Innistrad: Crimson Vow Promos

Howlpack Piper
Wildsong Howler

Howlpack Piper {3}{G}

Creature - Human Werewolf
This spell can't be countered.
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound
2/2
Card has other part: Wildsong Howler
Related card: Ominous Traveler
Wildsong Howler
Howlpack Piper

Wildsong Howler

Creature - Werewolf
(Color indicator: Wildsong Howler is green)
Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound
4/4
Card has other part: Howlpack Piper
Related card: Ominous Traveler
Splendid Reclamation

Splendid Reclamation {3}{G}

Sorcery
Return all land cards from your graveyard to the battlefield tapped.
"These seeds waited faithfully for the sun to rise again. Now, their patience is rewarded."
—Wrenn
Ulvenwald Oddity
Ulvenwald Behemoth

Ulvenwald Oddity {2}{G}{G}

Creature - Beast
Trample, haste
{5}{G}{G}: Transform this creature.
"Obviously it's dangerous, but I've never seen anything like it. This could be an entirely new species! I say we follow it."
—Halana, Kessig ranger
4/4
Card has other part: Ulvenwald Behemoth
Ulvenwald Behemoth
Ulvenwald Oddity

Ulvenwald Behemoth

Creature - Beast Horror
(Color indicator: Ulvenwald Behemoth is green)
Trample, haste
Other creatures you control get +1/+1 and have trample and haste.
"We've learned enough! I say we run."
—Alena, Kessig trapper
8/8
Card has other part: Ulvenwald Oddity
Anje, Maid of Dishonor

Anje, Maid of Dishonor {2}{B}{R}

Legendary Creature - Vampire
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn.
{2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
4/5
Dorothea, Vengeful Victim
Dorothea's Retribution

Dorothea, Vengeful Victim {W}{U}

Legendary Creature - Spirit
Flying
When Dorothea attacks or blocks, sacrifice it at end of combat.
Disturb {1}{W}{U}
"Every day a Voldaren draws breath is a day I cannot rest."
4/4
Card has other part: Dorothea's Retribution
Related card: Dorothea, Vengeful Victim (Alchemy)
Dorothea's Retribution
Dorothea, Vengeful Victim

Dorothea's Retribution

Enchantment - Aura
(Color indicator: Dorothea's Retribution is white and blue)
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Card has other part: Dorothea, Vengeful Victim
Related card: Dorothea's Retribution (Alchemy)
Edgar, Charmed Groom
Edgar Markov's Coffin

Edgar, Charmed Groom {2}{W}{B}

Legendary Creature - Vampire Noble
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
"Our kind has taken my gift for granted. It is time to correct that folly."
4/4
Card has other part: Edgar Markov's Coffin
Edgar Markov's Coffin
Edgar, Charmed Groom

Edgar Markov's Coffin

Legendary Artifact
(Color indicator: Edgar Markov's Coffin is white and black)
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Card has other part: Edgar, Charmed Groom
Eruth, Tormented Prophet

Eruth, Tormented Prophet {1}{U}{R}

Legendary Creature - Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
She is cursed with visions of monsters and suffering . . . and all her visions come true.
2/4
Grolnok, the Omnivore

Grolnok, the Omnivore {2}{G}{U}

Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3
Halana and Alena, Partners

Halana and Alena, Partners {2}{R}{G}

Legendary Creature - Human Ranger
First strike
Reach
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
2/3
Kaya, Geist Hunter

Kaya, Geist Hunter {1}{W}{B}

Legendary Planeswalker - Kaya
[+1]: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
[–2]: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
[–6]: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Loyalty:
3
Odric, Blood-Cursed

Odric, Blood-Cursed {1}{R}{W}

Legendary Creature - Vampire Soldier
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control.
3/3
Old Rutstein

Old Rutstein {1}{B}{G}

Legendary Creature - Human Peasant
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
1/4
Olivia, Crimson Bride

Olivia, Crimson Bride {4}{B}{R}

Legendary Creature - Vampire Noble
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Her grand wedding had one goal: to unite the vampire bloodlines under her rule.
3/4
Olivia, Crimson Bride

Olivia, Crimson Bride {4}{B}{R}

Legendary Creature - Vampire Noble
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Her grand wedding had one goal: to unite the vampire bloodlines under her rule.
3/4
Runo Stromkirk
Krothuss, Lord of the Deep

Runo Stromkirk {1}{U}{B}

Legendary Creature - Vampire Cleric
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
1/4
Card has other part: Krothuss, Lord of the Deep
Krothuss, Lord of the Deep
Runo Stromkirk

Krothuss, Lord of the Deep

Legendary Creature - Kraken Horror
(Color indicator: Krothuss, Lord of the Deep is blue and black)
Flying
Whenever Krothuss attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
Card has other part: Runo Stromkirk
Torens, Fist of the Angels

Torens, Fist of the Angels {1}{G}{W}

Legendary Creature - Human Cleric
Training
Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
2/2
Dollhouse of Horrors

Dollhouse of Horrors {5}

Artifact
{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This token gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Dollhouse of Horrors

Dollhouse of Horrors {5}

Artifact
{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This token gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Investigator's Journal

Investigator's Journal {2}

Artifact - Clue
This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls.
{2}, {T}, Remove a suspect counter from this artifact: Draw a card.
{2}, Sacrifice this artifact: Draw a card.
Investigator's Journal

Investigator's Journal {2}

Artifact - Clue
This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls.
{2}, {T}, Remove a suspect counter from this artifact: Draw a card.
{2}, Sacrifice this artifact: Draw a card.