commander.
Gift a card Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead Wildfire Howl deals 1 damage to any target and 2 damage to each creature.