11808 cards found
Kraven's Last Hunt

Kraven's Last Hunt {3}{G}

Enchantment - Saga
I — Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature.
II — Target creature you control gets +2/+2 until end of turn.
III — Return target creature card from your graveyard to your hand.
Krenko's Buzzcrusher

Krenko's Buzzcrusher {2}{R}{R}

Artifact Creature - Insect Thopter
Flying, trample
When this creature enters, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
4/4
  • Murders at Karlov Manor Promos 136p 136s
  • Murders at Karlov Manor 136 405
Krenko, Baron of Tin Street

Krenko, Baron of Tin Street {2}{R}

Legendary Creature - Goblin
Haste
{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
3/3
  • Murders at Karlov Manor Promos 135p 135s
  • Murders at Karlov Manor 135 350
Krenko, Mob Boss

Krenko, Mob Boss {2}{R}{R}

Legendary Creature - Goblin Warrior
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"Threats? Extortion? Good sir, you have me all wrong. I am a legitimate businessman; my colleagues and I are simply here to conduct legitimate business."
3/3
Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin {2}{R}

Legendary Creature - Goblin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
"After the people flee, but before the enemy arrives—that's grabbin' time."
1/2
Kresh the Bloodbraided Avatar

Kresh the Bloodbraided Avatar

Vanguard
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
Hand size bonus: +1
Life bonus: -3
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Krile Baldesion

Krile Baldesion {W}{U}

Legendary Creature - Dwarf Wizard
Lifelink
Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.
2/1
  • Final Fantasy Commander 86 176
Krosan Adaptation

Krosan Adaptation {G}

Enchantment - Aura
Enchant creature
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter as tokens.)
Enchanted creature gets +1/+0 and has vigilance.
Krosan Beast

Krosan Beast {3}{G}

Creature - Squirrel Beast
Threshold — This creature gets +7/+7 as long as seven or more cards are in your graveyard.
Those who see the squirrels go underground in the winter aren't ready for what emerges in the spring.
1/1
Krosan Cloudscraper

Krosan Cloudscraper {7}{G}{G}{G}

Creature - Beast Mutant
At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}.
Morph {7}{G}{G}
13/13
Krosan Colossus

Krosan Colossus {6}{G}{G}{G}

Creature - Beast
Morph {6}{G}{G}
When it walked, it altered geography. When it bellowed, it changed the weather.
9/9
Krosan Grip

Krosan Grip {2}{G}
(Denting Blows)

Instant
Split second
Destroy target artifact or enchantment.
The Atlas Gauntlets did little to dissuade Vi of the notion that everything could be solved by punching.
Related card: Key to the Archive
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Krosan Warchief

Krosan Warchief {2}{G}

Creature - Beast
Beast spells you cast cost {1} less to cast.
{1}{G}: Regenerate target Beast.
It turns prey into predator.
2/2
Krothuss, Lord of the Deep
Runo Stromkirk

Krothuss, Lord of the Deep

Legendary Creature - Kraken Horror
(Color indicator: Krothuss, Lord of the Deep is blue and black)
Flying
Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
Card has other part: Runo Stromkirk
Krovikan Horror

Krovikan Horror {3}{B}

Creature - Horror Spirit
At the beginning of the end step, if this card is in your graveyard with a creature card directly above it, you may return this card to your hand.
{1}, Sacrifice a creature: This creature deals 1 damage to any target.
2/2
Krovikan Vampire

Krovikan Vampire {3}{B}{B}

Creature - Vampire
At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.
3/3
Kruin Outlaw
Terror of Kruin Pass

Kruin Outlaw {1}{R}{R}

Creature - Human Rogue Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
"Hold tight. I've got a surprise for them."
2/2
Card has other part: Terror of Kruin Pass
Kudo, King Among Bears

Kudo, King Among Bears {G}{W}

Legendary Creature - Bear
Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.
Born from the greatest granite boulder, nursed on the sweetest honey, crowned amid a raging blizzard.
2/2
Kudzu

Kudzu {1}{G}{G}

Enchantment - Aura
Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.
Kuja, Genome Sorcerer
Trance Kuja, Fate Defied

Kuja, Genome Sorcerer {2}{B}{R}

Legendary Creature - Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
"Peace is but a shadow of death, desperate to forget its painful past..."
3/4
Card has other part: Trance Kuja, Fate Defied
Kukemssa Pirates

Kukemssa Pirates {3}{U}

Creature - Human Pirate
Whenever this creature attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, this creature assigns no combat damage this turn.
". . . pirates gambled with a djinn and lost the thing more dear than gold."
—"Love Song of Night and Day"
2/2
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Kuldotha Forgemaster

Kuldotha Forgemaster {5}

Artifact Creature - Construct
{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself.
3/5
Kuldotha Phoenix

Kuldotha Phoenix {2}{R}{R}{R}

Creature - Phoenix
Flying, haste
Metalcraft{4}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
4/4
Kumano, Master Yamabushi

Kumano, Master Yamabushi {3}{R}{R}

Legendary Creature - Human Shaman
{1}{R}: Kumano deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
4/4
  • Champions of Kamigawa