4587 cards found
Void Snare

Void Snare {U}

Sorcery
Return target nonland permanent to its owner's hand.
"I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best."
—Ashurel, voidmage
  • Magic 2015
Volatile Fault

Volatile Fault

Land - Cave
{T}: Add {C}.
{1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
  • The Lost Caverns of Ixalan
Volatile Fjord

Volatile Fjord

Snow Land - Island Mountain
({T}: Add {U} or {R}.)
Volatile Fjord enters the battlefield tapped.
"I watched with my own eyes as Jari Eagle-Caller fell from these cliffs, only to be snatched from the air by a giant bird!"
—Iskene, Kannah storyteller
  • Kaldheim
Volcanic Island

Volcanic Island

Land - Island Mountain
({T}: Add {U} or {R}.)
Voldaren Epicure

Voldaren Epicure {R}

Creature - Vampire
When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token.
"If you're not refining your tastes, what's the point of living forever?"
1/1
Voldaren Estate

Voldaren Estate

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
{5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control.
Voldaren Stinger

Voldaren Stinger {R}

Creature - Vampire Warrior
Voldaren Stinger has first strike as long as it's attacking.
{2}{R}: Voldaren Stinger gets +2/+0 until end of turn.
A duel to first blood means something very different when a vampire is involved.
1/1
Volrath

Volrath

Vanguard
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
The son of Gerrard's surrogate father, Sidar Kondo, Volrath stole Gerrard's Legacy and rose to power selling it off piece by piece. Now, he is an evincar, or agent, of the Lord of the Wastes. Armed with exceptional magical powers, he plots to conquer the entire multiverse.
Hand size bonus: +2
Life bonus: -3
  • Vanguard Series
Volrath's Motion Sensor

Volrath's Motion Sensor {B}

Enchantment - Aura
Enchant player
As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand.
When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life.
  • Unglued
Volrath's Stronghold

Volrath's Stronghold

Legendary Land
{T}: Add {C}.
{1}{B}, {T}: Put target creature card from your graveyard on top of your library.
The seed of a world's evil.
Voltage Surge

Voltage Surge {R}

Instant
As an additional cost to cast this spell, you may sacrifice an artifact.
Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
  • Kamigawa: Neon Dynasty
Voltaic Key

Voltaic Key {1}

Artifact
{1}, {T}: Untap target artifact.
The missing piece to every puzzle.
Volunteer Militia

Volunteer Militia {W}

Creature - Human Soldier
After making the Peach Garden Oath, the three brothers raised an army of 500 youths to fight the Yellow Scarves rebellion.
1/2
Vorpal Sword

Vorpal Sword {B}

Artifact - Equipment
Equipped creature gets +2/+0 and has deathtouch.
{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip {B}{B}
Vortex Elemental

Vortex Elemental {U}

Creature - Elemental
{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.
{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
The sea is always hungry.
0/1
  • Born of the Gods
Votary of the Conclave

Votary of the Conclave {W}

Creature - Human Soldier
{2}{G}: Regenerate Votary of the Conclave.
An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard.
1/1
  • Ravnica: City of Guilds
Voyager Staff

Voyager Staff {1}

Artifact
{2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica.
Wake the Reflections

Wake the Reflections {W}

Sorcery
Populate.
"You see a bird, an oak, a packbeast. I see the potential for an army."
—Lalia, Selesnya dryad
Walking Ballista

Walking Ballista {X}{X}

Artifact Creature - Construct
Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
0/0
Walking Bulwark

Walking Bulwark {1}

Artifact Creature - Golem
Defender
{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
0/3
  • Dominaria United
Wall of Hope

Wall of Hope {W}

Creature - Wall
Defender
Whenever Wall of Hope is dealt damage, you gain that much life.
"What cage would you rather be inside of than out?"
—Daru riddle
0/3
  • Legions
Wall of Runes

Wall of Runes {U}

Creature - Wall
Defender
When Wall of Runes enters the battlefield, scry 1.
0/4
Wall of Vines

Wall of Vines {G}

Creature - Plant Wall
Defender
Reach
Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.
0/3
Wall of Wood

Wall of Wood {G}

Creature - Wall
Defender
Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations.
0/3
Wand of Vertebrae

Wand of Vertebrae {1}

Artifact
{T}: Mill a card.
{2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
Made by the mad for the work of the wicked.
  • Guilds of Ravnica