12060 cards found
Orzhova

Orzhova

Plane - Ravnica
When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.
Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
Otaria

Otaria

Plane - Dominaria
Instant and sorcery cards in graveyards have flashback. The flashback cost is equal to the card's mana cost.
Whenever chaos ensues, take an extra turn after this one.
Otarian Juggernaut

Otarian Juggernaut {4}

Artifact Creature - Juggernaut
Otarian Juggernaut can't be blocked by Walls.
Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.
2/3
  • Odyssey
Otepec Huntmaster

Otepec Huntmaster {1}{R}

Creature - Human Shaman
Dinosaur spells you cast cost {1} less to cast.
{T}: Target Dinosaur gains haste until end of turn.
"Forward! Let the Burning Sun's light guide you to deserving prey!"
1/2
Otherworld Atlas

Otherworld Atlas {4}

Artifact
{T}: Put a charge counter on Otherworld Atlas.
{T}: Each player draws a card for each charge counter on Otherworld Atlas.
"Any fool can open it. But it takes a genius to decipher the blank pages."
—Kordel the Cryptic
  • Avacyn Restored
Otherworldly Outburst

Otherworldly Outburst {R}

Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
A tiny crack is enough to open the mind to Emrakul.
  • Eldritch Moon
Ouphe Vandals

Ouphe Vandals {2}{G}

Creature - Ouphe Rogue
{G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's on the battlefield.
The ouphes finally managed to still the clockwork monstrosity by catching themselves in its cogs.
2/2
  • Fifth Dawn
Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental

Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental {1}{G}{G}

Creature - Elemental
Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Just call it OMRSTPLRLCNSWMTCTHTALCNEE for short.
2/2
  • Unhinged
Outcaster Greenblade

Outcaster Greenblade {2}{G}

Creature - Human Mercenary
When Outcaster Greenblade enters the battlefield, search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle.
Outcaster Greenblade gets +1/+1 for each Desert you control.
In the shade of his sword, the desert blooms.
1/2
  • Outlaws of Thunder Junction
Outcaster Trailblazer

Outcaster Trailblazer {2}{G}

Creature - Human Druid
When Outcaster Trailblazer enters the battlefield, add one mana of any color.
Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.
Plot {2}{G}
4/2
  • Outlaws of Thunder Junction Promos 173p 173s
  • Outlaws of Thunder Junction 173 343
Outland Boar

Outland Boar {2}{R}{G}

Creature - Boar
Outland Boar can't be blocked by creatures with power 2 or less.
The vibrant forest of Peema is awash with aether. Its animals are stronger, faster, and more aggressive than their counterparts elsewhere.
4/4
Outland Colossus

Outland Colossus {3}{G}{G}

Creature - Giant
Renown 6
Outland Colossus can't be blocked by more than one creature.
6/6
Outland Liberator
Frenzied Trapbreaker

Outland Liberator {1}{G}

Creature - Human Werewolf
{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound
"Just hold still. I'll help you."
2/2
Card has other part: Frenzied Trapbreaker
Outlaws' Fury

Outlaws' Fury {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card.
The only witness to their rampage was the stoic visage of the moon.
  • Outlaws of Thunder Junction
Outmaneuver

Outmaneuver {X}{R}

Instant
X target blocked creatures assign their combat damage this turn as though they weren't blocked.
"Push one goblin into sight, an' run a lot. That's tactics."
—Jula, goblin raider
  • Urza's Saga
Outmuscle

Outmuscle {3}{G}

Sorcery
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control.
Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
  • Throne of Eldraine
Outnumber

Outnumber {R}

Instant
Outnumber deals damage to target creature equal to the number of creatures you control.
Everyone who could still lift a weapon had a part in retaking Sea Gate.
Outpost Siege

Outpost Siege {3}{R}

Enchantment
As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
Outrage Shaman

Outrage Shaman {3}{R}{R}

Creature - Goblin Shaman
Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
A boggart's mind is a tinderbox of volatile thoughts, hungry for a spark.
2/2
  • Eventide
Ovalchase Dragster

Ovalchase Dragster {4}

Artifact - Vehicle
Trample, haste
Crew 1
It'll either crash or win the race. Possibly both.
6/1
Related card: Experimental Pilot
Over the Edge

Over the Edge {1}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again.
  • The Lost Caverns of Ixalan
Over the Top

Over the Top {5}{R}{R}

Sorcery
Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
Overabundance

Overabundance {1}{R}{G}

Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
  • Invasion
Overblaze

Overblaze {3}{R}

Instant - Arcane
Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Splice onto Arcane {2}{R}{R}
  • Betrayers of Kamigawa
Overcome

Overcome {3}{G}{G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
"Forward! Until the horizon is ours!"
—Khemses, charioteer