674 cards found
Makeshift Mauler

Makeshift Mauler {3}{U}

Creature - Zombie Horror
As an additional cost to cast this spell, exile a creature card from your graveyard.
"It always amazes me what perfectly good things people throw away."
—Ludevic, necro-alchemist
4/5
Malicious Intent

Malicious Intent {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: Target creature can't block this turn."
As peace returned to Thraben, some cathars made the mistake of letting down their guard.
  • Avacyn Restored
Malignus

Malignus {3}{R}{R}

Creature - Elemental Spirit
Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.
Damage that would be dealt by Malignus can't be prevented.
It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained.
*/*
Manor Gargoyle

Manor Gargoyle {5}

Artifact Creature - Gargoyle
Defender
Manor Gargoyle has indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
Nothing could break it but the fall.
4/4
  • Innistrad
Manor Skeleton

Manor Skeleton {1}{B}

Creature - Skeleton
Haste
{1}{B}: Regenerate Manor Skeleton.
Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.
1/1
  • Innistrad
Markov Blademaster

Markov Blademaster {1}{R}{R}

Creature - Vampire Warrior
Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
"Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?"
1/1
  • Dark Ascension
Markov Patrician

Markov Patrician {2}{B}

Creature - Vampire
Lifelink
Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein."
3/1
  • Innistrad
Markov Warlord

Markov Warlord {5}{R}

Creature - Vampire Warrior
Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
"What use is a stake or holy symbol in the hands of a coward?"
4/4
Markov's Servant
Chosen of Markov

Markov's Servant

Creature - Vampire
(Color indicator: Markov's Servant is black)
". . . and for that I shall be eternally grateful."
4/4
Card has other part: Chosen of Markov
  • Dark Ascension
Marrow Bats

Marrow Bats {4}{B}

Creature - Bat Skeleton
Flying
Pay 4 life: Regenerate Marrow Bats.
"No matter how far we push into Stensia, undeath will always remain in these lands."
—Terhold, archmage of Drunau
4/1
Mask of Avacyn

Mask of Avacyn {2}

Artifact - Equipment
Equipped creature gets +1/+2 and has hexproof.
Equip {3}
It hides the face and protects the soul.
Mass Appeal

Mass Appeal {2}{U}

Sorcery
Draw a card for each Human you control.
"We have emerged triumphant from the darkness. Let our hard-won wisdom guide us to prosperity."
  • Avacyn Restored
Mausoleum Guard

Mausoleum Guard {3}{W}

Creature - Human Scout
When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.
"Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull."
2/2
Maw of the Mire

Maw of the Mire {4}{B}

Sorcery
Destroy target land. You gain 4 life.
As the chapel was dragged under, the bell in the tower rang until the murky depths forever silenced its toll.
  • Innistrad
Mayor of Avabruck
Howlpack Alpha

Mayor of Avabruck {1}{G}

Creature - Human Advisor Werewolf
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
He can deny his true nature for only so long.
1/1
Card has other part: Howlpack Alpha
Memory's Journey

Memory's Journey {1}{U}

Instant
Target player shuffles up to three target cards from their graveyard into their library.
Flashback {G}
  • Innistrad
Mental Agony

Mental Agony {3}{B}

Sorcery
Target player discards two cards and loses 2 life.
"His mind is feeble. Feed him to the bats."
  • Avacyn Restored
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Merciless Predator
Reckless Waif

Merciless Predator

Creature - Werewolf
(Color indicator: Merciless Predator is red)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.
Before she just wanted to snatch your purse; now she'll take the whole arm.
3/2
Card has other part: Reckless Waif
  • Innistrad
Midnight Duelist

Midnight Duelist {W}

Creature - Human Soldier
Protection from Vampires
Avacyn's return did not rid him of his desire for revenge.
1/2
  • Avacyn Restored
Midnight Guard

Midnight Guard {2}{W}

Creature - Human Soldier
Whenever another creature enters the battlefield, untap Midnight Guard.
"When you're on watch, no noise is harmless and no shadow can be ignored."
—Olgard of the Skiltfolk
2/3
Midnight Haunting

Midnight Haunting {2}{W}

Instant
Create two 1/1 white Spirit creature tokens with flying.
The path back to the world of the living is murky and bewildering. A geist may not even realize that it's terrifying its own loved ones.
Midvast Protector

Midvast Protector {3}{W}

Creature - Human Wizard
When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
"I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid."
2/3
  • Avacyn Restored
Mikaeus, the Lunarch

Mikaeus, the Lunarch {X}{W}

Legendary Creature - Human Cleric
Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
0/0
Mikaeus, the Unhallowed

Mikaeus, the Unhallowed {3}{B}{B}{B}

Legendary Creature - Zombie Cleric
Intimidate
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying.
5/5