208 cards found
Dakmor Sorceress

Dakmor Sorceress {5}{B}

Creature - Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control.
*/4
Darksteel Hydra

Darksteel Hydra {X}{W}{B}{G}

Artifact Creature - Phyrexian Hydra
Indestructible
Darksteel Hydra enters the battlefield with X oil counters on it.
Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.
When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.
*/*
Related cards: Darksteel Ingot Darksteel Plate
  • Alchemy: Phyrexia
Darksteel Juggernaut

Darksteel Juggernaut {5}

Artifact Creature - Juggernaut
Indestructible
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut attacks each combat if able.
One part unstoppable force, one part immovable object.
*/*
Dauntless Dourbark

Dauntless Dourbark {3}{G}

Creature - Treefolk Warrior
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.
*/*
Dauthi Warlord

Dauthi Warlord {1}{B}

Creature - Dauthi Soldier
Shadow
Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.
*/1
Detritivore

Detritivore {2}{R}{R}

Creature - Lhurgoyf
Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
Suspend X—{X}{3}{R}. X can't be 0.
Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.
*/*
  • Planar Chaos
Dodgy Jalopy

Dodgy Jalopy {2}{G}

Artifact - Vehicle
Trample
Dodgy Jalopy's power is equal to the highest mana value among creatures you control.
Crew 3
Scavenge {2}{G}
*/5
Doubtless One

Doubtless One {3}{W}

Creature - Cleric Avatar
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever Doubtless One deals damage, you gain that much life.
"Share your devotion with me."
*/*
  • Onslaught
Drift of the Dead

Drift of the Dead {3}{B}

Creature - Wall
Defender
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."
—Lim-Dûl, the Necromancer
*/*
Drove of Elves

Drove of Elves {3}{G}

Creature - Elf
Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
"The light of beauty protects our journeys through darkness."
*/*
Duelist of the Mind

Duelist of the Mind {1}{U}

Creature - Human Advisor
Flying, vigilance
Duelist of the Mind's power is equal to the number of cards you've drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Nathan Steuer, World Champion XXVIII
*/3
  • Outlaws of Thunder Junction 45 318
Duggan, Private Detective

Duggan, Private Detective {2}{G}{U}

Legendary Creature - Human Detective
Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters the battlefield or attacks, investigate.
The Most Important Punch in History{1}{G}, {T}: Duggan deals damage equal to twice its power to another target creature. Activate only once.
*/*
Dungrove Elder

Dungrove Elder {2}{G}

Creature - Treefolk
Hexproof
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
All the trees of the forest are his army, and every leaf his shield.
*/*
Elvish House Party

Elvish House Party {4}{G}{G}

Creature - Elf Rogue
Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
The party was going strong for nearly an hour past midnight—then all of a sudden it just petered out.
*/*
  • Unhinged
Elvish Impersonators

Elvish Impersonators {3}{G}

Creature - Elves
As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
"Uh-hunh."
*/*
Enigma Drake

Enigma Drake {1}{U}{R}

Creature - Drake
Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
Many initiates believe it possesses secrets beyond imagining. Many have become meals trying to learn them.
*/4
Entropic Specter

Entropic Specter {3}{B}{B}

Creature - Specter Spirit
Flying
As Entropic Specter enters the battlefield, choose an opponent.
Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
Whenever Entropic Specter deals damage to a player, that player discards a card.
*/*
  • Exodus
Faerie Swarm

Faerie Swarm {3}{U}

Creature - Faerie
Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
Untouched by the Aurora, Oona's faeries greeted the night like any other day.
*/*
  • Shadowmoor
Filigree Attendant

Filigree Attendant {2}{U}{U}

Artifact Creature - Homunculus
Flying
Filigree Attendant's power is equal to the number of artifacts you control.
"The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves."
—Coruk, Esper artificer
*/3
Fungal Behemoth

Fungal Behemoth {3}{G}

Creature - Fungus
Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—{X}{G}{G}. X can't be 0.
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
*/*
  • Planar Chaos
Gaea's Avenger

Gaea's Avenger {1}{G}{G}

Creature - Treefolk
Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.
After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers.
1+*/1+*
Related card: Golgothian Sylex
Gaea's Liege

Gaea's Liege {3}{G}{G}{G}

Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
*/*
Geist-Honored Monk

Geist-Honored Monk {3}{W}{W}

Creature - Human Monk
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
*/*
Graveyard Busybody

Graveyard Busybody {4}{U}{U}

Creature - Human Spy
All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
You have to hang around the graveyard if you want to catch the talking dead.
*/*
Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer {3}{G}{G}

Legendary Creature - Elemental
Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.
*/*
  • The List
  • Dominaria United Commander 27 77