32750 cards found
Ghitu Slinger

Ghitu Slinger {2}{R}

Creature - Human Nomad
Echo {2}{R}
When this creature enters, it deals 2 damage to any target.
2/2
Nessian Demolok

Nessian Demolok {3}{G}{G}

Creature - Beast
Tribute 3
When this creature enters, if tribute wasn't paid, destroy target noncreature permanent.
3/3
  • Born of the Gods
Auriok Windwalker

Auriok Windwalker {3}{W}

Creature - Human Wizard
Flying
{T}: Attach target Equipment you control to target creature you control.
Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.
2/3
  • Fifth Dawn
Frostweb Spider

Frostweb Spider {2}{G}

Snow Creature - Spider
Reach
Whenever this creature blocks a creature with flying, put a +1/+1 counter on this creature at end of combat.
Its white webs glitter, mimicking the frost on the tree's branches.
1/3
  • Coldsnap
Erhnam Djinn

Erhnam Djinn {3}{G}

Creature - Djinn
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.
4/5
Related card: City in a Bottle
Old Man Willow

Old Man Willow {2}{B}{G}

Legendary Creature - Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
*/*
  • The Lord of the Rings: Tales of Middle-earth 217 668
Voyaging Satyr

Voyaging Satyr {1}{G}

Creature - Satyr Druid
{T}: Untap target land.
"None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit."
1/2
Nyx Weaver

Nyx Weaver {1}{B}{G}

Enchantment Creature - Spider
Reach
At the beginning of your upkeep, mill two cards.
{1}{B}{G}, Exile this creature: Return target card from your graveyard to your hand.
2/3
Warmth

Warmth {1}{W}

Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
"Flame grows gentle with but a little distance."
—Orim, Samite healer
Vampire Gourmand

Vampire Gourmand {1}{B}

Creature - Vampire
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
"He asked me if I wanted to come in for a bite to eat. Who am I to turn down a stranger's kindness?"
2/2
  • Foundations
Whirling Dervish

Whirling Dervish {G}{G}

Creature - Human Monk
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Amid this whirling hurricane of blades, there is no calm eye in which the hapless can find shelter.
1/1
Related card: Dunerider Outlaw
Bastion Mastodon

Bastion Mastodon {5}

Artifact Creature - Elephant
{W}: This creature gains vigilance until end of turn.
The Consulate's automaton bank contains only the most impressive specimens.
4/5
Ior Ruin Expedition

Ior Ruin Expedition {1}{U}

Enchantment
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Draw two cards.
One with Nothing

One with Nothing {B}

Instant
Discard your hand.
When nothing remains, everything is equally possible.
Arcanis the Omnipotent

Arcanis the Omnipotent {3}{U}{U}{U}

Legendary Creature - Wizard
{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
He has journeyed where none have been before. Now he returns to ensure that none follow.
3/4
Clamilton Estate

Clamilton Estate

Plane - Clamhattan
If a wordy permanent entering the battlefield would cause an ability of that permanent or another wordy permanent to trigger, that ability triggers an additional time. (A permanent is wordy if it has four or more lines of rules text.)
Whenever Chaos ensues, exile cards from the top of your library until you exile a wordy nonland card, Put that card into your hand. Put each card not cast this way on the bottom of your library in a random order.
  • Unknown Event
Wings of Aesthir

Wings of Aesthir {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, sky mage
Pollen Lullaby

Pollen Lullaby {1}{W}

Instant
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step.
Ilharg, the Raze-Boar

Ilharg, the Raze-Boar {3}{R}{R}

Legendary Creature - Boar God
Trample
Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
6/6
Disinformation Campaign

Disinformation Campaign {1}{U}{B}

Enchantment
When this enchantment enters, you draw a card and each opponent discards a card.
Whenever you surveil, return this enchantment to its owner's hand.
"People would sooner savor sweet lies than chew plain truths."
—Lazav
Mossbeard Ancient

Mossbeard Ancient {5}{G}{G}

Creature - Treefolk
Trample
When this creature enters, you gain 5 life.
Older than the mountains, the dragons, and the wars of humans and machines.
7/7
  • Dominaria United
Akroma's Devoted

Akroma's Devoted {3}{W}

Creature - Human Cleric
Cleric creatures have vigilance.
Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.
2/4
  • Legions
Scion of the Ur-Dragon

Scion of the Ur-Dragon {W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Flying
{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
"I am the blood of the ur-dragon, coursing through all dragonkind."
4/4
Mystical Teachings

Mystical Teachings {3}{U}

Instant
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Flashback {5}{B}
Chaos Is My Plaything

Chaos Is My Plaything

Scheme
When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order.
  • Duskmourn: House of Horror Commander