9112 cards found
Fight

Fight {3}{G}

Sorcery
Aftermath
Target creature you control fights target creature an opponent controls.
Card has other part: Prepare
Fight with Fire

Fight with Fire {2}{R}

Sorcery
Kicker {5}{R}
Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead.
Fighting Drake

Fighting Drake {2}{U}{U}

Creature - Drake
Flying
Two things are needed to survive the harsh skies of Rath: a thick hide and a thicker skull.
2/4
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Filigree Angel

Filigree Angel {5}{W}{W}{U}

Artifact Creature - Angel
Flying
When this creature enters, you gain 3 life for each artifact you control.
"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
4/4
Filigree Attendant

Filigree Attendant {2}{U}{U}

Artifact Creature - Homunculus
Flying
Filigree Attendant's power is equal to the number of artifacts you control.
"The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves."
—Coruk, Esper artificer
*/3
Filigree Familiar

Filigree Familiar {3}

Artifact Creature - Fox
When this creature enters, you gain 2 life.
When this creature dies, draw a card.
"It's the must-have gift for everyone on your list. Get one for yourself, too!"
—Chammi, curio vendor
2/2
Related card: Big Spender
Fill with Fright

Fill with Fright {3}{B}

Sorcery
Target player discards two cards. Scry 2.
Filth

Filth {3}{B}

Creature - Incarnation
Swampwalk
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
"As the portal closed, Filth oozed through. The stench of evil followed it in."
—Scroll of Beginnings
2/2
Final Fortune

Final Fortune {R}{R}

Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
A reward is worthless if you aren't around to enjoy it.
Final Iteration
Docent of Perfection

Final Iteration

Creature - Eldrazi Insect
Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
6/5
Card has other part: Docent of Perfection
Final Judgment

Final Judgment {4}{W}{W}

Sorcery
Exile all creatures.
"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath."
—Great Battles of Kamigawa
Final Parting

Final Parting {3}{B}{B}

Sorcery
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
"Sleep now, brother. That is the one gift I can give you."
—Liliana Vess
Final Reward

Final Reward {4}{B}

Instant
Exile target creature.
Those who earn a glorious death are given the highest honor. They are carried on funeral barges through the gate to the afterlife.
Finale of Devastation

Finale of Devastation {X}{G}{G}

Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Some spells sing a quiet tune. Others roar.
Finality

Finality {4}{B}{G}

Sorcery
You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Card has other part: Find
Find

Find {B/G}{B/G}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Card has other part: Finality
Finish

Finish {2}{B}

Sorcery
Aftermath
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
Card has other part: Start
Fire

Fire {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Ice
Fire Ambush

Fire Ambush {1}{R}

Sorcery
Fire Ambush deals 3 damage to any target.
"With fire he broke the battle at Bowang . . . . Striking fear deep into Cao Cao's soul, thus Kongming scored a coup at his debut."
Fire Covenant

Fire Covenant {1}{B}{R}

Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Fire Dragon

Fire Dragon {6}{R}{R}{R}

Creature - Dragon
Flying
When this creature enters, it deals damage to target creature equal to the number of Mountains you control.
6/6
Fire Drake

Fire Drake {1}{R}{R}

Creature - Drake
Flying
{R}: This creature gets +1/+0 until end of turn. Activate only once each turn.
1/2
Fire Elemental

Fire Elemental {3}{R}{R}

Creature - Elemental
It treads on feet of coals and strikes with the force of a volcano.
5/4
Fire Imp

Fire Imp {2}{R}

Creature - Imp
When this creature enters, it deals 2 damage to target creature.
2/1