29692 cards found
Down for Repairs

Down for Repairs {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls.
Safety twelfth.
  • Unfinity 73 359
Thriss, Nantuko Primus

Thriss, Nantuko Primus {5}{G}{G}

Legendary Creature - Insect Druid
{G}, {T}: Target creature gets +5/+5 until end of turn.
"When you live for others, you live for yourself."
5/5
  • Judgment
Festering Newt

Festering Newt {B}

Creature - Salamander
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Its back bubbles like a witch's cauldron, and it smells just as vile.
1/1
Related cards: Bogbrew Witch Bubbling Cauldron
Wizard's Rockets

Wizard's Rockets {1}

Artifact
Wizard's Rockets enters the battlefield tapped.
{X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors.
When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
March of the Returned

March of the Returned {3}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
The Returned have no memory of the Underworld or of their former lives. The golden masks they wear are the last gifts of the selves they left behind.
  • Theros
Charging Slateback

Charging Slateback {4}{R}

Creature - Beast
Charging Slateback can't block.
Morph {4}{R}
Goblins prize its hide for building rock sled runners.
4/3
  • Onslaught
Unholy Heat

Unholy Heat {R}

Instant
Unholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
"The devils use fire. Why shouldn't we?"
Related card: Unholy Heat (Alchemy)
Mind Sculpt

Mind Sculpt {1}{U}

Sorcery
Target opponent mills seven cards.
"Your mind was a curious mix of madness and genius. I just took away the genius."
—Jace Beleren
Appeal

Appeal {G}

Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Card has other part: Authority
Vampire Lacerator

Vampire Lacerator {B}

Creature - Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.
2/2
Guild Summit

Guild Summit {2}{U}

Enchantment
When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate enters the battlefield under your control, draw a card.
In a climate of suspicion, Isperia gathered the guilds to propose a radical idea: cooperation.
  • Guilds of Ravnica
Blurry Beeble

Blurry Beeble {U}

Artifact Creature - Cyborg Beeble
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card.
1/1
  • Unstable
Earth

Earth {X}{R}{R}

Sorcery
Aftermath
Earth deals X damage to each creature without flying.
Card has other part: Heaven
Diregraf Colossus

Diregraf Colossus {2}{B}

Creature - Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
2/2
Siegebreaker Giant

Siegebreaker Giant {3}{R}{R}

Creature - Giant Warrior
Trample
{3}{R}: Target creature can't block this turn.
No rampart can withstand the fury of a giant.
6/3
  • Core Set 2019
Gorilla Warrior

Gorilla Warrior {2}{G}

Creature - Ape Warrior
The gorilla beat its chest and threw great handfuls of leaves into the air. It howled challenge and showed its teeth. The mechanical soldier, not understanding, simply killed it.
3/2
Leatherback Baloth

Leatherback Baloth {G}{G}{G}

Creature - Beast
Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts.
4/5
Manglehorn

Manglehorn {2}{G}

Creature - Beast
When Manglehorn enters the battlefield, you may destroy target artifact.
Artifacts your opponents control enter the battlefield tapped.
"Rely too much on your weapons and watch your dreams shatter in your hands."
—Rhonas, god of strength
2/2
Clockspinning

Clockspinning {U}

Instant
Buyback {3}
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Devastation Tide

Devastation Tide {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands.
Miracle {1}{U}
It's hard to argue with a force made of divine will.
Encase in Ice

Encase in Ice {1}{U}

Enchantment - Aura
Flash
Enchant red or green creature
When Encase in Ice enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dragons of Tarkir
Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Haldan, Avid Arcanist

Haldan, Avid Arcanist {2}{U}

Legendary Creature - Human Wizard
Partner with Pako, Arcane Retriever
You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.
1/4
Related card: Pako, Arcane Retriever
  • Commander 2020
Norn's Annex

Norn's Annex {3}{W/P}{W/P}

Artifact
Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Hoard Robber

Hoard Robber {1}{B}

Creature - Tiefling Rogue
Whenever Hoard Robber deals combat damage to a player, create a Treasure token.
"And to think, a year ago I was picking pockets in Waterdeep."
1/3
Related card: Xander's Wake