Planechase 2012

Rivals' Duel

Rivals' Duel {3}{R}

Sorcery
Choose two target creatures that share no creature types. Those creatures fight each other.
They could agree on one thing only: one of them must die.
Thorn-Thrash Viashino

Thorn-Thrash Viashino {3}{R}

Creature - Lizard Warrior
Devour 2
{G}: Thorn-Thrash Viashino gains trample until end of turn.
2/2
Thunder-Thrash Elder

Thunder-Thrash Elder {2}{R}

Creature - Lizard Warrior
Devour 3
Viashino thrashes are led by elders who have survived countless challenges.
1/1
Warstorm Surge

Warstorm Surge {5}{R}

Enchantment
Whenever a creature you control enters, it deals damage equal to its power to any target.
"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"
Aura Gnarlid

Aura Gnarlid {2}{G}

Creature - Beast
Creatures with power less than Aura Gnarlid's power can't block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.
Kill a gnarlid with your first blow, or it'll cheerfully show you how it's done.
2/2
Awakening Zone

Awakening Zone {2}{G}

Enchantment
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
The ground erupted in time with the hedron's thrum, a dirge of the last days.
Beast Within

Beast Within {2}{G}

Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
"Kill the weak so they can't drag the strong down to their level. This is true compassion."
—Benzir, archdruid of Temple Might
Boar Umbra

Boar Umbra {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Umbra armor
"From in here, everything looks like dinner."
Bramble Elemental

Bramble Elemental {3}{G}{G}

Creature - Elemental
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
In abandoned corners of Ravnica, nature has begun to reclaim what it once owned.
4/4
Brindle Shoat

Brindle Shoat {1}{G}

Creature - Boar
When Brindle Shoat dies, create a 3/3 green Boar creature token.
Hunters lure the stripling boar into the open, hoping to trap greater prey.
1/1
Brutalizer Exarch

Brutalizer Exarch {5}{G}

Creature - Phyrexian Cleric
When Brutalizer Exarch enters, choose one —
• Search your library for a creature card, reveal it, then shuffle and put that card on top.
• Put target noncreature permanent on the bottom of its owner's library.
3/3
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
All seeds share a common bond, calling to each other across infinity.
Dowsing Shaman

Dowsing Shaman {4}{G}

Creature - Centaur Shaman
{2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
He combs the streets looking for the lost light, the discarded enigmas of the city.
3/4
Dreampod Druid

Dreampod Druid {1}{G}

Creature - Human Druid
At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.
"Don't mistake my creations for mere vegetation. They are my children, loyal and fierce."
2/2
Gluttonous Slime

Gluttonous Slime {2}{G}

Creature - Ooze
Flash
Devour 1
On Jund, everything eventually ends up in something else's stomach.
2/2
Lumberknot

Lumberknot {2}{G}{G}

Creature - Treefolk
Hexproof
Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Animated by geists fused in its oak, it hungers for more life to add to its core.
1/1
Mitotic Slime

Mitotic Slime {4}{G}

Creature - Ooze
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
4/4
Mycoloth

Mycoloth {3}{G}{G}

Creature - Fungus
Devour 2
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.
4/4
Nest Invader

Nest Invader {1}{G}

Creature - Eldrazi Drone
When Nest Invader enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
It nurtures its masters' glorious future.
2/2
Nullmage Advocate

Nullmage Advocate {2}{G}

Creature - Insect Druid
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
"Our unity unmasks your deceit."
2/3
Ondu Giant

Ondu Giant {3}{G}

Creature - Giant Druid
When Ondu Giant enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Some druids nurture gardens. Others nurture continents.
2/4
Overrun

Overrun {2}{G}{G}{G}

Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn't walk.
Penumbra Spider

Penumbra Spider {2}{G}{G}

Creature - Spider
Reach
When Penumbra Spider dies, create a 2/4 black Spider creature token with reach.
When it snared a passing cockatrice, its own soul darkly doubled.
2/4
Predatory Urge

Predatory Urge {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Quiet Disrepair

Quiet Disrepair {1}{G}

Enchantment - Aura
Enchant artifact or enchantment
At the beginning of your upkeep, choose one —
• Destroy enchanted permanent.
• You gain 2 life.
"Artifice has always stood upon nature's shoulders. Let us watch nature take a turn."
—Freyalise