Secret Lair Drop

Xorn

Xorn {2}{R}

Creature - Elemental
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
As a devourer of rare gemstones, a Xorn might view even the king's treasury as no more than an all-you-can-bankrupt buffet.
3/2
Druid of Purification

Druid of Purification {3}{G}

Creature - Human Druid
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
"I tend to nature and nature tends to have fangs."
2/3
Prosperous Innkeeper

Prosperous Innkeeper {1}{G}

Creature - Halfling Citizen
When this creature enters, create a Treasure token.
Whenever another creature you control enters, you gain 1 life.
"I'll give you a free flagon of ale if you don't talk to me about the weather."
1/1
Minsc & Boo, Timeless Heroes

Minsc & Boo, Timeless Heroes {2}{R}{G}

Legendary Planeswalker - Minsc
When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
[+1]: Put three +1/+1 counters on up to one target creature with trample or haste.
[–2]: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
Minsc & Boo, Timeless Heroes can be your commander.
Loyalty:
3
Related card: Minsc & Boo, Timeless Heroes (Alchemy)
Stuffy Doll

Stuffy Doll {5}
(Patchwork Chucky)

Artifact Creature - Construct
Indestructible
As this creature enters, choose a player.
Whenever this creature is dealt damage, it deals that much damage to the chosen player.
{T}: This creature deals 1 damage to itself.
0/1
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
Winds of Abandon

Winds of Abandon {1}{W}

Sorcery
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload {4}{W}{W}
Culling the Weak

Culling the Weak {B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Add {B}{B}{B}{B}.
Fatal Push

Fatal Push {B}

Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Young Wolf

Young Wolf {G}

Creature - Wolf
Undying
1/1
Solve the Equation

Solve the Equation {2}{U}

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Enduring Ideal

Enduring Ideal {5}{W}{W}

Sorcery
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic
"I'm not cheating . . . I'm just adding new rules."
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Changeling Outcast

Changeling Outcast {B}

Creature - Shapeshifter
Changeling
This creature can't block and can't be blocked.
Sometimes standing out helps you fit in.
1/1
Helpful Hunter

Helpful Hunter {1}{W}

Creature - Cat
When this creature enters, draw a card.
The spoils of victory taste of catnip.
1/1
Spirited Companion

Spirited Companion {1}{W}

Enchantment Creature - Dog
When this creature enters, draw a card.
Each day is comprised of two halves: play time and nap time. It isn't nap time.
1/1
The Scarab God

The Scarab God {3}{U}{B}

Legendary Creature - God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
Related cards: Indris, the Hydrostatic Surge Kayla's Kindling Key to the Archive Thayan Evokers Toralf's Disciple
Deadeye Navigator

Deadeye Navigator {4}{U}{U}

Creature - Spirit
Soulbond
As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
The navigator guides the ship. The bird guides the navigator.
5/5
The Locust God

The Locust God {4}{U}{R}

Legendary Creature - God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
{2}{U}{R}: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4/4
The Scorpion God

The Scorpion God {3}{B}{R}

Legendary Creature - God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
{1}{B}{R}: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
6/5