Visions

Visions contains 167 cards.
It is part of Mirage block.
Released: 1997-02-03
Base set size: 167 cards.
Bogardan Phoenix

Bogardan Phoenix {2}{R}{R}{R}

Creature - Phoenix
Flying
When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
3/3
Dwarven Vigilantes

Dwarven Vigilantes {2}{R}

Creature - Dwarf
Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
Some dwarves can only be pushed so far.
2/2
Elkin Lair

Elkin Lair {3}{R}

World Enchantment
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Fireblast

Fireblast {4}{R}{R}

Instant
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Embermages aren't well known for their diplomatic skills.
Goblin Recruiter

Goblin Recruiter {1}{R}

Creature - Goblin
When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
"Next!"
1/1
Goblin Swine-Rider

Goblin Swine-Rider {R}

Creature - Goblin
Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
"May you get the mount you deserve."
—Suq'Ata curse
1/1
Hearth Charm

Hearth Charm {R}

Instant
Choose one —
• Destroy target artifact creature.
• Attacking creatures get +1/+0 until end of turn.
• Target creature with power 2 or less can't be blocked this turn.
Heat Wave

Heat Wave {2}{R}

Enchantment
Cumulative upkeep {R}
Blue creatures can't block creatures you control.
Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.
Hulking Cyclops

Hulking Cyclops {3}{R}{R}

Creature - Cyclops
Hulking Cyclops can't block.
"Some say a great cyclops turns the world in its hands, looking down upon it with its one bright eye."
—Afari, Tales
5/5
Keeper of Kookus

Keeper of Kookus {R}

Creature - Goblin
{R}: Keeper of Kookus gains protection from red until end of turn.
Wanted: Thick-skinned goblin for guarding mean ol' Kookus. Must like fires. Must heal quickly.
1/1
Related card: Kookus
Kookus

Kookus {3}{R}{R}

Creature - Djinn
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
{R}: Kookus gets +1/+0 until end of turn.
3/5
Related card: Keeper of Kookus
Lightning Cloud

Lightning Cloud {3}{R}

Enchantment
Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target.
The mightiest clouds sit upon spires of fire.
—Femeref adage
Mob Mentality

Mob Mentality {R}

Enchantment - Aura
Enchant creature
Enchanted creature has trample.
Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.
"Why is loud stupidity so infectious?"
—Rana, Suq'Ata market fool
Ogre Enforcer

Ogre Enforcer {3}{R}{R}

Creature - Ogre
Ogre Enforcer can't be destroyed by lethal damage unless lethal damage dealt by a single source is marked on it.
"Ate up all of his siblings in the first week. A good beginning for one destined to command."
—Suka, ogre matron
4/4
Raging Gorilla

Raging Gorilla {2}{R}

Creature - Ape
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.
"Every temper tantrum makes another angry gorilla."
—Femeref children's myth
2/3
Relentless Assault

Relentless Assault {2}{R}{R}

Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Flog and Squee / Up the tree / See the army / Flee, flee, flee."
—Goblin nursery rhyme/war cry
Rock Slide

Rock Slide {X}{R}

Instant
Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
"Good ol' rock. Nothing beats rock."
—Rhirhok, goblin archer
Solfatara

Solfatara {2}{R}

Instant
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
Song of Blood

Song of Blood {1}{R}

Sorcery
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Purraj sang slaughter and danced death.
Spitting Drake

Spitting Drake {3}{R}

Creature - Drake
Flying
{R}: Spitting Drake gets +1/+0 until end of turn. Activate this ability only once each turn.
It prefers its meals cooked.
2/2
Related card: Kyscu Drake
Suq'Ata Lancer

Suq'Ata Lancer {2}{R}

Creature - Human Knight
Haste
Flanking
"Never stop 'til you see your lance come out the other side."
—Telim'Tor
2/2
Talruum Champion

Talruum Champion {4}{R}

Creature - Minotaur
First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
In the Talruum language, there is no word for "surprised."
3/3
Talruum Piper

Talruum Piper {4}{R}

Creature - Minotaur
All creatures with flying able to block Talruum Piper do so.
When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise.
3/3
Tremor

Tremor {R}

Sorcery
Tremor deals 1 damage to each creature without flying.
"Where do you run when the earth becomes your enemy?"
—Naimah, Femeref philosopher
Viashino Sandstalker

Viashino Sandstalker {1}{R}{R}

Creature - Viashino Warrior
Haste
At the beginning of the end step, return Viashino Sandstalker to its owner's hand.
"Some believe Sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
4/2