Urza's Legacy

Archivist

Archivist {2}{U}{U}

Creature - Human Wizard
{T}: Draw a card.
Some do. Some teach. The rest look it up.
1/1
Aura Flux

Aura Flux {2}{U}

Enchantment
Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."
To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow.
Bouncing Beebles

Bouncing Beebles {2}{U}

Creature - Beeble
Bouncing Beebles can't be blocked as long as defending player controls an artifact.
Beebles are frequently hurled against stone surfaces at high speed but always zing back into the air with a giggle.
2/2
Cloud of Faeries

Cloud of Faeries {1}{U}

Creature - Faerie
Flying
When Cloud of Faeries enters, untap up to two lands.
Cycling {2}
1/1
Delusions of Mediocrity

Delusions of Mediocrity {3}{U}

Enchantment
When Delusions of Mediocrity enters, you gain 10 life.
When Delusions of Mediocrity leaves the battlefield, you lose 10 life.
When nothing but second best will do.
Fleeting Image

Fleeting Image {2}{U}

Creature - Illusion
Flying
{1}{U}: Return Fleeting Image to its owner's hand.
Horas swore off drinking, but after meeting the creature a second time he decided he'd better start again.
2/1
Frantic Search

Frantic Search {2}{U}

Instant
Draw two cards, then discard two cards. Untap up to three lands.
Motivation was high in the academy once students realized flunking their exams could kill them.
Intervene

Intervene {U}

Instant
Counter target spell that targets a creature.
"At first I simply observed. But I found that without investment in others, life serves no purpose."
—Karn, silver golem
King Crab

King Crab {4}{U}{U}

Creature - Crab
{1}{U}, {T}: Put target green creature on top of its owner's library.
"I'm allergic to shellfish—not only did it kill my entire village, it also gave me this nasty rash."
—Olivia, fisher
4/5
Levitation

Levitation {2}{U}{U}

Enchantment
Creatures you control have flying.
Barrin's pride in his apprentice was diminished somewhat when he had to get the others back down.
Miscalculation

Miscalculation {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Cycling {2}
Opportunity

Opportunity {4}{U}{U}

Instant
Target player draws four cards.
"He cocooned himself alone in his workshop for months. When he finally emerged, all broad grins and excited chatter, I knew he'd found his answer."
—Barrin, master wizard
Palinchron

Palinchron {5}{U}{U}

Creature - Illusion
Flying
When Palinchron enters, untap up to seven lands.
{2}{U}{U}: Return Palinchron to its owner's hand.
4/5
Raven Familiar

Raven Familiar {2}{U}

Creature - Bird
Flying
Echo {2}{U}
When Raven Familiar enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2
Rebuild

Rebuild {2}{U}

Instant
Return all artifacts to their owners' hands.
Cycling {2}
Second Chance

Second Chance {2}{U}

Enchantment
At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
The greatest gift is the opportunity to right one's wrongs.
Slow Motion

Slow Motion {2}{U}

Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.
When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Snap

Snap {1}{U}

Instant
Return target creature to its owner's hand. Untap up to two lands.
Good riddance.
Thornwind Faeries

Thornwind Faeries {1}{U}{U}

Creature - Faerie
Flying
{T}: Thornwind Faeries deals 1 damage to any target.
Guarding the ship is the Thornwinds' first concern. Getting along with the locals ranks fourth or fifth at best.
1/1
Tinker

Tinker {2}{U}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.
"I wonder how it feels to be bored."
—Jhoira, artificer
Vigilant Drake

Vigilant Drake {4}{U}

Creature - Drake
Flying
{2}{U}: Untap Vigilant Drake.
Awake and awing in the blink of an eye.
3/3
Walking Sponge

Walking Sponge {1}{U}

Creature - Sponge
{T}: Target creature loses your choice of flying, first strike, or trample until end of turn.
Not only does it catch fish, it cleans them too.
1/1
Weatherseed Faeries

Weatherseed Faeries {2}{U}

Creature - Faerie
Flying, protection from red
Two days after the forge was completed, the faeries were immune to its flames.
2/1
Bone Shredder

Bone Shredder {2}{B}

Creature - Phyrexian Minion
Flying
Echo {2}{B}
When Bone Shredder enters, destroy target nonartifact, nonblack creature.
1/1
Brink of Madness

Brink of Madness {2}{B}{B}

Enchantment
At the beginning of your upkeep, if you have no cards in hand, sacrifice Brink of Madness and target opponent discards their hand.
"The fools thought me dead. But I built an empire inside my tomb."
—Kerrick, sleeper agent