Magic Online Promos

Vexing Shusher

Vexing Shusher {R/G}{R/G}

Creature - Goblin Shaman
This spell can't be countered.
{R/G}: Target spell can't be countered.
The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."
2/2
Oona's Blackguard

Oona's Blackguard {1}{B}

Creature - Faerie Rogue
Flying
Each other Rogue creature you control enters with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
1/1
Shriekmaw

Shriekmaw {4}{B}

Creature - Elemental
Fear
When Shriekmaw enters, destroy target nonartifact, nonblack creature.
Evoke {1}{B}
3/2
Earwig Squad

Earwig Squad {3}{B}{B}

Creature - Goblin Rogue
Prowl {2}{B}
When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
5/3
Cenn's Tactician

Cenn's Tactician {W}

Creature - Kithkin Soldier
{W}, {T}: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
"A well-trained force brings peace . . . which brings more time for training!"
1/1
Engineered Plague

Engineered Plague {2}{B}

Enchantment
As Engineered Plague enters, choose a creature type.
All creatures of the chosen type get -1/-1.
"The admixture of bitterwort in the viral brew has produced most favorable results."
—Phyrexian progress notes
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Duergar Hedge-Mage

Duergar Hedge-Mage {2}{R/W}

Creature - Dwarf Shaman
When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment.
2/2
Selkie Hedge-Mage

Selkie Hedge-Mage {2}{G/U}

Creature - Merfolk Wizard
When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
2/2
Unmake

Unmake {W/B}{W/B}{W/B}

Instant
Exile target creature.
Dragon Broodmother

Dragon Broodmother {2}{R}{R}{R}{G}

Creature - Dragon
Flying
At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2.
4/4
Knight of New Alara

Knight of New Alara {2}{G}{W}

Creature - Human Knight
Each other multicolored creature you control gets +1/+1 for each of its colors.
"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."
2/2
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
Related card: Brute Force
Lava Axe

Lava Axe {4}{R}

Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
"Catch!"
Roar of the Wurm

Roar of the Wurm {6}{G}

Sorcery
Create a 6/6 green Wurm creature token.
Flashback {3}{G}
Astral Slide

Astral Slide {2}{W}

Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
"The hum of the universe is never off-key."
—Mystic elder
Sparksmith

Sparksmith {1}{R}

Creature - Goblin
{T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
"If it didn't hurt, how would I know it worked?"
1/1
Lightning Rift

Lightning Rift {1}{R}

Enchantment
Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target.
Options will cost you, but a lack of them will cost you even more.
Slice and Dice

Slice and Dice {4}{R}{R}

Sorcery
Slice and Dice deals 4 damage to each creature.
Cycling {2}{R}
When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Krosan Warchief

Krosan Warchief {2}{G}

Creature - Beast
Beast spells you cast cost {1} less to cast.
{1}{G}: Regenerate target Beast.
It turns prey into predator.
2/2
Dimir Guildmage

Dimir Guildmage {U/B}{U/B}

Creature - Human Wizard
{3}{U}: Target player draws a card. Activate only as a sorcery.
{3}{B}: Target player discards a card. Activate only as a sorcery.
2/2
Electrolyze

Electrolyze {1}{U}{R}

Instant
Electrolyze deals 2 damage divided as you choose among one or two targets.
Draw a card.
Related cards: Izzet Polarizer Key to the Archive
Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind {2}{U}{U}{R}{R}

Legendary Creature - Dragon Wizard
Flying
Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.
{T}: Draw a card.
4/4
Azorius Guildmage

Azorius Guildmage {W/U}{W/U}

Creature - Vedalken Wizard
{2}{W}: Tap target creature.
{2}{U}: Counter target activated ability.
2/2