13584 cards found
Obliterate

Obliterate {6}{R}{R}

Sorcery
This spell can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
"The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ."
—Keldon soldier
Obliterating Bolt

Obliterating Bolt {1}{R}

Sorcery
Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
In desperation, Pero called on his memory of a lightning storm that nearly killed his family. When he opened his eyes, only smoke and dust remained.
Oblivion Sower

Oblivion Sower {6}

Creature - Eldrazi
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
The Eldrazi hunger without limit and consume without pause.
5/8
Oblivion Stone

Oblivion Stone {3}

Artifact
{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Obscura Storefront

Obscura Storefront

Land
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
In volatile times, a sense of certainty is in high demand.
Obscuring Aether

Obscuring Aether {G}

Enchantment
Face-down creature spells you cast cost {1} less to cast.
{1}{G}: Turn this enchantment face down.
Obscuring Haze

Obscuring Haze {2}{G}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Whether hunter or hunted, Kathril chooses when it is seen.
Obsessive Astronomer

Obsessive Astronomer {1}{R}

Creature - Human Wizard
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
"Sleep? I can sleep when I'm dead!"
2/2
Obsessive Skinner

Obsessive Skinner {1}{G}

Creature - Human Rogue
When this creature enters, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
1/1
Obsianus Golem

Obsianus Golem {6}

Artifact Creature - Golem
"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . . ."
—"Song of the Artificer"
4/6
Obsidian Battle-Axe

Obsidian Battle-Axe {3}

Kindred Artifact - Warrior Equipment
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters, you may attach this Equipment to it.
Equip {3}
It's the flint that sparks a warrior's rage.
Obsidian Charmaw

Obsidian Charmaw {3}{R}{R}

Creature - Dragon
This spell costs {1} less to cast for each land your opponents control that could produce {C}.
Flying
When this creature enters, destroy target nonbasic land an opponent controls.
4/4
Obsidian Fireheart

Obsidian Fireheart {1}{R}{R}{R}

Creature - Elemental
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you."
4/4
Obsidian Giant

Obsidian Giant {4}{R}

Creature - Giant
After a while, ships stopped sailing within his reach.
4/4
  • Portal Second Age
Obsidian Obelisk

Obsidian Obelisk {2}

Artifact
This artifact enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
  • Dominaria United Commander 18 94
Obstinate Baloth

Obstinate Baloth {2}{G}{G}

Creature - Beast
When this creature enters, you gain 4 life.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
4/4
Obstinate Familiar

Obstinate Familiar {R}

Creature - Lizard
If you would draw a card, you may skip that draw instead.
"Lizards make excellent familiars. They never know when they've lost."
—Matoc, lavamancer
1/1
  • Odyssey
Occupation of Llanowar

Occupation of Llanowar {1}{G}

Battle - Control Point
(Any opponent may attack this battle. When an opponent defeats this, exile it, then put it onto the battlefield under that player's control with 4 defense counters. This is different from sieges!)
At the beginning of your combat step, put a +1/+1 counter on target creature you control.
Defense: 4
  • Unknown Event
Ochre Jelly

Ochre Jelly {X}{G}

Creature - Ooze
Trample
This creature enters with X +1/+1 counters on it.
Split — When this creature dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.
0/0
Related card: Ochre Jelly (Alchemy)
  • Adventures in the Forgotten Realms Promos 196a 196p 196s
  • Adventures in the Forgotten Realms 196 330
Ochre Jelly (Alchemy)

Ochre Jelly (Alchemy) {X}{G}

Creature - Ooze
Trample
Ward {2}
Ochre Jelly enters with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.
0/0
Related card: Ochre Jelly
  • Adventures in the Forgotten Realms
Offender at Large

Offender at Large {4}{R}

Creature - Giant Rogue
Disguise {4}{R}
When this creature enters or is turned face up, up to one target creature gets +2/+0 until end of turn.
"In a city this big, anyone can blend in."
—Imel of the Foundway Associates
5/4
  • Murders at Karlov Manor
Ogre Arsonist

Ogre Arsonist {4}{R}

Creature - Ogre
When this creature enters, destroy target land.
3/3
Ogre Battlecaster

Ogre Battlecaster {2}{R}

Creature - Ogre Shaman
First strike
Whenever this creature attacks, you may cast target instant or sorcery card from your graveyard by paying {R}{R} in addition to its other costs. If that spell would be put into a graveyard, exile it instead. When you cast that spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.
3/3
  • Jumpstart 2022
Ogre Battledriver

Ogre Battledriver {2}{R}{R}

Creature - Ogre Warrior
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn.
Ogres are driven by passion, rage, and another ogre standing behind them with a whip.
3/3
Related card: Protean War Engine
Ogre Berserker

Ogre Berserker {4}{R}

Creature - Ogre Berserker
Haste
The machine does the growling, so the ogre's free to smile.
4/2
  • Portal Second Age