World Championship Decks 2003

World Championship Decks 2003 contains 132 cards.
Released: 2003-08-06
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Circular Logic

Circular Logic {2}{U}

Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.
Madness {U}
Compulsion

Compulsion {1}{U}

Enchantment
{1}{U}, Discard a card: Draw a card.
{1}{U}, Sacrifice Compulsion: Draw a card.
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related card: Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related card: Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related card: Nissa's Encouragement
Deep Analysis

Deep Analysis {3}{U}

Sorcery
Target player draws two cards.
Flashback—{1}{U}, Pay 3 life.
"The specimen seems to be broken."
Cunning Wish

Cunning Wish {2}{U}

Instant
You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.
He wished for knowledge, but not for the will to apply it.
Ray of Distortion

Ray of Distortion {3}{W}

Instant
Destroy target artifact or enchantment.
Flashback {4}{W}{W}
Renewed Faith

Renewed Faith {2}{W}

Instant
You gain 6 life.
Cycling {1}{W}
When you cycle Renewed Faith, you may gain 2 life.
Renewed Faith

Renewed Faith {2}{W}

Instant
You gain 6 life.
Cycling {1}{W}
When you cycle Renewed Faith, you may gain 2 life.
Wrath of God

Wrath of God {2}{W}{W}

Sorcery
Destroy all creatures. They can't be regenerated.
Decree of Justice

Decree of Justice {X}{X}{2}{W}{W}

Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W}
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Mana Leak

Mana Leak {1}{U}

Instant
Counter target spell unless its controller pays {3}.
The fatal flaw in every plan is the assumption that you know more than your enemy.
Buried Alive

Buried Alive {2}{B}

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.
The scrape of shovels and the tumble of cold dirt soon muffled their pleas.
Buried Alive

Buried Alive {2}{B}

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.
The scrape of shovels and the tumble of cold dirt soon muffled their pleas.
Decompose

Decompose {1}{B}

Sorcery
Exile up to three target cards from a single graveyard.
"Sheesh! How am I supposed to make a decent living around here?"
—Cabal grave robber
Entomb

Entomb {B}

Instant
Search your library for a card and put that card into your graveyard. Then shuffle your library.
A grave is the safest place to store ill-gotten treasures.
Doomed Necromancer

Doomed Necromancer {2}{B}

Creature - Human Cleric Mercenary
{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
"His sacrifice shall not be forgotten. Now toss his body over there with the others."
—Phage the Untouchable
2/2
Haunting Echoes

Haunting Echoes {3}{B}{B}

Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles their library.
Innocent Blood

Innocent Blood {B}

Sorcery
Each player sacrifices a creature.
Zombies mourn for the living and celebrate those who will soon be given the gift of death.
Last Rites

Last Rites {2}{B}

Sorcery
Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
Patriarch's Bidding

Patriarch's Bidding {3}{B}{B}

Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
"Family plots are so convenient."
—Cabal Patriarch