Wilds of Eldraine

Restless Fortress

Restless Fortress

Land
This land enters tapped.
{T}: Add {W} or {B}.
{2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever this land attacks, defending player loses 2 life and you gain 2 life.
Restless Spire

Restless Spire

Land
This land enters tapped.
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.
Whenever this land attacks, scry 1.
Restless Vinestalk

Restless Vinestalk

Land
This land enters tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Food Coma

Food Coma {3}{W}

Enchantment
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Create a Food token.
"Busy as a bumblesheep"
—Faerie expression meaning "asleep"
Lady of Laughter

Lady of Laughter {3}{W}{W}

Creature - Faerie Noble
Flying
Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
4/5
Pests of Honor

Pests of Honor {2}{W}

Creature - Mouse
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on this creature.
They dash—then dine.
2/2
Faerie Slumber Party

Faerie Slumber Party {4}{U}{U}

Sorcery
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token can block only creatures with flying."
Rowdy Research

Rowdy Research {6}{U}

Instant
This spell costs {1} less to cast for each creature that attacked this turn.
Draw three cards.
"Stolen treasures can be reclaimed, but stolen knowledge is yours forever."
—Alela
Storyteller Pixie

Storyteller Pixie {3}{U}

Creature - Faerie Wizard
Flying
Whenever you cast an Adventure spell, draw a card.
After the royal nanny had finished his dull, droning recital of the prince and princess's bedtime story, their secret friend emerged and the real story began.
3/3
Experimental Confectioner

Experimental Confectioner {2}{B}

Creature - Human Peasant
When this creature enters, create a Food token.
Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This token can't block."
2/3
Malevolent Witchkite

Malevolent Witchkite {4}{B}{B}

Creature - Dragon Warlock
Flying
When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
"Was there a fearsome witch around here? Or was it a cruel dragon? The tales were confu—oh no."
—Osval, adventurer
5/4
Old Flitterfang

Old Flitterfang {4}{B}

Legendary Creature - Rat Faerie
Flying
At the beginning of each end step, if a creature died this turn, create a Food token.
{2}{B}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
3/4
Become Brutes

Become Brutes {1}{R}

Sorcery
One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it.
Related card: Recruit Instructor
Charging Hooligan

Charging Hooligan {3}{R}

Creature - Human Peasant
Whenever this creature attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, this creature gains trample until end of turn.
"Soon the rats are gonna run this town, so I'm gonna run with them!"
3/3
Ogre Chitterlord

Ogre Chitterlord {4}{R}{R}

Creature - Ogre Warrior
Menace
Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
6/5
Intrepid Trufflesnout

Intrepid Trufflesnout {1}{G}

Creature - Boar
Whenever this creature attacks alone, create a Food token.
3/1
Card has other part: Go Hog Wild
Go Hog Wild

Go Hog Wild {1}{G}

Instant - Adventure
Target creature gets +2/+2 until end of turn.
Card has other part: Intrepid Trufflesnout
Provisions Merchant

Provisions Merchant {2}{G}{G}

Creature - Beast Peasant
When this creature enters, create a Food token.
Whenever this creature attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn.
3/3
Wildwood Mentor

Wildwood Mentor {2}{G}

Creature - Treefolk
Whenever a token you control enters, put a +1/+1 counter on this creature.
Whenever this creature attacks, another target attacking creature gets +X/+X until end of turn, where X is this creature's power.
"Not bad. If only you had branches."
1/1
Archon of the Wild Rose

Archon of the Wild Rose {2}{W}{W}

Creature - Archon
Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.
4/4
Expel the Interlopers

Expel the Interlopers {3}{W}{W}

Sorcery
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Moonshaker Cavalry

Moonshaker Cavalry {5}{W}{W}{W}

Creature - Spirit Knight
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
6/6
Regal Bunnicorn

Regal Bunnicorn {1}{W}

Creature - Rabbit Unicorn
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
*/*
Spellbook Vendor

Spellbook Vendor {1}{W}

Creature - Human Peasant
Vigilance
At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control.
2/2
A Tale for the Ages

A Tale for the Ages {1}{W}

Enchantment
Enchanted creatures you control get +2/+2.