Strixhaven Mystical Archive

Strixhaven Mystical Archive contains 126 cards.
Released: 2021-04-23
Base set size: 126 cards.
Approach of the Second Sun

Approach of the Second Sun {6}{W}

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Day of Judgment

Day of Judgment {2}{W}{W}

Destroy all creatures.
"This must not become common knowledge. The consequences of such a spell are too great. Lock it away in the restricted archive, and destroy its record in the catalog."
—Director Taiva, to Isabough
Defiant Strike

Defiant Strike {W}

Target creature gets +1/+0 until end of turn.
Draw a card.
"For twelve days and twelve nights, Somat assailed the monster's shell. On the thirteenth morning, it cracked with the dawn."
—Heroics: A Book of Fables
Divine Gambit

Divine Gambit {W}{W}

Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
"Evil is to be unshackled, not slain. Unlock your foe and release the miracle within."
—Keevan, docent of Kollema Hall

Ephemerate {W}

Exile target creature you control, then return it to the battlefield under its owner's control.
Gift of Estates

Gift of Estates {1}{W}

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
"We asked for a home and received the world."
—Scroll of Nine Blessings
Gods Willing

Gods Willing {W}

Target creature you control gains protection from the color of your choice until end of turn.
Scry 1.
Mana Tithe

Mana Tithe {W}

Counter target spell unless its controller pays {1}.
"The tyrant's bellow of rage trailed off into a whimper as the last of his fortune escaped his grasp."
—The Dethroner's Grimoire
Related card: Force Spike

Revitalize {1}{W}

You gain 3 life.
Draw a card.
"Knight Kathryn closed her eyes, bracing herself for the end. When she opened them again, she stood triumphant over her foe."
—Thadus the Healer, Memoirs
Swords to Plowshares

Swords to Plowshares {W}

Exile target creature. Its controller gains life equal to its power.
"The blademaster turned his fury to his new foes: root rot and cabbage slugs."
—Myths and Miracles, Vol. VII
Teferi's Protection

Teferi's Protection {2}{W}

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out.
Exile Teferi's Protection.
Blue Sun's Zenith

Blue Sun's Zenith {X}{U}{U}{U}

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"Five suns! Can you even imagine how complicated the orbital calculations must be? What I wouldn't give to tackle an equation like that!"
—Zimone, Quandrix mage-student

Brainstorm {U}

Draw three cards, then put two cards from your hand on top of your library in any order.
"Infinite ideas flow through the Multiverse, waiting for an open mind."
—The Biblioplex: An Introduction
Compulsive Research

Compulsive Research {2}{U}

Target player draws three cards. Then that player discards two cards unless they discard a land card.
"Every Planeswalker remembers the first time their mind touched the staggering vastness of the Multiverse."

Counterspell {U}{U}

Counter target spell.
"One need not know the specific details of a spell to suppress its effect. Simply arrange the rules of the reality within which the spell operates."
—Imbraham, Quandrix dean
Memory Lapse

Memory Lapse {1}{U}

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
"Where do our forgotten thoughts go? I knew once, but I can't remember."
—Director Taiva, journal entry
Mind's Desire

Mind's Desire {4}{U}{U}

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.

Negate {1}{U}

Counter target noncreature spell.
"Shatter your opponent's spell with enough force, and you'll shatter their confidence with it."
—Tome of Obstructions, marginalia

Opt {U}

Scry 1.
Draw a card.
"The wish most often granted is the wish to choose one's own destiny."
—Aethershrine, inscription
Strategic Planning

Strategic Planning {1}{U}

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"I can offer only information, young one. What path you choose is up to you."
—Jadzi, Oracle of Arcavios
Tezzeret's Gambit

Tezzeret's Gambit {3}{U/P}

Draw two cards, then proliferate.
Time Warp

Time Warp {3}{U}{U}

Target player takes an extra turn after this one.
"Chronomancers have a rather different definition of living in the moment."
—The Millennium Tome
Whirlwind Denial

Whirlwind Denial {2}{U}

For each spell and ability your opponents control, counter it unless its controller pays {4}.
"If they try to storm your palace, you must become the storm."
—Handbook of Imperial Spellcraft
Agonizing Remorse

Agonizing Remorse {1}{B}

Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
"Guilt is not absolution. Regret is not justice. But it is right that you suffer."
—Extus Narr
Crux of Fate

Crux of Fate {3}{B}{B}

Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
"One brother fought for the sake of the Multiverse. The other for himself."
—The Elderspell Parable