Alchemy: Outlaws of Thunder Junction

Alchemy: Outlaws of Thunder Junction contains 31 cards.
Is it an online only set.
Released: 2024-05-07
Base set size: 31 cards.
Prairie Survivalist

Prairie Survivalist {1}{W}

Creature - Human Scout
Flying
At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0.
0/1
Resolute Rejection

Resolute Rejection {1}{W}

Instant
Target tapped creature perpetually loses all abilities, then Resolute Rejection deals 4 damage to it.
Cycling {2}
Ruby Collector

Ruby Collector {W}

Creature - Human Detective
When you attack with three or more creatures, conjure a card named Mox Ruby into your hand. This ability triggers only once.
{1}{R}: Creatures you control get +1/+0 until end of turn.
1/1
Related card: Mox Ruby
Saint Elenda

Saint Elenda {4}{W}{W}{W}

Legendary Creature - Vampire Cleric
Lifelink
When Saint Elenda enters, conjure a card of your choice from Saint Elenda's spellbook into your hand. You may cast that card this turn without paying its mana cost.
At the beginning of your end step, if you gained life this turn, create an X/X white Avatar creature token, where X is the amount of life you gained this turn.
4/7
Related cards: Faith's Fetters Inspiring Cleric Invoke the Divine Ritual of Rejuvenation
Stalwart Realmwarden

Stalwart Realmwarden {1}{W}{W}

Creature - Human Soldier
First strike, Lifelink
When Stalwart Realmwarden enters, the next noncreature spell target opponent casts costs {2} more to cast.
2/2
Emerald Collector

Emerald Collector {1}{U}

Creature - Human Pirate
Whenever Emerald Collector deals combat damage to a player, draw a card.
When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once.
{2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn.
1/2
Related card: Mox Emerald
Solitary Defiance

Solitary Defiance {2}{U}

Enchantment
As long as you control exactly one creature, that creature has vigilance and ward {2}.
Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
Thieving Aven

Thieving Aven {2}{U}

Creature - Bird Rogue
Flying
Whenever Thieving Aven deals combat damage to a player, heist target opponent's library.
Whenever you cast a spell you don't own, put a +1/+1 counter on Thieving Aven.
1/4
Grave Expectations

Grave Expectations {B}

Instant
Choose one —
• Heist target opponent's library.
• Exile up to three target cards from your opponents' graveyards. You gain 3 life.
Pearl Collector

Pearl Collector {2}{B}

Creature - Human Warlock
Deathtouch, Lifelink
At the beginning of your second main phase, if you gained 4 or more life this turn, conjure a card named Mox Pearl into your hand. This ability triggers only once.
{2}{W}: Another target creature perpetually gains lifelink.
3/3
Related card: Mox Pearl
Rankle, Pitiless Trickster

Rankle, Pitiless Trickster {1}{B}{B}

Legendary Creature - Faerie Rogue
Flying
Rankle has lifelink and haste as long as an opponent controls no creatures.
When Rankle enters, you may pay 1 life. When you do, each player discards a card and sacrifices a creature.
Whenever a player discards a card, Rankle perpetually gets +1/+0.
1/3
Impetuous Lootmonger

Impetuous Lootmonger {1}{R}

Creature - Human Rogue
First strike
When Impetuous Lootmonger enters, discard a card, then heist target opponent's library.
Whenever you cast a spell you don't own, create a Treasure token.
2/2
Sapphire Collector

Sapphire Collector {2}{R}

Creature - Human Mercenary
Prowess
When you cast your second noncreature spell in a turn, conjure a card named Mox Sapphire into your hand. This ability triggers only once.
{2}{U}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
3/3
Related card: Mox Sapphire
Switchgrass Grazer

Switchgrass Grazer {2}{R}{R}

Creature - Horse Mount
Haste
Whenever Switchgrass Grazer attacks, it deals 1 damage to any target. If Switchgrass Grazer is saddled and a creature was dealt damage this way, that creature perpetually gains "This creature can't block" and "Damage isn't removed from this creature during cleanup steps."
Saddle 1
4/4
Wagon Wrecker

Wagon Wrecker {1}{R}

Creature - Ogre Mercenary
Menace
Whenever Wagon Wrecker deals combat damage to a player, a random nonland card in that player's hand perpetually gains "When you cast this spell, you lose 2 life."
2/1
Blooming Cactusfolk

Blooming Cactusfolk {3}{G}{G}

Creature - Plant Druid
Trample
At the beginning of your end step, nonland cards in your hand perpetually gain "This spell costs {1} less to cast."
5/5
Jessie Zane, Fangbringer

Jessie Zane, Fangbringer {1}{G}{G}

Legendary Creature - Human Assassin
Deathtouch
When Jessie Zane enters and whenever you cast a Snake spell, conjure a card named Ambush Viper into the top six cards of your library at random. It perpetually gains "When this creature enters, draw a card."
3/4
Related card: Ambush Viper
Jet Collector

Jet Collector {1}{G}

Creature - Merfolk Scout
At the beginning of your second main phase, if four or more cards are in your graveyard, conjure a card named Mox Jet into your hand. This ability triggers only once.
{X}{B}: Put target creature card with mana value X from your graveyard onto the battlefield with a finality counter on it. Activate only as a sorcery.
2/2
Related card: Mox Jet
Albiorix, Goose Tyrant

Albiorix, Goose Tyrant {1}{G}{U}

Legendary Creature - Bird
Flying, Trample, Ward {1}
Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile.
3/3
Card has other part: Wild Goose Chase
Wild Goose Chase

Wild Goose Chase {G}{U}

Instant - Adventure
Draw two cards, then discard two cards. Create a Food token.
Card has other part: Albiorix, Goose Tyrant
Cathartic Operation

Cathartic Operation {3}{U}{B}

Instant
Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards.
Emperor Apatzec Intli IV

Emperor Apatzec Intli IV {R}{G}{W}

Legendary Creature - Human Noble
Whenever another creature enters under your control, that creature perpetually gains haste if its power is 4 or greater. If its toughness is 4 or greater, you gain 4 life. If its mana value is 4 or greater, seek a creature card.
3/4
Grenzo, Crooked Jailer

Grenzo, Crooked Jailer {4}{B}{R}

Legendary Creature - Goblin Rogue
When Grenzo enters and at the beginning of your upkeep, heist target opponent's library.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast that you don't own with mana value 3 or less.
6/4
Intruder's Inquisition

Intruder's Inquisition {B}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
Nashi, Illusion Gadgeteer

Nashi, Illusion Gadgeteer {1}{B}{G}{U}

Legendary Creature - Rat Rogue
Flash
Menace, Ward {2}
When Nashi enters, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash.
4/4