Alchemy: Bloomburrow

Leaf-Leap Guide

Leaf-Leap Guide {G}{U}

Creature - Frog Scout
Vigilance
Whenever another creature you control enters, Leaf-Leap Guide and that creature perpetually get +1/+1.
{1}, {T}: Return another target creature you control to its owner's hand.
1/1
Marshland Hordemaster

Marshland Hordemaster {1}{B}{R}

Creature - Lizard Warlock
Whenever Marshland Hordemaster or another Lizard you control enters, Marshland Hordemaster perpetually gains battle cry.
Whenever Marshland Hordemaster or another Lizard you control dies, target opponent loses 1 life and you gain 1 life.
2/4
Recruit Instructor

Recruit Instructor {R}{W}

Creature - Mouse Warrior
Whenever one or more Mice you control attack, draft a card from Recruit Instructor's spellbook.
Valiant — Whenever Recruit Instructor becomes the target of a spell or ability you control for the first time each turn, create a 1/1 white Mouse creature token.
1/1
Related cards: Angelfire Ignition Barge In Become Brutes Boon of Safety Cheeky House-Mouse Crumb and Get It Defiant Strike Embercleave Feather of Flight Mabel's Mettle Might of the Meek Moment of Heroism Squeak By Unleash Fury War Squeak
Resourceful Collector

Resourceful Collector {1}{R}{G}

Creature - Raccoon Druid
Haste
At the beginning of your end step, a random non-Food permanent card in your graveyard perpetually becomes a Food artifact in addition to its other types and gains "{2}, Exile this artifact: You gain 3 life." You may play that card for as long as it's in your graveyard.
3/3
Thought Rattle

Thought Rattle {U}{B}

Sorcery
Target opponent reveals each nonland card in their hand. You choose one of those cards. Exile that card.
Threshold — If seven or more cards are in your graveyard, seek a Rat card. It perpetually gains "This spell costs {1} less to cast."