Wilds of Eldraine

Grand Ball Guest

Grand Ball Guest {1}{R}

Creature - Human Peasant
Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn.
It takes a lot to pull a master blacksmith from their work, but Maurice couldn't pass up an invitation to a lavish Delverhaugh feast.
2/2
Harried Spearguard

Harried Spearguard {R}

Creature - Human Soldier
Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."
"Why're you vermin so daft? This is a warehouse full of bricks. BRICKS! You can't eat bricks."
1/1
Hearth Elemental

Hearth Elemental {5}{R}

Creature - Elemental
This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
4/5
Card has other part: Stoke Genius
Stoke Genius

Stoke Genius {1}{R}

Sorcery - Adventure
Discard your hand, then draw two cards.
Card has other part: Hearth Elemental
Imodane, the Pyrohammer

Imodane, the Pyrohammer {2}{R}{R}

Legendary Creature - Human Knight
Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.
"The realm needs a ruler, not a boy playing king."
4/4
Kindled Heroism

Kindled Heroism {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Even in the grip of Hylda's unnatural cold, something in Kellan felt bright as spring, something that poured into the empty hilts he'd been given by Talion and formed thorn-sharp blades of light.
Korvold and the Noble Thief

Korvold and the Noble Thief {3}{R}

Enchantment - Saga
I, II — Create a Treasure token.
III — Exile the top three cards of target opponent's library. You may play those cards this turn.
Merry Bards

Merry Bards {2}{R}

Creature - Human Bard
When Merry Bards enters, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control.
3/2
Minecart Daredevil

Minecart Daredevil {2}{R}

Creature - Dwarf Knight
Mines that once rang with the strikes of pickaxes now echo with shouts of reckless glee.
4/2
Card has other part: Ride the Rails
Ride the Rails

Ride the Rails {1}{R}

Instant - Adventure
Target creature gets +2/+1 until end of turn.
Mines that once rang with the strikes of pickaxes now echo with shouts of reckless glee.
Card has other part: Minecart Daredevil
Monstrous Rage

Monstrous Rage {R}

Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it.
"My, what big paws y—"
—Thomas the woodsman, last words
Raging Battle Mouse

Raging Battle Mouse {1}{R}

Creature - Mouse
The second spell you cast each turn costs {1} less to cast.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
2/1
Ratcatcher Trainee

Ratcatcher Trainee {1}{R}

Creature - Human Peasant
During your turn, Ratcatcher Trainee has first strike.
"Where do they keep coming from?!"
2/1
Card has other part: Pest Problem
Pest Problem

Pest Problem {2}{R}

Instant - Adventure
Create two 1/1 black Rat creature tokens with "This creature can't block."
"Where do they keep coming from?!"
Card has other part: Ratcatcher Trainee
Realm-Scorcher Hellkite

Realm-Scorcher Hellkite {4}{R}{R}

Creature - Dragon
Bargain
Flying, haste
When Realm-Scorcher Hellkite enters, if it was bargained, add four mana in any combination of colors.
{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.
4/6
Redcap Gutter-Dweller

Redcap Gutter-Dweller {2}{R}{R}

Creature - Goblin Warrior
Menace
When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
3/3
Redcap Thief

Redcap Thief {2}{R}

Creature - Goblin Rogue
When Redcap Thief enters, create a Treasure token.
"Shiny is best. Then sharp. Sharp is good. Anything else is basically trash."
2/3
Rotisserie Elemental

Rotisserie Elemental {R}

Creature - Elemental
Menace
Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
1/1
Skewer Slinger

Skewer Slinger {1}{R}

Creature - Dwarf Knight
Reach
Whenever Skewer Slinger blocks or becomes blocked by a creature, Skewer Slinger deals 1 damage to that creature.
One way or another, dwarven meals end up in someone's stomach.
1/3
Song of Totentanz

Song of Totentanz {X}{R}

Sorcery
Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.
Townsfolk tapped their feet and hummed along, unwittingly amplifying the tune that would summon their doom.
Stonesplitter Bolt

Stonesplitter Bolt {X}{R}

Instant
Bargain
Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
Tattered Ratter

Tattered Ratter {1}{R}

Creature - Human Peasant
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
"What's that, Snappers? Yes, you're right! It was very rude of the innkeeper to throw us out!"
2/2
Torch the Tower

Torch the Tower {R}

Instant
Bargain
Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.
If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Twisted Fealty

Twisted Fealty {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Create a Wicked Role token attached to up to one target creature.
Two-Headed Hunter

Two-Headed Hunter {4}{R}

Creature - Giant
Menace
"I point, you club!"
5/4
Card has other part: Twice the Rage