11879 cards found
Komainu Battle Armor

Komainu Battle Armor {2}{R}

Artifact Creature - Equipment Dog
Menace
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure {4}
2/2
Kona, Rescue Beastie

Kona, Rescue Beastie {3}{G}

Legendary Creature - Beast Survivor
Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
She's got a heart of gold, a nose for danger, and jaws that can pulverize a cellarspawn with a single snap.
4/3
  • Duskmourn: House of Horror Promos 187p 187s
  • Duskmourn: House of Horror 187 299 358
Konda's Banner

Konda's Banner {2}

Legendary Artifact - Equipment
Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip {2}
  • Champions of Kamigawa
Konda, Lord of Eiganjo

Konda, Lord of Eiganjo {5}{W}{W}

Legendary Creature - Human Samurai
Vigilance, indestructible
Bushido 5
3/3
  • Champions of Kamigawa
Kongming's Contraptions

Kongming's Contraptions {3}{W}

Creature - Human Soldier
{T}: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
2/4
  • Portal Three Kingdoms
Kongming, "Sleeping Dragon"

Kongming, "Sleeping Dragon" {2}{W}{W}

Legendary Creature - Human Advisor
Other creatures you control get +1/+1.
"Such a lord as this—all virtues' height—Had never been, nor ever was again."
2/2
Kookus

Kookus {3}{R}{R}

Creature - Djinn
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, this creature deals 3 damage to you and attacks this turn if able.
{R}: This creature gets +1/+0 until end of turn.
3/5
Related card: Keeper of Kookus
  • Visions
Kopala, Warden of Waves

Kopala, Warden of Waves {1}{U}{U}

Legendary Creature - Merfolk Wizard
Spells your opponents cast that target a Merfolk you control cost {2} more to cast.
Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
"I know these waters better than you know yourselves."
2/2
Kor Duelist

Kor Duelist {W}

Creature - Kor Soldier
As long as this creature is equipped, it has double strike.
"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."
1/1
Kor Firewalker

Kor Firewalker {W}{W}

Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
"A river of lava is just another river to cross."
2/2
Kor Haven

Kor Haven

Legendary Land
{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
Kor Skyfisher

Kor Skyfisher {1}{W}

Creature - Kor Soldier
Flying
When this creature enters, return a permanent you control to its owner's hand.
www.MagicTheGathering.com
2/3
Kor Spiritdancer

Kor Spiritdancer {1}{W}

Creature - Kor Wizard
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.
0/2
Korlash, Heir to Blackblade

Korlash, Heir to Blackblade {2}{B}{B}

Legendary Creature - Zombie Warrior
Korlash's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
*/*
Kormus Bell

Kormus Bell {4}

Artifact
All Swamps are 1/1 black creatures that are still lands.
Kosei, Penitent Warlord

Kosei, Penitent Warlord {1}{G}{G}

Legendary Creature - Ogre Samurai
As long as Kosei is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
0/5
  • Neon Dynasty Commander 26 67
Koskun Falls

Koskun Falls {2}{B}{B}

World Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Related card: Apocalypse Chime
  • Homelands
Koth, Fire of Resistance

Koth, Fire of Resistance {2}{R}{R}

Legendary Planeswalker - Koth
[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
[–3]: Koth deals damage to target creature equal to the number of Mountains you control.
[–7]: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
Loyalty:
4
Kothophed, Soul Hoarder

Kothophed, Soul Hoarder {4}{B}{B}

Legendary Creature - Demon
Flying
Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
"I will be your most demanding master, Liliana. But I have great things in mind for you."
6/6
Kotis, the Fangkeeper

Kotis, the Fangkeeper {1}{B}{G}{U}

Legendary Creature - Zombie Warrior
Indestructible
Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
2/1
  • Tarkir: Dragonstorm 202 362
  • Tarkir: Dragonstorm Promos 202p 202s
Kotose, the Silent Spider

Kotose, the Silent Spider {3}{U}{B}

Legendary Creature - Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
4/4
Kozilek's Command

Kozilek's Command {X}{C}{C}

Kindred Instant - Eldrazi
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Kozilek, Compleated

Kozilek, Compleated {8}{C/P}{C/P}

Legendary Creature - Phyrexian Eldrazi
({C/P} can be paid with either {C} or 2 life.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
12/12
  • Mystery Booster 2
Krakilin

Krakilin {X}{G}{G}

Creature - Beast
This creature enters with X +1/+1 counters on it.
{1}{G}: Regenerate this creature.
"A perfect reflection of its world: brutal, fetal, and lacking truth."
—Oracle en-Vec
0/0
Krallenhorde Killer
Wolfbitten Captive

Krallenhorde Killer

Creature - Werewolf
(Color indicator: Krallenhorde Killer is green)
{3}{G}: This creature gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
2/2
Card has other part: Wolfbitten Captive
  • Dark Ascension