Breakneck Rider
Neck Breaker

Breakneck Rider {1}{R}{R}

Creature - Human Scout Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
3/3
Card has other part: Neck Breaker
Details
Legalities
Rulings
  • 2016-04-08 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • 2016-04-08 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • 2016-07-13 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Links
Printings
  • Shadows over Innistrad (uncommon)

View gallery of all printings

Foreign names
  • 断颈道骑兵
  • 斷頸道騎兵
  • Halsbrecherischer Reiter
  • Chevaucheur endiablé
  • Cavaliere dei Colli Spezzati
  • 首折れ路の乗り手
  • 낙마길 기수
  • Ginete de Quebra-pescoço
  • Всадник Шееломного Пути
  • Jinete de Cuellorroto