March of the Machine Promos

March of the Machine Promos contains 160 cards.
Released: 2023-04-21
Base set size: 160 cards.
Invasion of Ravnica
Guildpact Paragon

Invasion of Ravnica {5}

Battle - Siege
When Invasion of Ravnica enters, exile target nonland permanent an opponent controls that isn't exactly two colors.
Defense: 4
Card has other part: Guildpact Paragon
Guildpact Paragon
Invasion of Ravnica

Guildpact Paragon

Artifact Creature - Construct
Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
5/5
Card has other part: Invasion of Ravnica
Archangel Elspeth

Archangel Elspeth {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token with lifelink.
[–2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
[–6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Loyalty:
4
Archangel Elspeth

Archangel Elspeth {2}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Soldier creature token with lifelink.
[–2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
[–6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Loyalty:
4
Boon-Bringer Valkyrie

Boon-Bringer Valkyrie {3}{W}{W}

Creature - Angel Warrior
Backup 1
Flying, first strike, lifelink
Her blades were twin beacons, calling the worthy to glory and the wretched to despair.
4/4
Boon-Bringer Valkyrie

Boon-Bringer Valkyrie {3}{W}{W}

Creature - Angel Warrior
Backup 1
Flying, first strike, lifelink
Her blades were twin beacons, calling the worthy to glory and the wretched to despair.
4/4
Dusk Legion Duelist

Dusk Legion Duelist {1}{W}

Creature - Vampire Soldier
Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
"We sailed to Ixalan guided by a promise—the Age of Everflowing Blood. No machine will take that from us."
2/2
Dusk Legion Duelist

Dusk Legion Duelist {1}{W}

Creature - Vampire Soldier
Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
"We sailed to Ixalan guided by a promise—the Age of Everflowing Blood. No machine will take that from us."
2/2
Elesh Norn
The Argent Etchings

Elesh Norn {2}{W}{W}

Legendary Creature - Phyrexian Praetor
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay {1}.
{2}{W}, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
3/5
Card has other part: The Argent Etchings
The Argent Etchings
Elesh Norn

The Argent Etchings

Enchantment - Saga
(Color indicator: The Argent Etchings is white)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield.
Card has other part: Elesh Norn
Guardian of Ghirapur

Guardian of Ghirapur {2}{W}

Creature - Angel
Flying
When Guardian of Ghirapur enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
She was hope incarnate, an incandescent bulwark against the tide of machines.
3/3
Guardian of Ghirapur

Guardian of Ghirapur {2}{W}

Creature - Angel
Flying
When Guardian of Ghirapur enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
She was hope incarnate, an incandescent bulwark against the tide of machines.
3/3
Heliod, the Radiant Dawn
Heliod, the Warped Eclipse

Heliod, the Radiant Dawn {2}{W}{W}

Legendary Enchantment Creature - God
When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.
{3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery.
"Compleat the faith, compleat the god."
—Ajani Goldmane
4/4
Card has other part: Heliod, the Warped Eclipse
Heliod, the Warped Eclipse
Heliod, the Radiant Dawn

Heliod, the Warped Eclipse

Legendary Enchantment Creature - Phyrexian God
(Color indicator: Heliod, the Warped Eclipse is white and blue)
You may cast spells as though they had flash.
Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.
"Compleat the god, compleat the plane."
—Ajani Goldmane
4/6
Card has other part: Heliod, the Radiant Dawn
Invasion of Gobakhan
Lightshield Array

Invasion of Gobakhan {1}{W}

Battle - Siege
When Invasion of Gobakhan enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Defense: 3
Card has other part: Lightshield Array
Lightshield Array
Invasion of Gobakhan

Lightshield Array

Enchantment
(Color indicator: Lightshield Array is white)
At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.
The weight of Phyrexia crashed down upon Gobakhan, but the will of its people endured.
Card has other part: Invasion of Gobakhan
Invasion of Theros
Ephara, Ever-Sheltering

Invasion of Theros {2}{W}

Battle - Siege
When Invasion of Theros enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Defense: 4
Card has other part: Ephara, Ever-Sheltering
Ephara, Ever-Sheltering
Invasion of Theros

Ephara, Ever-Sheltering

Legendary Enchantment Creature - God
(Color indicator: Ephara, Ever-Sheltering is white and blue)
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment you control enters, draw a card.
When the sun falters and the seas disperse, when the wilds wither and the forges go cold, when death itself succumbs, she endures.
4/4
Card has other part: Invasion of Theros
Knight-Errant of Eos

Knight-Errant of Eos {4}{W}

Creature - Human Knight
Convoke
When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.
4/4
Related card: Emmara, Voice of the Conclave
Knight-Errant of Eos

Knight-Errant of Eos {4}{W}

Creature - Human Knight
Convoke
When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.
4/4
Related card: Emmara, Voice of the Conclave
Monastery Mentor

Monastery Mentor {2}{W}

Creature - Human Monk
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
"One path. Many feet."
2/2
Monastery Mentor

Monastery Mentor {2}{W}

Creature - Human Monk
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
"One path. Many feet."
2/2
Progenitor Exarch

Progenitor Exarch {X}{X}{W}

Creature - Phyrexian Cat Cleric
When Progenitor Exarch enters, incubate 3 X times.
{T}: Transform target Incubator token you control.
1/2
Progenitor Exarch

Progenitor Exarch {X}{X}{W}

Creature - Phyrexian Cat Cleric
When Progenitor Exarch enters, incubate 3 X times.
{T}: Transform target Incubator token you control.
1/2
Sunfall

Sunfall {3}{W}{W}

Sorcery
Exile all creatures. Incubate X, where X is the number of creatures exiled this way.
"Let the light scour away your imperfect flesh."
—Heliod