33837 cards found
Loose in the Park

Loose in the Park {1}{G}

Enchantment - Aura
Enchant land
When this enchantment enters, draw a card, then draft a card from this enchantment's spellbook and exile it.
{3}: Enchanted land becomes a copy of the exiled card until end of turn and gains haste. It's still a land.
Related cards: Bristling Boar Enraged Ceratok Exuberant Wolfbear Gaea's Protector Master Symmetrist Ornery Dilophosaur Overgrown Armasaur Predatory Wurm Prized Unicorn Sabertooth Mauler Spike-Tailed Ceratops Spore Crawler Thrashing Brontodon Wardscale Crocodile World Shaper
  • Alchemy: New Capenna
Decimator Beetle

Decimator Beetle {3}{B}{G}

Creature - Insect
When this creature enters, put a -1/-1 counter on target creature you control.
Whenever this creature attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
4/5
  • Amonkhet
Jubilant Mascot

Jubilant Mascot {2}{W}

Creature - Homunculus
At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2.
The competition is but one aspect of the spectacle.
1/1
Ingenious Skaab

Ingenious Skaab {2}{U}

Creature - Zombie Horror
Prowess
{U}: This creature gets +1/-1 until end of turn.
Heads and shoulders above the rest.
2/3
Mox Poison

Mox Poison {0}

Artifact
{T}: Add one mana of any color. You get two poison counters.
Aven Courier

Aven Courier {1}{U}

Creature - Bird Advisor
Flying
Whenever this creature attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
1/1
Hunted Lammasu

Hunted Lammasu {2}{W}{W}

Creature - Lammasu
Flying
When this creature enters, target opponent creates a 4/4 black Horror creature token.
The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them.
5/5
Draining Whelk

Draining Whelk {4}{U}{U}

Creature - Illusion
Flash
Flying
When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
1/1
Dreamspoiler Witches

Dreamspoiler Witches {3}{B}

Creature - Faerie Wizard
Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
At night, the faeries steal dreamstuff for their queen. At daybreak, countless creatures wake weak and hollow.
2/2
Archon of Sun's Grace

Archon of Sun's Grace {2}{W}{W}

Creature - Archon
Flying
Lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
3/4
Tempered Veteran

Tempered Veteran {1}{W}

Creature - Human Knight
{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.
{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
"I've been carrying a sword since before you were born. I wouldn't give up my oath for all the peace and comfort in the world."
1/2
Burst of Strength

Burst of Strength {G}

Instant
Put a +1/+1 counter on target creature and untap it.
"Our fight is not about territory or revenge. It is about freedom, plain and simple."
—Ruric Thar, Ghor-Clan chieftain
  • Gatecrash
Accumulate Wisdom

Accumulate Wisdom {1}{U}

Instant - Lesson
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard.
"To prove your worth as scholars, you have to contribute some worthwhile knowledge."
—Wan Shi Tong
  • Avatar: The Last Airbender
Oni Possession

Oni Possession {2}{B}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature gets +3/+3 and has trample.
Enchanted creature is a Demon Spirit.
Depth Defiler

Depth Defiler {3}{U}{U}

Creature - Eldrazi
Devoid
Kicker {C}
When you cast this spell, choose one. If it was kicked, choose both instead.
• Return target creature to its owner's hand.
• Target player draws two cards, then discards a card.
3/5
  • Modern Horizons 3
Riot Piker

Riot Piker {1}{R}

Creature - Goblin Berserker
First strike
This creature attacks each combat if able.
He doesn't care whether he's rioting about trade rights or just having a drunken brawl. He wakes up every morning eager to smash some heads.
2/1
  • Dragon's Maze
Bewildering Blizzard

Bewildering Blizzard {4}{U}{U}

Instant
Draw three cards. Creatures your opponents control get -3/-0 until end of turn.
Temur scouts reported the arrival of unwanted visitors, and the whisperers ensured a chilling welcome.
  • Tarkir: Dragonstorm
Occupation of Llanowar

Occupation of Llanowar {1}{G}

Battle - Control Point
(Any opponent may attack this battle. When an opponent defeats this, exile it, then put it onto the battlefield under that player's control with 4 defense counters. This is different from sieges!)
At the beginning of your combat step, put a +1/+1 counter on target creature you control.
Defense: 4
  • Unknown Event
Mistbind Clique

Mistbind Clique {3}{U}

Creature - Faerie Wizard
Flash
Flying
Champion a Faerie
When a Faerie is championed with this creature, tap all lands target player controls.
4/4
Nostalgic Dreams

Nostalgic Dreams {G}{G}

Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Seton dreams of life renewed.
Stargaze

Stargaze {X}{B}{B}

Sorcery
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
"Some batfolk dedicate their lives to seeing the world beyond them."
—Warion, scholar of the Cosmos
  • Bloomburrow
Gurmag Rakshasa

Gurmag Rakshasa {4}{B}{B}

Creature - Demon
Menace
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn and target creature you control gets +2/+2 until end of turn.
"It's a pity to hoard life essence in a form so weak. Give it to me."
5/5
  • Tarkir: Dragonstorm
Elenda's Hierophant

Elenda's Hierophant {2}{W}

Creature - Vampire Cleric
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
1/1
  • The Lost Caverns of Ixalan Commander 39 71
Callous Bloodmage

Callous Bloodmage {2}{B}

Creature - Vampire Warlock
When this creature enters, choose one —
• Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
2/1
Blunt the Assault

Blunt the Assault {3}{G}

Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
"Much can be gained from the appearance of vulnerability."
—Ezuri, renegade leader
  • Scars of Mirrodin