Stronghold

Amok

Amok {1}{R}

Enchantment
{1}, Discard a card at random: Put a +1/+1 counter on target creature.
Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter.
Convulsing Licid

Convulsing Licid {2}{R}

Creature - Licid
{R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature can't block.
2/2
Craven Giant

Craven Giant {2}{R}

Creature - Giant
Craven Giant can't block.
What is high as a mountain and low as a snake?
—Dal riddle
4/1
Duct Crawler

Duct Crawler {R}

Creature - Insect
{1}{R}: Target creature can't block Duct Crawler this turn.
"The mountain's ducts will be like organ pipes, amplifying the glorious roar of the dying."
—Stronghold architect, journal
1/1
Fanning the Flames

Fanning the Flames {X}{R}{R}

Sorcery
Buyback {3}
Fanning the Flames deals X damage to any target.
Flame Wave

Flame Wave {3}{R}{R}{R}{R}

Sorcery
Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
"I hear the roaring of a wave whose waters are red and whose mists are black."
—Oracle en-Vec
Fling

Fling {1}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
It's raining rats and moggs.
Flowstone Blade

Flowstone Blade {R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/-1 until end of turn.
"Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
—Karn, silver golem
Flowstone Hellion

Flowstone Hellion {4}{R}

Creature - Hellion Beast
Haste
{0}: Flowstone Hellion gets +1/-1 until end of turn.
Volrath leaves no stone untrained.
3/3
Flowstone Mauler

Flowstone Mauler {4}{R}{R}

Creature - Beast
Trample
{R}: Flowstone Mauler gets +1/-1 until end of turn.
Once these horrifying creatures were perfected, there was no need for armodons.
4/5
Flowstone Shambler

Flowstone Shambler {2}{R}

Creature - Beast
{R}: Flowstone Shambler gets +1/-1 until end of turn.
Flowstone troops are notoriously difficult to keep in formation.
2/2
Furnace Spirit

Furnace Spirit {2}{R}

Creature - Spirit
Haste
{R}: Furnace Spirit gets +1/+0 until end of turn.
If it can survive the Furnace, you don't want it near you.
1/1
Heat of Battle

Heat of Battle {1}{R}

Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
"Takara, it's me!" shouted Starke. It was no use—she obeyed Volrath.
Invasion Plans

Invasion Plans {2}{R}

Enchantment
All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.
Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!"
Mob Justice

Mob Justice {1}{R}

Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
A single stone can start an avalanche.
Mogg Bombers

Mogg Bombers {3}{R}

Creature - Goblin
When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player or planeswalker.
Behind every great mogg bomber is another mogg with a shovel and a basket.
3/4
Mogg Flunkies

Mogg Flunkies {1}{R}

Creature - Goblin
Mogg Flunkies can't attack or block alone.
They'll attack whatever's in front of them—as long as you tell them where that is.
3/3
Mogg Infestation

Mogg Infestation {3}{R}{R}

Sorcery
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Mogg Maniac

Mogg Maniac {1}{R}

Creature - Goblin
Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker.
Stand clear if he gets an itch.
1/1
Ruination

Ruination {3}{R}

Sorcery
Destroy all nonbasic lands.
"We have built a wall upon sand. The wall will vanish. The sand will remain."
—Oracle en-Vec
Seething Anger

Seething Anger {R}

Sorcery
Buyback {3}
Target creature gets +3/+0 until end of turn.
Shard Phoenix

Shard Phoenix {4}{R}

Creature - Phoenix
Flying
Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying.
{R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep.
2/2
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
Lightning tethers souls to the world.
—Kor saying
Spitting Hydra

Spitting Hydra {3}{R}{R}

Creature - Hydra
Spitting Hydra enters the battlefield with four +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.
0/0
Wall of Razors

Wall of Razors {1}{R}

Creature - Wall
Defender
First strike
"In this blessed structure let the very walls baptize themselves in the blood of intruders."
—Stronghold architect, journal
4/1