Marvel's Spider-Man

Spectacular Spider-Man

Spectacular Spider-Man {1}{W}

Legendary Creature - Spider Human Hero
Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
The Bombastic Bag-Man Suit
3/2
Spectacular Spider-Man

Spectacular Spider-Man {1}{W}

Legendary Creature - Spider Human Hero
Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
The Spider-Armor MK I Suit
3/2
Spectacular Spider-Man

Spectacular Spider-Man {1}{W}

Legendary Creature - Spider Human Hero
Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
The Stealth Suit
3/2
Spectacular Spider-Man

Spectacular Spider-Man {1}{W}

Legendary Creature - Spider Human Hero
Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
The Sensational Suit
3/2
Spectacular Spider-Man

Spectacular Spider-Man {1}{W}

Legendary Creature - Spider Human Hero
Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
The Six-Armed Spider-Man Suit
3/2
Spectacular Spider-Man

Spectacular Spider-Man {1}{W}

Legendary Creature - Spider Human Hero
Flash
{1}: Spectacular Spider-Man gains flying until end of turn.
{1}, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
The Future Foundation Suit
3/2
The Soul Stone

The Soul Stone {1}{B}

Legendary Artifact - Infinity Stone
Indestructible
{T}: Add {B}.
{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
The Soul Stone

The Soul Stone {1}{B}

Legendary Artifact - Infinity Stone
Indestructible
{T}: Add {B}.
{6}{B}, {T}, Exile a creature you control: Harness The Soul Stone.
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Anti-Venom, Horrifying Healer

Anti-Venom, Horrifying Healer {W}{W}{W}{W}{W}

Legendary Creature - Symbiote Hero
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.
If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
"You are a sickness on this city. I am the cure!"
5/5
Arachne, Psionic Weaver

Arachne, Psionic Weaver {2}{W}

Legendary Creature - Spider Human Hero
Web-slinging {W}
As Arachne enters, look at an opponent's hand, then choose a card type other than creature.
Spells of the chosen type cost {1} more to cast.
3/3
Friendly Neighborhood

Friendly Neighborhood {3}{W}

Enchantment - Aura
Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Rent Is Due

Rent Is Due {W}

Enchantment
At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment.
"You're a month late again, Parker! Give
me my money or you're out on the street!"
With Great Power...

With Great Power... {3}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
All damage that would be dealt to you is dealt to enchanted creature instead.
...there must also come great responsibility!
Hide on the Ceiling

Hide on the Ceiling {X}{U}

Instant
Exile X target artifacts and/or creatures. Return the exiled cards to the battlefield under their owners' control at the beginning of the next end step.
"Peter? Is that you? I could have sworn I heard that boy moving around up here."
—Aunt May
Hydro-Man, Fluid Felon

Hydro-Man, Fluid Felon {U}{U}

Legendary Creature - Elemental Villain
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}."
"Well, I always wanted a waterfront view."
—Spider-Man
2/2
Impostor Syndrome

Impostor Syndrome {4}{U}{U}

Enchantment
Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary.
"I'm the real Spider-Man!"
"No, I'm the real Spider-Man!"
Lady Octopus, Inspired Inventor

Lady Octopus, Inspired Inventor {U}

Legendary Creature - Human Scientist Villain
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.
{T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
0/2
Mysterio, Master of Illusion

Mysterio, Master of Illusion {3}{U}

Legendary Creature - Human Villain
When Mysterio enters, create a 3/3 blue Illusion Villain creature token for each nontoken Villain you control. Exile those tokens when Mysterio leaves the battlefield.
A skilled showman, Quentin Beck incorporated lights, special effects, holography
... all in the service of a... DRAMATIC... ENTRANCE!
3/3
Spider-Sense

Spider-Sense {1}{U}

Instant
Web-slinging {U}
Counter target instant spell, sorcery spell, or triggered ability.
"My spider-sense—it's tingling! Something behind me!"
Agent Venom

Agent Venom {2}{B}

Legendary Creature - Symbiote Soldier Hero
Flash
Menace
Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Wounded in action, Corporal Thompson was offered an experimental way to be all he could be.
2/3
Gwenom, Remorseless

Gwenom, Remorseless {3}{B}{B}

Legendary Creature - Symbiote Spider Hero
Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
4/4
Morlun, Devourer of Spiders

Morlun, Devourer of Spiders {X}{B}{B}

Legendary Creature - Vampire Villain
Lifelink
Morlun enters with X +1/+1 counters on him.
When Morlun enters, he deals X damage to target opponent.
The Inheritors stalk the Spiders across worlds, feeding on their life force for sustenance.
2/1
Parker Luck

Parker Luck {2}{B}

Enchantment
At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.
"Things have gotta go my way eventually, right?"
Villainous Wrath

Villainous Wrath {3}{B}{B}

Sorcery
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
"You fool! You thought you had won?"
Electro, Assaulting Battery

Electro, Assaulting Battery {1}{R}{R}

Legendary Creature - Human Villain
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add {R}.
When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
2/3