Modern Horizons 2 Promos

Grief

Grief {2}{B}{B}

Creature - Elemental Incarnation
Menace
When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
3/2
Magus of the Bridge

Magus of the Bridge {B}{B}{B}

Creature - Human Wizard
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge.
"The dead know their place."
4/4
Necrogoyf

Necrogoyf {3}{B}{B}

Creature - Lhurgoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B}
*/4
Persist

Persist {1}{B}

Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
In the tight-knit doun of Mistmeadow, death is less important than duty.
Profane Tutor

Profane Tutor

Sorcery
(Color indicator: Profane Tutor is black)
Suspend 2—{1}{B}
Search your library for a card, put that card into your hand, then shuffle.
Tourach, Dread Cantor

Tourach, Dread Cantor {1}{B}

Legendary Creature - Human Cleric
Kicker {B}{B}
Protection from white
Whenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.
When Tourach enters the battlefield, if it was kicked, target opponent discards two cards at random.
2/1
Unmarked Grave

Unmarked Grave {1}{B}

Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
"I'm sure they were once someone important, but I couldn't tell you who they were."
—Doros, expedition guide
Related card: Bind to Secrecy
Unmarked Grave

Unmarked Grave {1}{B}

Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
"I'm sure they were once someone important, but I couldn't tell you who they were."
—Doros, expedition guide
Related card: Bind to Secrecy
Bloodbraid Marauder

Bloodbraid Marauder {1}{R}

Creature - Human Berserker
Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard.
3/1
Breya's Apprentice

Breya's Apprentice {2}{R}

Artifact Creature - Human Artificer
When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
{T}, Sacrifice an artifact: Choose one —
• Exile the top card of your library. Until the end of your next turn, you may play that card.
• Target creature gets +2/+0 until end of turn.
2/3
Calibrated Blast

Calibrated Blast {2}{R}

Instant
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback {3}{R}{R}
Chef's Kiss

Chef's Kiss {1}{R}{R}

Instant
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
"Cooked to perfection, of course."
Fury

Fury {3}{R}{R}

Creature - Elemental Incarnation
Double strike
When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
3/3
Glimpse of Tomorrow

Glimpse of Tomorrow

Sorcery
(Color indicator: Glimpse of Tomorrow is red)
Suspend 3—{R}{R}
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Glimpse of Tomorrow

Glimpse of Tomorrow

Sorcery
(Color indicator: Glimpse of Tomorrow is red)
Suspend 3—{R}{R}
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Harmonic Prodigy

Harmonic Prodigy {1}{R}

Creature - Human Wizard
Prowess
If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Each note strikes with deadly precision.
1/3
Obsidian Charmaw

Obsidian Charmaw {3}{R}{R}

Creature - Dragon
This spell costs {1} less to cast for each land your opponents control that could produce {C}.
Flying
When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls.
4/4
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer {R}

Legendary Creature - Monkey Pirate
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash {1}{R}
2/1
Aeve, Progenitor Ooze

Aeve, Progenitor Ooze {2}{G}{G}{G}

Legendary Creature - Ooze
Storm
Aeve, Progenitor Ooze isn't legendary if it's a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
2/2
Chatterfang, Squirrel General

Chatterfang, Squirrel General {2}{G}

Legendary Creature - Squirrel Warrior
Forestwalk
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3/3
Chitterspitter

Chitterspitter {2}{G}

Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter.
Squirrels you control get +1/+1 for each acorn counter on Chitterspitter.
{G}, {T}: Create a 1/1 green Squirrel creature token.
Endurance

Endurance {1}{G}{G}

Creature - Elemental Incarnation
Flash
Reach
When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Gaea's Will

Gaea's Will

Sorcery
(Color indicator: Gaea's Will is green)
Suspend 4—{G}
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Ignoble Hierarch

Ignoble Hierarch {G}

Creature - Goblin Shaman
Exalted
{T}: Add {B}, {R}, or {G}.
He protects the fetid bog from light, life, and the hideous sound of laughter.
0/1
Ignoble Hierarch

Ignoble Hierarch {G}

Creature - Goblin Shaman
Exalted
{T}: Add {B}, {R}, or {G}.
He protects the fetid bog from light, life, and the hideous sound of laughter.
0/1