Wizards Play Network 2010
Wizards Play Network 2010 contains 10 cards.
Base set size: 10 cards.
Creature - Kor Soldier
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
"A river of lava is just another river to cross."
Creature - Beast
Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts.
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.
Pathrazer of Ulamog
Creature - Eldrazi
Pathrazer of Ulamog can't be blocked except by three or more creatures.
No thought but hunger. No strategy but destruction.
Curse of Wizardry
As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
"We must all push through the pain to heal our world."
—Ayli, Kamsa cleric
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Sometimes the cannoneer must become the cannonball.
Creature - Elf Scout
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Not all paths are found on the forest floor."
Creature - Insect Horror
It leaves its victims one sting closer to phyresis.
Whenever a player casts an artifact spell, you may gain 1 life.
The heart of a golem gives life to more than just the iron husk around it.
Creature - Zombie
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
"Your creations are effective, Sheoldred, but we must unite the flesh, not merely flay it."
—Elesh Norn, Grand Cenobite
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