Fate Reforged Promos

Flamewake Phoenix

Flamewake Phoenix {1}{R}{R}

Creature - Phoenix
Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
2/2
Shaman of the Great Hunt

Shaman of the Great Hunt {3}{R}

Creature - Orc Shaman
Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious{2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
4/2
Sandsteppe Mastodon

Sandsteppe Mastodon {5}{G}{G}

Creature - Elephant
Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5.
A mastodon's path always leads to an oasis.
5/5
Sandsteppe Mastodon

Sandsteppe Mastodon {5}{G}{G}

Creature - Elephant
Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5.
A mastodon's path always leads to an oasis.
5/5
Shamanic Revelation

Shamanic Revelation {3}{G}{G}

Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
First, whispers of ancient days. Then, visions of things to come.
Shamanic Revelation

Shamanic Revelation {3}{G}{G}

Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
First, whispers of ancient days. Then, visions of things to come.
Shamanic Revelation

Shamanic Revelation {3}{G}{G}

Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
First, whispers of ancient days. Then, visions of things to come.
Temur War Shaman

Temur War Shaman {4}{G}{G}

Creature - Human Shaman
When Temur War Shaman enters the battlefield, manifest the top card of your library.
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
4/5
Warden of the First Tree

Warden of the First Tree {G}

Creature - Human
{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
1/1
Wildcall

Wildcall {X}{G}{G}

Sorcery
Manifest the top card of your library, then put X +1/+1 counters on it.
A howl on the wind hides many dangers.
Yasova Dragonclaw

Yasova Dragonclaw {2}{G}

Legendary Creature - Human Warrior
Trample
At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
4/2
Atarka, World Render

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4
Atarka, World Render

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4
Dromoka, the Eternal

Dromoka, the Eternal {3}{G}{W}

Legendary Creature - Dragon
Flying
Whenever a Dragon you control attacks, bolster 2.
"The bane of countless shattered weapons, each a failure to slay her."
—Daghatar the Adamant
5/5
Kolaghan, the Storm's Fury

Kolaghan, the Storm's Fury {3}{B}{R}

Legendary Creature - Dragon
Flying
Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
Dash {3}{B}{R}
4/5
Ojutai, Soul of Winter

Ojutai, Soul of Winter {5}{W}{U}

Legendary Creature - Dragon
Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
"When I battled Ojutai, I realized my learning had only begun."
—Shu Yun, the Silent Tempest
5/6
Silumgar, the Drifting Death

Silumgar, the Drifting Death {4}{U}{B}

Legendary Creature - Dragon
Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
"No machinations, no puppet strings, no plots. Just pure, sweeping death."
—Tasigur, the Golden Fang
3/7